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Factory rail movement: a bug and a question
Posted: Fri Jan 03, 2025 10:20 am
by juntoalmar
Hi,
In a current game, I noticed that if the USSR doesn't have any land unit capable of moving by rail, the game skips this phase completely (preventing the player from moving factories, for example). I guess this is a bug as the game should check if there are units & factories to be moved.
This being said, this has prevented me from moving a factory that is now isolated and I can't move in future impulses. Is it possible to fix this by editing the game files? I don't know how the factories are encoded and if it's possible to move it "by hand".
Thanks in advance!
Re: Factory rail movement: a bug and a question
Posted: Fri Jan 03, 2025 4:54 pm
by paulderynck
Were axis units in Russia when this happened, (FREX Barbarossa had just begun)? You cannot rail a factory until an enemy unit controls a hex in your home country.
Re: Factory rail movement: a bug and a question
Posted: Fri Jan 03, 2025 10:14 pm
by Centuur
juntoalmar wrote: Fri Jan 03, 2025 10:20 am
Hi,
In a current game, I noticed that if the USSR doesn't have any land unit capable of moving by rail, the game skips this phase completely (preventing the player from moving factories, for example). I guess this is a bug as the game should check if there are units & factories to be moved.
This being said, this has prevented me from moving a factory that is now isolated and I can't move in future impulses. Is it possible to fix this by editing the game files? I don't know how the factories are encoded and if it's possible to move it "by hand".
Thanks in advance!
Any chance of uploading a gamesave here? Use windows to get to the saved games file and zip it, before uploading.
Re: Factory rail movement: a bug and a question
Posted: Sun Jan 05, 2025 4:07 pm
by juntoalmar
paulderynck wrote: Fri Jan 03, 2025 4:54 pm
Were axis units in Russia when this happened, (FREX Barbarossa had just begun)? You cannot rail a factory until an enemy unit controls a hex in your home country.
Not Russia.
Well, not trying to raise any polemics here, but Germans are in Ukraine which I guess is part of the home country (Soviet Union).
Re: Factory rail movement: a bug and a question
Posted: Sun Jan 05, 2025 4:08 pm
by juntoalmar
Centuur wrote: Fri Jan 03, 2025 10:14 pm
juntoalmar wrote: Fri Jan 03, 2025 10:20 am
Hi,
In a current game, I noticed that if the USSR doesn't have any land unit capable of moving by rail, the game skips this phase completely (preventing the player from moving factories, for example). I guess this is a bug as the game should check if there are units & factories to be moved.
This being said, this has prevented me from moving a factory that is now isolated and I can't move in future impulses. Is it possible to fix this by editing the game files? I don't know how the factories are encoded and if it's possible to move it "by hand".
Thanks in advance!
Any chance of uploading a gamesave here? Use windows to get to the saved games file and zip it, before uploading.
Here it goes
- 01.zip
- Factory rail
- (1.53 MiB) Downloaded 19 times
Re: Factory rail movement: a bug and a question
Posted: Mon Jan 06, 2025 12:41 am
by paulderynck
Odd that this bug has not been reported before. I opened your game, confirmed the problem, and then set the Moscow Militia to organized instead of disorganized. Then, after advancing the game past ground strikes, I was able to get the rail move phase and rail a factory. (Not the one in Odessa though, as the rail line is cut by the 7-5 Mech's ZoC.)
So here is a fixed game and you can continue it, just remembering not to move or rail the Moscow Militia this turn.
Re: Factory rail movement: a bug and a question
Posted: Mon Jan 06, 2025 8:02 am
by juntoalmar
Thanks for your help. Unfortunately this is a couple of impulses old gamesave, that's why I asked if I could move the factories editing the gamefile.
It's a pity I didn't think of reorganizing a unit for moving the factory. It's an smart workaround.