[1706] Submunitions couldn't destroy ground units

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stepbackjumper2
Posts: 25
Joined: Tue Jul 04, 2023 11:00 pm

[1706] Submunitions couldn't destroy ground units

Post by stepbackjumper2 »

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I tried using submunitions to attack ground units, but they caused no damage and couldn’t destroy any of them. However, they worked as expected against other types of targets, such as facility units.
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test for submunitions.rar
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blu3s
Posts: 1091
Joined: Fri Jul 08, 2022 9:45 am

Re: [1706] Submunitions couldn't destroy ground units

Post by blu3s »

That sounds WAD, check the armor of the units you're trying to attack. Submunitions are not effective against armored units
stepbackjumper2
Posts: 25
Joined: Tue Jul 04, 2023 11:00 pm

Re: [1706] Submunitions couldn't destroy ground units

Post by stepbackjumper2 »

So, is this determined by the unit’s armor type? That seems a bit inconsistent. For example, the ground unit type of the PHL-03 shows its armor as “Light (Handgun Resistant),” while the facility type shows “None.” Yet, the ground unit can’t be destroyed by submunitions, while the facility can. Similarly, towed artillery in the real world should be vulnerable to submunitions, but in CMO, a ground unit type like the M114, which is listed as “Light (Assault Rifle Resistant),” still can’t be destroyed.
Dimitris
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Re: [1706] Submunitions couldn't destroy ground units

Post by Dimitris »

Please give us time to investigate. We are a bit busy. Thanks.
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