Editor for Case Blue

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

Moderator: Vic

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RickR
Posts: 7
Joined: Sun Dec 30, 2018 4:25 pm

Editor for Case Blue

Post by RickR »

I recently purchased DC: Barbarossa and was so impressed that I bought 'Case Blue'.
The thing that annoys me about Blue is that I truly love to tinker/tweak and the editor
has me totally baffled.

Questions

1. Is there any other editor(s) that can be used on Case Blue scenarios?

2. Any recommendations, articles, or etc. that can give me a better chance of understanding its editor?

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Templer_12
Posts: 1710
Joined: Mon Jan 05, 2009 11:29 am
Location: Germany
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RE: Editor for Case Blue

Post by Templer_12 »

I myself have no idea, but maybe this is helpful: Simple Editor Tutorial #1 Basics

or this here: Decisive Campaigns : Community Project BETA
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