Unloading planes

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Wolfeh
Posts: 17
Joined: Mon Aug 25, 2003 1:17 am

Unloading planes

Post by Wolfeh »

I couldn't find anything on this with search, though my internet is being a little dodgy. I'm trying to unload a B17 unit from an AK at a base, but the thing doesn't seem to want to unload.

I'm wondering if it needs a specific port level or something in order to unload them?
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rtrapasso
Posts: 22655
Joined: Tue Sep 03, 2002 4:31 am

RE: Unloading planes

Post by rtrapasso »

Well, there DOES have to be an AIRFIELD there (and a port 1 or better, i think).

Also, in the event that something weird has happened, the bombers have to be in an unrestricted command (i.e. CenPac, SWPac, etc.) Rarely the game will allow you to load planes from a restricted command onto a ship (it should allow this, but sometimes does).
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Dereck
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Joined: Mon Sep 06, 2004 10:43 pm
Location: Romulus, MI

RE: Unloading planes

Post by Dereck »

ORIGINAL: Wolfeh

I couldn't find anything on this with search, though my internet is being a little dodgy. I'm trying to unload a B17 unit from an AK at a base, but the thing doesn't seem to want to unload.

I'm wondering if it needs a specific port level or something in order to unload them?

Make sure your task force isn't set to "DO NOT UNLOAD".
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
Wolfeh
Posts: 17
Joined: Mon Aug 25, 2003 1:17 am

RE: Unloading planes

Post by Wolfeh »

Strangely enough, the problem was that the unit had no planes or pilots in it, though they're now winging their way towards the base as a sub unit.
bradfordkay
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Location: Olympia, WA

RE: Unloading planes

Post by bradfordkay »

How on earth did you manage to load a unit with no planes of pilots????
fair winds,
Brad
Wolfeh
Posts: 17
Joined: Mon Aug 25, 2003 1:17 am

RE: Unloading planes

Post by Wolfeh »

Beats the hell out of me, I didn't even realise until I checked the unit to see if I'd somehow loaded a group attached to the West Coast command. Sadly, I think I've over written the saved turn in which I loaded the unit. I guess it's just one of those odd things, heh.

I'm happy I've still got the unit, albeit split into several sub units. Though it's something of a frustration having to wait even longer to haul the planes and pilots across the Pacific.
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michaelm75au
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Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Unloading planes

Post by michaelm75au »

IIRC, someone had the same issue. I don't think you could unload a "0" size unit.[&:]
I can't see why not but apparently it is hard for the cranes to pick up the phantom planes.[:D]
Michael
Michael
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Marten
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Joined: Tue Dec 14, 2004 7:15 am
Location: Gdansk, Poland

RE: Unloading planes

Post by Marten »

send this transport into enemys airspace, the unit will recombine after some time, hopefuly with planes and pilots
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