Tough Old Gut: Salerno REDUX2

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Tough Old Gut: Salerno REDUX2

Post by bcgames »

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One of my favorite scenarios from Desert War is a post-production bonus scenario that I created called, "Tough Old Gut -- Salerno". It had a second major revision called, "Tough Old Gut -- Salerno REDUX". It will become my test bed for exploring the game requirements needed to model operations in Northwest Europe circa 1944. Sooo...YOU get to have a look and a play when it is available as, "Tough Old Gut -- Salerno REDUX2"

I have just finished the "game wrapper" text, graphics, the map, and converting the German ground OB to Stalingrad standards. Working on the Allies now. This is gonna be a fun one -- again!
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

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British Army Beaches, British Commando, and US Ranger Beaches.
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Re: Tough Old Gut: Salerno REDUX2

Post by Rosseau »

Bring it on home, and thanks for doing so - once again!
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Upgrades...

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I had to make navy asset images bigger to meet the new Stalingrad engine standards.
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Boats are done...

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Now on to the airplanes...
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Planes done...

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Ground Assets...

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Re: Tough Old Gut: Salerno REDUX2

Post by Okayrun3254 »

One of my favorites too. Great formations on both sides, and each side is fun to play.
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

This update is progressing...but will take a bit longer than anticipated...

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

...cuz I'm having a bit of fun expanding the possibilities:

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Reinforcement entry areas added to the map:

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Map detail:

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Working through the color palettes for Brits and Americans, and finding the "Soviet Ghosts" in the machine.Image
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Ooooo...not everything is mod-friendly in our game engine. As the Salerno mod uses the Stalingrad engine, I don't want to overwrite any files that compromise the basic game. Victory Hexes are "forever" soooo...Salerno will have Soviet versions of Victory Points. We'll need a solution for this artifact in the future.

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Re: Tough Old Gut: Salerno REDUX2

Post by Hellway »

...or transform this map as an "Odessa".scn with the units (Rom/Youg/Ger/Hun) who already believe; I think the map is near this one... :)

https://fr.wikipedia.org/wiki/Si%C3%A8ge_d%27Odessa
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Collecting all the files for the build. Then off to a long-trusted tester for a bit of a go-around. Coming Soon.
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Re: Tough Old Gut: Salerno REDUX2

Post by Rosseau »

You folks really keep the creative juices flowing, and mods like this are a smart way to continue to promote the game.

Best wishes on the project!
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Re: Tough Old Gut: Salerno REDUX2

Post by bcgames »

Brian's game engine is, and has always been, Modder Heaven. He just sent me the latest build and IT. IS. AWESOME.

The playground keeps getting bigger. Nice!
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