What's next for Codeforce?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Atts
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What's next for Codeforce?

Post by Atts »

As above, it's been some time since Universe was released and post release support stopped, anyone know if Codeforce is working on anything new?
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SirHoraceHarkness
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RE: What's next for Codeforce?

Post by SirHoraceHarkness »

Forum rumor has it that DW2 is in the works but no official sources have any info yet.
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Blabsawaw22
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RE: What's next for Codeforce?

Post by Blabsawaw22 »

Ofcourse they are making DW2.. it just takes time and money..

and we know they want money.. [:D]

And they will get my money when it does come out.
Cauldyth
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RE: What's next for Codeforce?

Post by Cauldyth »

Erik confirmed that they are working on DW2.
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Retreat1970
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RE: What's next for Codeforce?

Post by Retreat1970 »

tm.asp?m=3928534&mpage=1&key=�

Original post if you want to read it. Post #21.
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Hattori Hanzo
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RE: What's next for Codeforce?

Post by Hattori Hanzo »

ORIGINAL: Retreat1970

tm.asp?m=3928534&mpage=1&key=�

Original post if you want to read it. Post #21.

very useful: well done !!!
thank you [;)]
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SirHoraceHarkness
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RE: What's next for Codeforce?

Post by SirHoraceHarkness »

Ah had forgotten about that post. So yea its official.
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Atts
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RE: What's next for Codeforce?

Post by Atts »

Awesome news! I'd be interested to see how they improve the DW series, I already think that's pretty good but i guess they've reached the limits of the current game.
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ASHBERY76
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RE: What's next for Codeforce?

Post by ASHBERY76 »

It's going to be tough with the massive competition upcoming.He has a make a better release game than DW Universe which had years of development.
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SirHoraceHarkness
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RE: What's next for Codeforce?

Post by SirHoraceHarkness »

To be honest it will be a winner if all they do is fix all the stuff floating around on the wanted features lists stuffed here and there on the forums and bring the graphics at least into modern 2d pixel art. No need for sweeping mechanics changes or a new direction.
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Bingeling
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RE: What's next for Codeforce?

Post by Bingeling »

Swap the engine to a modern and maintained one. Make a graphics overhaul in the process.
Improve the GUI, for instance with a smarter ship design and better ability to track resources and stuff. Make the UI flexible enough to move stuff around and scale as wanted.

Do wishlist improvements as said above. Do some key improvements to things like diplomacy, but keep the main mechanics of the game.

It would be lovely if some key things were quite configurable. So for instance pirates could be tweaked to being "old style pussies" or improved "current time mayhem".

I know nothing of what is ahead, but I have a hunch that I will be disappointed in at least one of the above :)
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Hattori Hanzo
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RE: What's next for Codeforce?

Post by Hattori Hanzo »

a "noob" question arise.. [:(]

what is "GUI" ?
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Retreat1970
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RE: What's next for Codeforce?

Post by Retreat1970 »

Graphical user interface.
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Hattori Hanzo
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RE: What's next for Codeforce?

Post by Hattori Hanzo »

thank you Retreat1970, since english is not my native language I always find difficult to remember all the acronyms [X(]
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Retreat1970
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RE: What's next for Codeforce?

Post by Retreat1970 »

To be honest it will be a winner if all they do is fix all the stuff floating around on the wanted features lists stuffed here and there on the forums and bring the graphics at least into modern 2d pixel art. No need for sweeping mechanics changes or a new direction.

Then all we need is an expansion. Or a big patch.
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Hattori Hanzo
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RE: What's next for Codeforce?

Post by Hattori Hanzo »

ORIGINAL: Retreat1970
To be honest it will be a winner if all they do is fix all the stuff floating around on the wanted features lists stuffed here and there on the forums and bring the graphics at least into modern 2d pixel art. No need for sweeping mechanics changes or a new direction.

Then all we need is an expansion. Or a big patch.

my impression for a Distant Worlds 2 is that there must be more substantial changes than some fix here and there to be righly entitled as a truly successors.

ps: my compliments to Retreat1970 for is new Matrix Veteran forum status: you really deserved it [8D]
Bingeling
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RE: What's next for Codeforce?

Post by Bingeling »

ORIGINAL: Retreat1970
To be honest it will be a winner if all they do is fix all the stuff floating around on the wanted features lists stuffed here and there on the forums and bring the graphics at least into modern 2d pixel art. No need for sweeping mechanics changes or a new direction.

Then all we need is an expansion. Or a big patch.
There are always changes that are hard to do. Build it from scratch with the lessons learned form the original, and take some new major features into the game from the beginning. That is a proper new game and not a patch. Reuse game logic and features and possibly some code, but have a brand new foundation for graphics and the rest.
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Retreat1970
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RE: What's next for Codeforce?

Post by Retreat1970 »

my compliments to Retreat1970 for is new Matrix Veteran forum status

Most of that was Blab and me arguing for multiplayer lol.
Blabsawaw22
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RE: What's next for Codeforce?

Post by Blabsawaw22 »

..... .... ehh... i can't... I won't... ok.. I'm calm..
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Hattori Hanzo
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RE: What's next for Codeforce?

Post by Hattori Hanzo »

ORIGINAL: Blabsawaw22

..... .... ehh... i can't... I won't... ok.. I'm calm..

??? [&:]
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