Gunboats are way out of control

Strategic Command: American Civil War gives you the opportunity to battle for the future of the United States in this grand strategy game. Command the Confederacy in a desperate struggle for independence, or lead the Union armies in a march on Richmond.

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PvtBenjamin
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Gunboats are way out of control

Post by PvtBenjamin »

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Last edited by PvtBenjamin on Mon Aug 22, 2022 12:53 pm, edited 1 time in total.
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ElvisJJonesRambo
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Re: Gunboats are way out of control

Post by ElvisJJonesRambo »

There's abstraction for sure. Defense values stink in swamps. The terrain matters.
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LoneRunner
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Re: Gunboats are way out of control

Post by LoneRunner »

Infantry Tactics research appears to provide additional defense against naval attacks, which probably includes gunboats. Here's a quote from the manual:

Infantry Tactics – improves the Unit Morale of all infantry units except
Rangers and Engineers by +10% per level. Divisions, Mountain Divisions,
Corps and Marines also receive +0.5 Artillery Defense per level, and all infantry
units except Regiments also receive +0.5 Naval Defense per level.
Last edited by LoneRunner on Fri Aug 12, 2022 11:21 pm, edited 1 time in total.
PvtBenjamin
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Re: Gunboats are way out of control

Post by PvtBenjamin »

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Last edited by PvtBenjamin on Mon Aug 22, 2022 12:54 pm, edited 1 time in total.
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Pocus
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Re: Gunboats are way out of control

Post by Pocus »

The editor correctly show +0.5 against ironclad and wooden, in defense, at least.
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battlevonwar
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Re: Gunboats are way out of control

Post by battlevonwar »

Gunboats are awfully deadly if utilized early on, I had a guy use 10 of them in my first game into the James River early before my tech could contend with them. They just smash you...

Imagine for the investment of about 1000 MPPs you can kill 1 division per turn that's on a coastal hex, or half the strength of a Corp with a little luck.

Although it does kill deadlock on coastlines!
PvtBenjamin
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Re: Gunboats are way out of control

Post by PvtBenjamin »

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