Heavy Industried Points dropped

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George Patton
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Heavy Industried Points dropped

Post by George Patton »

At Aprile 1, 1942, I checked the amount of supply, fuel, manpower, heavy ind, etc. and I fund the Heavi Industried stock dropped from 47'483 at March 1, to 11'139 today.
How can I do to solve the situation asap? Which is the better line to follow?
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ChezDaJez
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RE: Heavy Industried Points dropped

Post by ChezDaJez »

I assume you are playing the Japanese. Have you made any recent (last 30 days) changes to production such as upgrading or changing factories? Have you accelerated or stopped production on any ships?

These can all cause a drop in HI by using up supply and resources. That is why you need to be very careful with Japanese production changes. It can get messed up very quickly.

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George Patton
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RE: Heavy Industried Points dropped

Post by George Patton »

In fact yes, I changed production in a couple of aircraft types. Maybe I can improve the situation to slow down the production of a couple of big ships?
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pauk
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RE: Heavy Industried Points dropped

Post by pauk »

hmm... if you stop production of your big ships you your industry will still spend lots of HI. If you want to spare HI you have to shot down Naval shipyards - they are big consumers of HI - and that's reason why i, generally don't expand my shipyards much....
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George Patton
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RE: Heavy Industried Points dropped

Post by George Patton »

But if I shot down naval shipyard I'll stop the whole ship production [&:][&:][&:]
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hawker
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RE: Heavy Industried Points dropped

Post by hawker »

But if I shot down naval shipyard I'll stop the whole ship production

Can you post some screens of your production?
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pauk
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RE: Heavy Industried Points dropped

Post by pauk »

not all shipyards - some of them. But i would never do such thing - you should turn off other consuments of HI (arnament, ac..etc) but can not say anything without posting your's industry screen, as hawker pointed.
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Arstavidios
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RE: Heavy Industried Points dropped

Post by Arstavidios »

Also check that all your HI factories are supplied. You may lack oil or resources in some places.
If you produce enough oil and supllies you may increase some factories as well.
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George Patton
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RE: Heavy Industried Points dropped

Post by George Patton »

Here is my industry screen.

post.asp?do=reply&messageID=1052976&toStyle=tm#
Click here to upload!

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Arstavidios
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RE: Heavy Industried Points dropped

Post by Arstavidios »

Well, I would say you could reduce some engine production.
Looks like you have a large surplus of some brands.
You may also reduce production of some aircraft models if you're building up pools.
You have a surplus of merchant shipyards points you can save on that one too. Check that all your factories have resources and oil, not just the home islands. I think you may also be able to increase some HI factories. You have more oil and resources than your HI factories can use.
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hawker
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RE: Heavy Industried Points dropped

Post by hawker »

1.Halt some Mitsubishi engines,you dont need that much.
2.Check every single AC you producing and halt some AC factories.
3.How many vals,kates you have in pool?If you have arround 200 halt production.
4.Halt Shinano and RO subs
5.When 1945 CVs come in production-halt them
6.Dont upgrade HI
7.Slightly upgrade naval shipyards
8.Accelerate Taiho



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George Patton
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RE: Heavy Industried Points dropped

Post by George Patton »

ORIGINAL: hawker

1.Halt some Mitsubishi engines,you dont need that much.
2.Check every single AC you producing and halt some AC factories.
3.How many vals,kates you have in pool?If you have arround 200 halt production.
4.Halt Shinano and RO subs
5.When 1945 CVs come in production-halt them
6.Dont upgrade HI
7.Slightly upgrade naval shipyards
8.Accelerate Taiho




Thanks a lot. The next turn that I'll get, (I think tomorrow), I'll tell you what I will do.
Anyway I think I have more than 400 Vals and aroun 340 Kates.
What do you think if I convert some Mitsubishi factories in Nakajima? I need more Naka engines for my Zero.
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tsimmonds
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RE: Heavy Industried Points dropped

Post by tsimmonds »

If you convert engine factories it is best to convert several smaller factories than a single large one. A single factory location can only repair a single point each day, where if they are spread around each one will repair one point per day, assuming you have the necessary supply points.
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pauk
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RE: Heavy Industried Points dropped

Post by pauk »

what other said...

you have more than enough merchant shipyard - you can accelerate some AR and MLE ships (you are building these ships, right?) and stop some merchant shipyards.

Be careful with Mitsubishi engines - i think you will need them in the future so it's always better to expand small Nakajima factories (as irrelevant said)

stop Vals and Kates - you have more than enough...and that is certainly better than stoping the engines - they are money in the bank....

I'm still confused why you have so little HI points in the pool - the only thing that i can imagine is that you are short of oil in your industry centers (HK, Hanoi, Saigon, Singapore , Taiwan and Home Islands...)
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tsimmonds
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RE: Heavy Industried Points dropped

Post by tsimmonds »

The fact that you have so many merchant shipbuilding points indicates that you have not converted many if any large AKs to ARs. You will probably want to have anywhere from 12-36 ARs (depending on whom you listed to). To convert a large AK it must be disbanded in Osaka. Select from the list of anchored ships and look in the lower left corner.

They do not convert instantly but go onto the arrival schedule 180 days out. They cost 22 points per day to build.
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acmejeff
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RE: Heavy Industried Points dropped

Post by acmejeff »

I too am playing the Darkside and from my viewpoint we have enough AK/APs to last the war. We need TK/MLE/AR/AOs from our Merchant Shipyards. Turn off all the AK/APs and shut down the vast majority of your shipyards until you burn some of those pool points up. You will be amazed how fast your HI pool will shoot up!
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hawker
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RE: Heavy Industried Points dropped

Post by hawker »

I too am playing the Darkside and from my viewpoint we have enough AK/APs to last the war. We need TK/MLE/AR/AOs from our Merchant Shipyards. Turn off all the AK/APs and shut down the vast majority of your shipyards until you burn some of those pool points up. You will be amazed how fast your HI pool will shoot up!

1. Japan need every merchant ship which can be build,you never had them enough
2. Stop AK/AP is stupid thing to do
3. You cant stop them BEFORE they go in production
4. You will NOT be amazed how fast your HI pool goes up.

I never have enough of AK/AP and i didnt loose much of them.[;)]
How far you played acmejeff?To which year?
I agree with you in only one thing,Japan needs TK/AO[;)]
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tsimmonds
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RE: Heavy Industried Points dropped

Post by tsimmonds »

ORIGINAL: acmejeff

I too am playing the Darkside and from my viewpoint we have enough AK/APs to last the war. We need TK/MLE/AR/AOs from our Merchant Shipyards. Turn off all the AK/APs and shut down the vast majority of your shipyards until you burn some of those pool points up. You will be amazed how fast your HI pool will shoot up!
I agree with this. If you need more AP/AK than what you start with, something's wrong....
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acmejeff
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RE: Heavy Industried Points dropped

Post by acmejeff »

1. Japan need every merchant ship which can be build,you never had them enough
2. Stop AK/AP is stupid thing to do
3. You cant stop them BEFORE they go in production
4. You will NOT be amazed how fast your HI pool goes up.

I never have enough of AK/AP and i didnt loose much of them.[;)]
How far you played acmejeff?To which year?
I agree with you in only one thing,Japan needs TK/AO[;)]


1. I really dont think so, lots of shipping around even if you dont use them wisely. I am in July of 42. My Japan is fully stocked with Oil and Resources from the SRA. I'm in the middle of a 6 Division push into the South Pacific with all that entails. I still have AK/APs sitting in ports waiting for work. I realize that as the war goes on I will lose ships to subs but by then I will no longer have such a great need of them for offensive operations.
2. Dont build what you dont need. See #1.
3. So true but they dont cost anything either. When they reach the ETA point of costing you points just halt them. Now they are not too far out if you do need some.
4. He has 40K with of points sitting there doing mostly nothing. Currently, his HI pool is lower than his daily production of HI. Bet those 40K of Merchant Shipyard points would come in mighty handy now.
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RE: Heavy Industried Points dropped

Post by akdreemer »

ORIGINAL: acmejeff

1. Japan need every merchant ship which can be build,you never had them enough
2. Stop AK/AP is stupid thing to do
3. You cant stop them BEFORE they go in production
4. You will NOT be amazed how fast your HI pool goes up.

I never have enough of AK/AP and i didnt loose much of them.[;)]
How far you played acmejeff?To which year?
I agree with you in only one thing,Japan needs TK/AO[;)]


1. I really dont think so, lots of shipping around even if you dont use them wisely. I am in July of 42. My Japan is fully stocked with Oil and Resources from the SRA. I'm in the middle of a 6 Division push into the South Pacific with all that entails. I still have AK/APs sitting in ports waiting for work. I realize that as the war goes on I will lose ships to subs but by then I will no longer have such a great need of them for offensive operations.
2. Dont build what you dont need. See #1.
3. So true but they dont cost anything either. When they reach the ETA point of costing you points just halt them. Now they are not too far out if you do need some.
4. He has 40K with of points sitting there doing mostly nothing. Currently, his HI pool is lower than his daily production of HI. Bet those 40K of Merchant Shipyard points would come in mighty handy now.

hmm all this brings to mind that maybe the Japanese ships are maybe too large capacity wise. Historically japan was rather bad off for cargo ships, and that is even beofre the Allied sub blitz.
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