
Hi Rez Counters (WaW)
Hi Rez Counters (WaW)
Good news, with a few minor adjustments, WaW's HiRezcounters seem to be working...

Re: Hi Rez Counters (WaW)
Ha, what took you so long, Hellway?
I'm sure you'll post a link when all is ready.
And God bless you, as well.
Mike

I'm sure you'll post a link when all is ready.
And God bless you, as well.
Mike
Re: Hi Rez Counters (WaW)
HI,
those looks nice. Where can I find them, the counters, that will work in SC WWII: War in the Pacific?
In War in Europe I use Ufortunate Son's counters, but those also look nice. Where I can download them?
Jazon
those looks nice. Where can I find them, the counters, that will work in SC WWII: War in the Pacific?
In War in Europe I use Ufortunate Son's counters, but those also look nice. Where I can download them?
Jazon
Re: Hi Rez Counters (WaW)
Hello,
I haven't fully tested it on all scenarios, but it seems to work for WIE, WAW and WIPacific (although it wasn't originally designed for the latter)...even if you have to “reload” the Mods after launching the scenario via the options.
https://www.matrixgames.com/forums/view ... 3&t=401774
Best regards,
Hellway
PS : Hello Rousseau
I haven't fully tested it on all scenarios, but it seems to work for WIE, WAW and WIPacific (although it wasn't originally designed for the latter)...even if you have to “reload” the Mods after launching the scenario via the options.
https://www.matrixgames.com/forums/view ... 3&t=401774
Best regards,
Hellway
PS : Hello Rousseau

- Bibergockel
- Posts: 14
- Joined: Fri Jul 19, 2024 9:12 am
Re: Hi Rez Counters (WaW)
I would also like to contribute to the project and have made some adjustments to the best of my ability. Here are the results.
Mini-Campaigns:
Seem to work without any special adjustments.
A Day of Infamy Main-Campain:
Here I had to make some changes, as various alterations arose regarding WaW. For example
Australia is now a Major power and I also think Communist China. Since some nations do not have their own counter, I had to rely on the minor counter repeatedly.
Feel free to test:
Put the whole Sipres Counter Mod WitP test folder into Documents\My Games\Strategic Command War in the Pacific\Mods
I would appreciate it if this project would be continued within the community.
All Credits to Sipres who made it possible.
Mini-Campaigns:
Seem to work without any special adjustments.
A Day of Infamy Main-Campain:
Here I had to make some changes, as various alterations arose regarding WaW. For example
Australia is now a Major power and I also think Communist China. Since some nations do not have their own counter, I had to rely on the minor counter repeatedly.
Feel free to test:
Put the whole Sipres Counter Mod WitP test folder into Documents\My Games\Strategic Command War in the Pacific\Mods
I would appreciate it if this project would be continued within the community.
All Credits to Sipres who made it possible.
Last edited by Bibergockel on Mon Mar 03, 2025 1:53 pm, edited 11 times in total.
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Re: Hi Rez Counters (WaW)
@ Bibergockel
Looks good already
Looks good already
- IslandInland
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Re: Hi Rez Counters (WaW)
Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.
Beta Tester for:
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
Re: Hi Rez Counters (WaW)
The 2 mods work perfectly 

Re: Hi Rez Counters (WaW)
Greetings: Where can I find Bleached Map 2.1 for use in War in The Pacific? I have it on both War in Europe and World at War along with NATO counters mod. Help much appreciated fellow gamers.
- IslandInland
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Re: Hi Rez Counters (WaW)
https://www.matrixgames.com/forums/view ... d#p4449310
or you could just copy it from WiE or WaW Mods folder and into the WitP Mod folder which is what I did.
Beta Tester for:
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
- Platoonist
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Re: Hi Rez Counters (WaW)
You can also move the World at War Iron Cross mod over which has the same map. Seems to work fine with no issues.
- Bibergockel
- Posts: 14
- Joined: Fri Jul 19, 2024 9:12 am
Re: Hi Rez Counters (WaW)
For aesthetic reasons.
Updated "tile_highlight_sprites"
It also contains some other small changes.
Simply place the two files in the BITMAPS subfolder of the main game or in the subfolder of the mod.
Note: added to the mod.

Updated "tile_highlight_sprites"
It also contains some other small changes.
Simply place the two files in the BITMAPS subfolder of the main game or in the subfolder of the mod.
Note: added to the mod.

- Attachments
-
- add-replace to BITMAPS.rar
- (285.07 KiB) Downloaded 73 times
Last edited by Bibergockel on Thu Aug 08, 2024 6:39 am, edited 1 time in total.
- Bibergockel
- Posts: 14
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Re: Hi Rez Counters (WaW)
„Semper Fidelis“
The Marines are entering the Pacific theater. An initial graphic update has been released. Many thanks to DerHobbygeneral for creating this graphic.
He is a german Twitch streamer and YouTuber and will soon start a Let's Play of War in the Pacific.

To install, simply replace the file "unit_sprites_nato" in BITMAPS/Major_03
It's also included in the mod now.
Note:Ranger counter got replaced.
The Marines are entering the Pacific theater. An initial graphic update has been released. Many thanks to DerHobbygeneral for creating this graphic.
He is a german Twitch streamer and YouTuber and will soon start a Let's Play of War in the Pacific.

To install, simply replace the file "unit_sprites_nato" in BITMAPS/Major_03
It's also included in the mod now.
Note:Ranger counter got replaced.
- Attachments
-
- unit_sprites_nato.zip
- (2.32 MiB) Downloaded 115 times
Re: Hi Rez Counters (WaW)
Guten Tag, interessiere mich sehr für die grafische Anpassung und wollte Fragen wie man diese genau aktiviert. Habe vorher nur die IronCross installiert aber die ging halbwegs Automatisch. Wie funktioniert das hier ? Wurde sie gerne im Stream benutzen.
Gruß Ragulsor
Gruß Ragulsor
- Bibergockel
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Re: Hi Rez Counters (WaW)
Hello,Ragulsor wrote: ↑Wed Aug 14, 2024 1:34 pm Guten Tag, interessiere mich sehr für die grafische Anpassung und wollte Fragen wie man diese genau aktiviert. Habe vorher nur die IronCross installiert aber die ging halbwegs Automatisch. Wie funktioniert das hier ? Wurde sie gerne im Stream benutzen.
Gruß Ragulsor
Den Ordner "Sipres_Counter_Mod_WitP" in den Ordner Dokumente\My Games\Strategic Command WWII - War in the Pacific\Mods\ kopieren.
Im Spiel in den Einstellungen - Mods schauen ob ein haken gesetzt ist.
3D Einheiten in den Opitionen deaktivieren.
Last edited by Bibergockel on Thu Aug 22, 2024 6:56 am, edited 1 time in total.
- BillRunacre
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Re: Hi Rez Counters (WaW)
It appears that the Bleached Map mod has outdated Symbol Sprites files in it, so it will be best to delete those so that the official ones are used.IslandInland wrote: ↑Tue Jul 23, 2024 1:38 pm Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.
SC WIE Bleached Map 2.1.png
Apart from that it should be fine.
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- IslandInland
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Re: Hi Rez Counters (WaW)
This is what I have in the Bleached Map Bitmaps folder. I don't see any file(s) named "Symbol"? There is a good chance I am being dumb here but I would appreciate it if you can help me/us out as to which file(s) I should be deleting.BillRunacre wrote: ↑Thu Aug 15, 2024 8:11 amIt appears that the Bleached Map mod has outdated Symbol Sprites files in it, so it will be best to delete those so that the official ones are used.IslandInland wrote: ↑Tue Jul 23, 2024 1:38 pm Bleached Map 2.1 for SC WiE also seems to work although I have only just tested it and played only one turn.
SC WIE Bleached Map 2.1.png
Apart from that it should be fine.
Beta Tester for:
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
- Bibergockel
- Posts: 14
- Joined: Fri Jul 19, 2024 9:12 am
Re: Hi Rez Counters (WaW)
Maybe "resource_sprites - zoom" because there were no airfields in earlier parts. 

- BillRunacre
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Re: Hi Rez Counters (WaW)
You're right, which makes this very intriguing indeed.
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- IslandInland
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Re: Hi Rez Counters (WaW)
Consider me intrigued also.
There are two versions of Bleached Map 2.1:
https://www.matrixgames.com/forums/view ... d#p4449310
I am using the one with "mine & oil symbols instead of 3D sprites to make mine & oil objective hexes easy to spot". Perhaps the other version, 2.1b would be fully compatible with War in the Pacific?
Here is a screenshot of 2.1b in War in the Pacific. I have tried to replicate the screenshot I uploaded previously in this thread.
Beta Tester for:
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
War In The East 2 & Steel Inferno Expansion
War In The West Operation Torch
Strategic Command American Civil War
Strategic Command WWII: War in the Pacific
XXXCorps
1941 Hitler's Dream Scenario for WITE 2