light vs. heavy cavalry characteristics?

Frank Hunter's Campaigns on the Danube is an operational study of the campaigns along the Danube in 1805 and 1809. Campaigns on the Danube's system focuses on trying to present the player with the same sort of decisions placed on their historical counterparts; how to feed an army and move that army according to a plan, all the while trying to fight a campaign. There is also an option to allow players to play out the battles with miniatures and input the results.
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Treefrog
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light vs. heavy cavalry characteristics?

Post by Treefrog »

Unit icons clearly reflect light cavalry uniforms and heavy cavalry uniforms. Do cavalry units have any distinct characteristics such as: light cavalry move an equivalent distance at the same speed with less fatigue & heavy cavalry are more effective in battle?
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Caranorn
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RE: light vs. heavy cavalry characteristics?

Post by Caranorn »

I think the only distinction is quality. Iirc all cuirassier cavalry sprites are elite, dragoon (or is the second sprite hussar/chasseur) veteran and the third is regular.

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FrankHunter
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RE: light vs. heavy cavalry characteristics?

Post by FrankHunter »

Heavy cavalry get a 50% bonus over light cavalry in battle. I should check that number, going from memory.
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