nikdav wrote: ↑Sat May 07, 2022 10:43 am
Thanks for reporting !
Remenber the final VP ?
If possible could be interesting to see a final frontline image.
I am still working on fine tuning Plan Martin both 64 and 128 turns !
Davide
My computer is at home and I am not at home, I remember VP was 600 or 605 on December 26 (date of the picture)
It's not reach the end of the time yet
My experience with the German Campign is
Strategically:
on the northern side of the map, the Germans do not have the ability to attack AACHEN, or even hold what they have. The biggest StrategicalChance VS AI is in the middle and south, I wouldn't have had a chance against human players, the Allies have a big advantage (and historically).
I am playing challenging difficulty,If the AI attacks more aggressively, the German 15 ARMY in the north will be completely wiped out
The Germans rely heavily on March Mode for quick maneuvers and even cannot rest during the first few day-nights ,to break through key points (before allied reinforcements arrive).
Tactically:
the advantage of the Highland Hex To the Lowland Hex may have been set too high,
and I could attack and defeat the stronger forces in Lowland with obviously weaker forces on the highland
Both sides need to artillery-prepare before the attack, otherwise the attacker will lose a lot of troops and equipment, and likely unable to attack successfully
It is very dangerous to leave artillery support,
Relying on artillery for support, When I was playing The german, the main force was actually restricted to follow the highway (orange road)
In addition,
when I switched from Combat mode to March Mode, the system always made me click OK/YES (switching cost 25 AP are you sure?) every time
It would be more convenient if there was a setting ICON to ignore this