Game Opinion

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

Moderators: Vic, Decisive Campaigns Ardennes Offensive Mods

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MemoryLeak
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Game Opinion

Post by MemoryLeak »

I'm starting to like the game. UI is VERY friendly. As much information or as little as you prefer.

Please ignore my initial whining.

I still don't understand supply but I figure I never will. SO tough luck for me.

I would like to know if there is a way to display list of units that haven't moved or attacked.

And a simple way to distinguish height of each hex.

Enjoyable game so far.
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loutro
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RE: Game Opinion

Post by loutro »

That is one feature I would like, highlight units not moved. I left two regiments of the 10SS way behind. Lots of units on the board. It is a great game
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CGGrognard
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RE: Game Opinion

Post by CGGrognard »

A feature that would identify which units have moved or not could be just shading those that have moved.
"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu
Tempest5
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RE: Game Opinion

Post by Tempest5 »

I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.
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Vic
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RE: Game Opinion

Post by Vic »

ORIGINAL: Tempest5

I am taking baby steps in the small scenarios-getting to learn handling and options for my forces. But yes I can see this being a problem in the larger scenarios; forgetting a unit.

Often you WANT to forget units to allow for intercept fire during enemy turn.
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CGGrognard
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RE: Game Opinion

Post by CGGrognard »

I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.
"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu
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CGGrognard
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RE: Game Opinion

Post by CGGrognard »

I now look at the Action Points (AP) in the lower left hand corner of the unit chip to see if my units have moved or fired during a given turn. But it would be nice if the unit chip could be outlined in a contrast color if it had moved or not.
"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu
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