BIN Scenario Descriptions

Battles In Normandy is the third game in the Decisive Battles game series. Battles in Normandy recreates all aspects of the Normandy campaign, from the landings on the first day to the final climax of the campaign at Falaise. Strategic Studies Group rewrote the Decisive Battles game engine for Battles in Normandy with a host of new special rules for amphibious and airborne operations, plus a huge number of other enhancements.

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Gregor_SSG
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BIN Scenario Descriptions

Post by Gregor_SSG »

I've just done some scenario descriptions for the SSG site, so I thought I'd post them progressively here, so people can get a better idea of what's in the game, and so people can ask questions if they like.

The first two are descriptions of the two big campaign scenarios.

Normandy Campaign June 6th – July 7th
This is the first of the campaign scenarios. It begins on 6th June with the naval bombardment and landing of the airborne forces, followed by the Allied landings on all five beaches. The Allied player must carefully execute his bombardment plan, in order to minimise the inevitable attrition caused by the German defenders.

Once the first wave is onshore, both sides face difficult choices. The Allies must link up their separate beachheads and probe the German defences for weak points. The British must eventually grasp the nettle and deal with the German stronghold of Caen. The Americans must take Carentan in order to link their two beachheads and then take Cherbourg.

The Germans cannot be strong everywhere, but must carefully choose where to commit their Panzer divisions for counterattacks. While the Germans need to contain the Allies, attempting to do so while still within range on Allied naval gunfire can be a difficult task. Coping with the overwhelming strength of Allied airpower is also a continual challenge.

Breakout from Normandy July 18th to August 6th
This is the second of the campaign scenarios. It starts with the British carpet bombing attack on Caen, and leads quickly to the Cobra offensive by the US at St Lo.

The Allies start the scenario in pretty good shape. Cherbourg has fallen, and the US has the luxury of having four Armored divisions withdrawn from the line and refitting. No such luck for the Germans, who are forced to commit every single Panzer division to the front line, where the constant pressure and chronic lack of replacements are starting to take a heavy toll.

The challenge for the US is to engineer a serious breakout and capture objectives far behind the start line. The British must (finally) take Caen and force the Germans in their sector to start back-pedalling.

The Germans face some difficult times, but if they can keep their heads, they can still punish ambitious Allied players and slow, if not stop, the inevitable.

Gregor
Vice President, Strategic Studies Group
See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.
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