Hi all,
As Jason mentioned, we will be doing a joint AAR providing both perspectives as the game progresses
T1 - Soviet Perspective

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A very strong opening turn by JB. In AGN, motorised elements are well on their way to Talin/Pskov and around AGC the Minsk pocket is secured with good progress made towards Smolensk. It was an oversight on my end around a house rule on temporary motorisation so this turn does include 3 infantry divisions that were moritised. JB was happy to have a late addition on house rules so no more temporary motorisation will occur.

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A strong opener in AGS too with the rail to Tarnopol safely secured and the spearhead reaching all the way to Proskurvov allowing for fast movement of the infantry next turn via administrative movement bonus. As can be seen across all fronts, JB makes heavy use of regimented units in securing flanks so i suspect i'm not going to get many opportunities for heroic calvery/airborn charges behind the frontlines, cutting of Axis supply for a turn.

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Overall manpower losses at 225k for T1 but the more concerning element is how many units are pocketed and will surely perish next turn. There is a further 510k manpower pocketed along with 8.2k guns and 2.8k tanks. I will need to pick my battles carefully across the next few turns as i need to counter overextended morotised/panzer units otherwise Axis will be in the Urals by summer!
Soviet Airforce
Everyone manages their Airforce differently but there are a few things i like to do on turn 1 that saves me time on later turns. I thought i'd share my approach here:
- Turn all air units over to rest. The VSS is no chance against the LW in the early turns when the LW is well supplied outside of Soviet territory with most soviet units having low morale on T1.
- Go through each Air Front and identify Air Groups that have a low number of aircraft in it. These are mostly the ones that were bombed on T1 however there are other units too
- For those units, i reassign them to North Caucasus Air Command and do so through the entire VSS
- Once i've done this on all units, i then select all NC AC units and move them towards Baku and surrounding airports.
- Set NC AC for "Rest" and "Restricted". We do not want planes/pilots filling up these empty shells until we can adequately fill them.
- Regroup all other air units under comparable groups. For example, i dont want MIGs, YAKs and i-series planes in the same air group, i want them all grouped into like for like groups. I generally only do so for the non i-series planes as the i-series are terrible no matter what you do with them.
- For all other on map aircraft units, make sure they're at Airports where they are safe from Axis advance but close enough to the action to be used if needed.
- I've recently started sending Long Range bombers to the TB as i haven't found a good use for them on map.