Hi Rez Counters (WaW)

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Hellway
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Hi Rez Counters (WaW)

Post by Hellway »

Good news, with a few minor adjustments, WaW's HiRezcounters seem to be working... :D
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Rosseau
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Re: Hi Rez Counters (WaW)

Post by Rosseau »

Ha, what took you so long, Hellway? :D

I'm sure you'll post a link when all is ready.

And God bless you, as well.

Mike
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Jazon
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Re: Hi Rez Counters (WaW)

Post by Jazon »

HI,
those looks nice. Where can I find them, the counters, that will work in SC WWII: War in the Pacific?
In War in Europe I use Ufortunate Son's counters, but those also look nice. Where I can download them?
Jazon
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Hellway
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Re: Hi Rez Counters (WaW)

Post by Hellway »

Hello,

I haven't fully tested it on all scenarios, but it seems to work for WIE, WAW and WIPacific (although it wasn't originally designed for the latter)...even if you have to “reload” the Mods after launching the scenario via the options.

https://www.matrixgames.com/forums/view ... 3&t=401774

Best regards,

Hellway

PS : Hello Rousseau ;)
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Bibergockel
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Re: Hi Rez Counters (WaW)

Post by Bibergockel »

I would also like to contribute to the project and have made some adjustments to the best of my ability. Here are the results.

Mini-Campaigns:
Seem to work without any special adjustments.

A Day of Infamy Main-Campain:
Here I had to make some changes, as various alterations arose regarding WaW. For example
Australia is now a Major power and I also think Communist China. Since some nations do not have their own counter, I had to rely on the minor counter repeatedly.

Feel free to test:

Put the whole Sipres Counter Mod WitP test folder into Documents\My Games\Strategic Command War in the Pacific\Mods

I would appreciate it if this project would be continued within the community.
All Credits to Sipres who made it possible.
Last edited by Bibergockel on Mon Mar 03, 2025 1:53 pm, edited 11 times in total.
DamagePoint
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Re: Hi Rez Counters (WaW)

Post by DamagePoint »

@ Bibergockel
Looks good already
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IslandInland
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Re: Hi Rez Counters (WaW)

Post by IslandInland »

Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.
SC WIE Bleached Map 2.1.png
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monjoie
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Re: Hi Rez Counters (WaW)

Post by monjoie »

The 2 mods work perfectly :)
Earthman
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Re: Hi Rez Counters (WaW)

Post by Earthman »

Greetings: Where can I find Bleached Map 2.1 for use in War in The Pacific? I have it on both War in Europe and World at War along with NATO counters mod. Help much appreciated fellow gamers.
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IslandInland
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Re: Hi Rez Counters (WaW)

Post by IslandInland »

Earthman wrote: Sat Jul 27, 2024 9:19 am Greetings: Where can I find Bleached Map 2.1 for use in War in The Pacific? I have it on both War in Europe and World at War along with NATO counters mod. Help much appreciated fellow gamers.
https://www.matrixgames.com/forums/view ... d#p4449310

or you could just copy it from WiE or WaW Mods folder and into the WitP Mod folder which is what I did.
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Platoonist
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Re: Hi Rez Counters (WaW)

Post by Platoonist »

You can also move the World at War Iron Cross mod over which has the same map. Seems to work fine with no issues.

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Bibergockel
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Re: Hi Rez Counters (WaW)

Post by Bibergockel »

For aesthetic reasons.
Updated "tile_highlight_sprites"
It also contains some other small changes.
Simply place the two files in the BITMAPS subfolder of the main game or in the subfolder of the mod.
Note: added to the mod.
Image
Attachments
add-replace to BITMAPS.rar
(285.07 KiB) Downloaded 73 times
Last edited by Bibergockel on Thu Aug 08, 2024 6:39 am, edited 1 time in total.
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Bibergockel
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Re: Hi Rez Counters (WaW)

Post by Bibergockel »

„Semper Fidelis“
The Marines are entering the Pacific theater. An initial graphic update has been released. Many thanks to DerHobbygeneral for creating this graphic.
He is a german Twitch streamer and YouTuber and will soon start a Let's Play of War in the Pacific.

Image

To install, simply replace the file "unit_sprites_nato" in BITMAPS/Major_03
It's also included in the mod now.
Note:Ranger counter got replaced.
Attachments
unit_sprites_nato.zip
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Ragulsor
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Re: Hi Rez Counters (WaW)

Post by Ragulsor »

Guten Tag, interessiere mich sehr für die grafische Anpassung und wollte Fragen wie man diese genau aktiviert. Habe vorher nur die IronCross installiert aber die ging halbwegs Automatisch. Wie funktioniert das hier ? Wurde sie gerne im Stream benutzen.
Gruß Ragulsor
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Bibergockel
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Re: Hi Rez Counters (WaW)

Post by Bibergockel »

Ragulsor wrote: Wed Aug 14, 2024 1:34 pm Guten Tag, interessiere mich sehr für die grafische Anpassung und wollte Fragen wie man diese genau aktiviert. Habe vorher nur die IronCross installiert aber die ging halbwegs Automatisch. Wie funktioniert das hier ? Wurde sie gerne im Stream benutzen.
Gruß Ragulsor
Hello,
Den Ordner "Sipres_Counter_Mod_WitP" in den Ordner Dokumente\My Games\Strategic Command WWII - War in the Pacific\Mods\ kopieren.
Im Spiel in den Einstellungen - Mods schauen ob ein haken gesetzt ist.
3D Einheiten in den Opitionen deaktivieren.
Last edited by Bibergockel on Thu Aug 22, 2024 6:56 am, edited 1 time in total.
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BillRunacre
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Re: Hi Rez Counters (WaW)

Post by BillRunacre »

IslandInland wrote: Tue Jul 23, 2024 1:38 pm Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.

SC WIE Bleached Map 2.1.png
It appears that the Bleached Map mod has outdated Symbol Sprites files in it, so it will be best to delete those so that the official ones are used.

Apart from that it should be fine.
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IslandInland
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Re: Hi Rez Counters (WaW)

Post by IslandInland »

BillRunacre wrote: Thu Aug 15, 2024 8:11 am
IslandInland wrote: Tue Jul 23, 2024 1:38 pm Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.

SC WIE Bleached Map 2.1.png
It appears that the Bleached Map mod has outdated Symbol Sprites files in it, so it will be best to delete those so that the official ones are used.

Apart from that it should be fine.
This is what I have in the Bleached Map Bitmaps folder. I don't see any file(s) named "Symbol"? There is a good chance I am being dumb here but I would appreciate it if you can help me/us out as to which file(s) I should be deleting.
Bleached Map 2.1 Bitmaps folder contents.png
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Bibergockel
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Re: Hi Rez Counters (WaW)

Post by Bibergockel »

Maybe "resource_sprites - zoom" because there were no airfields in earlier parts. :?:
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BillRunacre
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Re: Hi Rez Counters (WaW)

Post by BillRunacre »

IslandInland wrote: Thu Aug 15, 2024 2:16 pm
You're right, which makes this very intriguing indeed.
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IslandInland
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Re: Hi Rez Counters (WaW)

Post by IslandInland »

BillRunacre wrote: Thu Aug 15, 2024 4:48 pm
IslandInland wrote: Thu Aug 15, 2024 2:16 pm
You're right, which makes this very intriguing indeed.
Consider me intrigued also.

There are two versions of Bleached Map 2.1:

https://www.matrixgames.com/forums/view ... d#p4449310


I am using the one with "mine & oil symbols instead of 3D sprites to make mine & oil objective hexes easy to spot". Perhaps the other version, 2.1b would be fully compatible with War in the Pacific?

Here is a screenshot of 2.1b in War in the Pacific. I have tried to replicate the screenshot I uploaded previously in this thread.
Bleached Map 2.1b with default mine and oil symbols and Big WaW NATOs_v2.2 counters.png
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