Editor Problem

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mamnich24
Posts: 103
Joined: Wed Dec 29, 2004 4:01 am

Editor Problem

Post by mamnich24 »

Dear Guys,
I tried using the editor, selecting a scenario I wanted to edit, but when I get past slot 339 the screen goes blank and bumps me out of the game entirely. I tried it again after restarting the computre, but the same thing. Will the editor not select a scenario numbered past 339? Or what is the problem?
Thanks,
Mike
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Dragoon 45
Posts: 434
Joined: Tue Aug 10, 2004 2:57 am

RE: Editor Problem

Post by Dragoon 45 »

If I understand you correctly, I believe the problem is that there are no scenarios loaded past 338. If you want to edit a scenario, load it in the editor and make the changes you want, then you can save it into slots 339 and up. Just click on an empty slot and then enter a name for your modified scenario. If there is not a name in the slot for the scenario that you picked to edit there is not a scenario there to edit if you have the standard downloaded version of SPWaW. Those slots are for I believe expansion for individuals to build their own scenario's and have a place to save the scenario's to.
ORIGINAL: mamnich

Dear Guys,
I tried using the editor, selecting a scenario I wanted to edit, but when I get past slot 339 the screen goes blank and bumps me out of the game entirely. I tried it again after restarting the computre, but the same thing. Will the editor not select a scenario numbered past 339? Or what is the problem?
Thanks,
Mike
Artillery always has the Right of Way
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Warrior2
Posts: 237
Joined: Mon Jun 25, 2001 8:00 am
Location: West Palm Beach, FL USA

RE: Editor Problem

Post by Warrior2 »

Had the same thing happen to me. Doesn't matter that the slots past 339 are empty or filled. Try deleting the steel.prf file and then restarting the game, I think that worked for me. Why, I have no clue.
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RockinHarry
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RE: Editor Problem

Post by RockinHarry »

This happens most likely if the game trys to read a corrupt *.cmt file (contains the internal SPWAW scenario name header!). While you swap the scenario list pages in SPWAW, every time all *.cmt files are read and if one of that is corrupt....Good bye!

If you edit a *.cmt file manually with a text editor and save, the it gets corrupt (it´s not text format!). Need to Hex edit the file for beeing successfull.

Hope that helps
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mamnich24
Posts: 103
Joined: Wed Dec 29, 2004 4:01 am

RE: Editor Problem

Post by mamnich24 »

Dear Guys,
The scenario I'm trying to load is slot 350.
I did edit the .cmt file with notepad.
What is a hex editor, and where do I get it?
Thanks,
Mike
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minefield
Posts: 289
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Location: North Carolina, USA

RE: Editor Problem

Post by minefield »

All computer data is stored as 1's and 0's. A hex editor allows you to edit the data directly. Hex refers to the hexadecimal system (base 16) that the data is displayed as. The system uses 0 1 2 3 .. 9 A B C D E F as its characters.

I recommend XVI32
http://www.chmaas.handshake.de/delphi/f ... /xvi32.htm
as it shows both the hexadecimal representation and the ASCII character representation.
never cross a minefield
mamnich24
Posts: 103
Joined: Wed Dec 29, 2004 4:01 am

RE: Editor Problem

Post by mamnich24 »

Thanks!
Got the above hex editor, checked the scenarios in slots beyond SPWAW install, found 1 cmt. that was different, so I changed it, and now those scenarios beyond # 339 all show fine.
Mike
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RockinHarry
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RE: Editor Problem

Post by RockinHarry »

ORIGINAL: mamnich

Thanks!
Got the above hex editor, checked the scenarios in slots beyond SPWAW install, found 1 cmt. that was different, so I changed it, and now those scenarios beyond # 339 all show fine.
Mike

*.cmt files opened in hex editor show all "00" after the text stuff. Files saved in a text editor show all "01'" I think and that causes SPWAW to crash when loading the files in the scenario list.
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mosh
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RE: Editor Problem

Post by mosh »

to ease ,your hignumberedloading, remember to use Alt+J to get popup that asks which number you want...

just in case you did forget..

salute

skukko aka mosh
If its not rotten, shoot again.
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