G4M3e Question

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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paulkenny
Posts: 178
Joined: Wed May 07, 2003 6:38 pm

G4M3e Question

Post by paulkenny »

How does one get these planes to operate with the OKHAs? I am in February 45 and have a few of these squadrons and not sure how to use them.

THanks in advance
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Lowpe
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RE: G4M3e Question

Post by Lowpe »

There was a bug, so check in devices to make sure you have some production of them -- inventory in the pools- the Okha. There are two types. If yes, you won't get that many.

I think they get equipped by local commanders choice. To maximize their chance of usage, make sure you have lots of supply and an Air Hq within range. I can't wait to use them...and sorry I don't have more first hand experience.

Mind-messing has used them once on me, at night no less, in our downfall game. Miss.[:)] I know he has been a little frustrated in trying to get them used against me more often.

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Lowpe
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RE: G4M3e Question

Post by Lowpe »

I looked in one of my games and sort by Missile in the device pool screen to see if you have any production, and aren't stockpiling them.[:D]
paulkenny
Posts: 178
Joined: Wed May 07, 2003 6:38 pm

RE: G4M3e Question

Post by paulkenny »

hmmm one version of the OKHA starts building in 01/45, it is now end of February and I still don't have any built.
?
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Lowpe
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RE: G4M3e Question

Post by Lowpe »

What is the build rate?
paulkenny
Posts: 178
Joined: Wed May 07, 2003 6:38 pm

RE: G4M3e Question

Post by paulkenny »

hmmmm not listed on the industry table, it IS listed on the aircraft weapons screen
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Lowpe
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Joined: Mon Feb 25, 2013 2:25 pm

RE: G4M3e Question

Post by Lowpe »

Well, if you have no build rate, then you are bugged. You can try upgrading or putting in one of AndyMac's scenario fixes. I think...perhaps a post on the support forum is in order now.
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