how do you choose to fight a detailed battle?

Crown of Glory: Europe in the Age of Napoleon, the player controls one of the crowned potentates of Europe in the Napoleonic Era, wielding authority over his nation's military strategy, economic development, diplomatic relations, and social organization. It is a very thorough simulation of the entire Napoleonic Era - spanning from 1799 to 1820, from the dockyards in Lisbon to the frozen wastes of Holy Mother Russia.

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Copper
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how do you choose to fight a detailed battle?

Post by Copper »

I'm playing as france in the 1792 campaign, and evertime a battle occurs I cannot figure out how to choose to fight it out as a detailed battle, as the manual says I can. It goes straight to the quick battle screen, I've checked options and always go to quick battle is not checked.
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Ralegh
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RE: how do you choose to fight a detailed battle?

Post by Ralegh »

If you have the option setting correct, then you are SOL.
Battles with less than 30,000 men on one side are always resolved using quick combat - no choice.
Make a bigger battle, and you should see a choice. (If you don't see a choice with bigger battles, recheck the options screen.)
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Guderon
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RE: how do you choose to fight a detailed battle?

Post by Guderon »

ORIGINAL: Ralegh

If you have the option setting correct, then you are SOL.
Battles with less than 30,000 men on one side are always resolved using quick combat - no choice.
Make a bigger battle, and you should see a choice. (If you don't see a choice with bigger battles, recheck the options screen.)
Why was the design decision made to not allow detailed combat for armies with fewer than 30,000 men? Just curious...
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Uncle_Joe
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RE: how do you choose to fight a detailed battle?

Post by Uncle_Joe »

Probably because the battles are divisional in scale and it wouldnt be a very good simulation of what is going on if you just a very few units on each side.
Naomi
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RE: how do you choose to fight a detailed battle?

Post by Naomi »

Is 30,000 the combined totals of the two sides? If so, the designers may regard the results of the majority of the battles this scale predictabe enough to dispense with detailed battle resolution.
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