Making hypothetical nuclear powers

Nuclear war simulator is a detailed realistic simulation and visualization of large-scale nuclear conflicts with a focus on humanitarian consequences. It lets you design conflict scenarios and estimate the consequences using a population density map and realistic weapons effects.
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Coiler12
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Joined: Sat Oct 12, 2013 10:11 pm
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Making hypothetical nuclear powers

Post by Coiler12 »

One of my favorite parts of NWS is my ability to give countries that never had nuclear weapons their own arsenals. These range from ones who sought but didn't get the bomb IRL to out-there choices. I'll go into detail on specific cases, but in general...

-Missiles are basically existing ones they could have had or easily obtained, IE Scuds, with 600-1000km Condor IIs being the highest practical limit for an early gen power.
-Warheads are small and conservative: Pure fission weapons with yields in the low-mid double digit kilotons.
Rosseau
Posts: 2948
Joined: Sun Sep 13, 2009 2:20 am

Re: Making hypothetical nuclear powers

Post by Rosseau »

Any type of AARs, if there is such a thing with this game, would be appreciated.

I got a Steam key to review the thing and it didn't install, which is certainly on my end, but I can still buy it outright from Matrix. Just not sure if I would "enjoy" it.

Best wishes to all.
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