Completed QGis Modding Guide

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Phobosdeimos71
Posts: 182
Joined: Sat Nov 10, 2012 5:18 pm
Location: Canada

Completed QGis Modding Guide

Post by Phobosdeimos71 »

Hello,

I completed the QGis Modding Guide today. However I'm confused on how to get the maps to the resolution
they are displayed in the game. My map looks like the one in the Modding Guide in Figure 56. I want to make my maps look like the one in Figure 59 in the QGis Modding Guide. This is very cool.I would appreciate any help

Cheers
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WildCatNL
Posts: 820
Joined: Fri Mar 27, 2009 5:21 pm
Location: Eindhoven, the Netherlands

RE: Completed QGis Modding Guide

Post by WildCatNL »

ORIGINAL: Phobosdeimos
Hello,

I completed the QGis Modding Guide today. However I'm confused on how to get the maps to the resolution
they are displayed in the game. My map looks like the one in the Modding Guide in Figure 56. I want to make my maps look like the one in Figure 59 in the QGis Modding Guide. This is very cool.I would appreciate any help

Cheers

Some folks go wild using Paint.NET, PaintShopPro or another bitmap editor, and create matching art.

I can also render the map for you; to do so, I'd need a .zip file containing the .fp9 file and the .png file you scanned (looking like fig 56).

William
William
On Target Simulations LLC
GreenTe4
Posts: 1
Joined: Thu Mar 15, 2018 6:10 am

RE: Completed QGis Modding Guide

Post by GreenTe4 »

Hi William,

thanks a lot for your great QGIS guide.
I followed it step by step and it was easy to understand. Now i would like to ask if you could give my created map, the same fancy look of your rendered maps.

Thanks for your help. [:)]

Benjamin

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WildCatNL
Posts: 820
Joined: Fri Mar 27, 2009 5:21 pm
Location: Eindhoven, the Netherlands

RE: Completed QGis Modding Guide

Post by WildCatNL »

Sent you a forum message.

William
William
On Target Simulations LLC
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