Search found 39 matches

by CnnfdrTerris
Tue May 30, 2006 4:00 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> the last ship for now while i tweak the others a bit. as anyone can tell its an AWACS style ship. Radar range up to 300km.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/19868/71A819C422E74E449624D8663C62860C.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums ...
by CnnfdrTerris
Mon May 29, 2006 1:47 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> here is also a modified design. this is going to be a corvette or i might back track on my earlier statement and make it a newer FF....not sure yet. also i double the sizes of all ships and integrity. the Norac CA is 1.7km, the Vintaire DD is around 1km, cant remember the Derikta or Qintani, the ...
by CnnfdrTerris
Mon May 29, 2006 1:38 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> yeah the vintaire looks nice now but i still have to add the AAA turrets. for the "newer" ships it changes from the turrets models that are on the sides of the Derikta to a ball turret design. i went back to another design i made earlier and modified it slightly. it will serve as a FF. Four AAA ...
by CnnfdrTerris
Sat May 27, 2006 9:11 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> and here is the newer Vintaire DD<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/19868/F7710970BB114AE8842B7D1DD5233978.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/19868/F7710970BB114AE8842B7D1DD5233978.jpg"><LINK_TEXT text="https://www.matrixgames ...
by CnnfdrTerris
Sat May 27, 2006 9:10 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> two destroyers....they are actually ships from another fleet i made just somewhat altered. my two previous fleets are now on hold as i think ill just use them for other purposes...the two fleets were the red ships and the green for those who went to SSC cause im not sure if i have all the ships ...
by CnnfdrTerris
Wed May 24, 2006 9:26 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> well its almost done. now has a bridge but mainly working on AAA placements. for this ship they're just gonna be ball turrets but oh well. when i think its done or as far as my abilities can go (texturing is a pain for me) i'll send the model and basic def so you can tinker with it. anyways i ...
by CnnfdrTerris
Sat May 13, 2006 1:55 pm
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> thanks wdboyd. got what i needed. anyways here is another ship. Still a WIP as i deal with certain areas. one is what kind of AA emplacements. so far im thinking a round ball with a gun like the ones on the asher. instead of torpedos for the front they are just going to be heavy gun cannons. so ...
by CnnfdrTerris
Sun May 07, 2006 2:32 am
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<t> thnx wdboyd.....say u happen to know if it is possible to set a scatter like effect for guns. instead of dead on accuracy i want a little bit of a scatter....ive decided to build more ships and they are going to utilize projectile and missle based weapons instead of energy. they wont have ...
by CnnfdrTerris
Sat May 06, 2006 12:42 pm
Forum: Starshatter Modding Forum
Topic: Ground Vehicle Development
Replies: 13
Views: 310

RE: Ground Vehicle Development

sweet, now something to shoot at rather than AA, SAMs, and buildings. Should be interesting to watch the tanks slug it out with each other as well!
by CnnfdrTerris
Sat May 06, 2006 12:39 pm
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

RE: New ships.....slowly

<r> here is the new ship the Trital. this was a total pain. the forward bays were easy....engines difficult....the body i left rather unorginal cause i got frustrated....the neck turned out easy....the head was a major pain. i plan on going back to it now and then to add bits and pieces. right now i ...
by CnnfdrTerris
Sat May 06, 2006 12:37 pm
Forum: Starshatter Modding Forum
Topic: New ships.....slowly
Replies: 15
Views: 364

New ships.....slowly

<r> those who seen it at SSC, i tried to make the Albion from Gundam 0083. well by constructing it lego style it left shimmering seams when viewed from a distance. The i tried totally from scratch. again the seams. well i decided to build my own. here is a picture of the albion i tried<br/>
<br ...
by CnnfdrTerris
Sun Apr 16, 2006 6:41 pm
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

RE: ahhh crap

thnx now i got the dats running. now i have to figure out how to get the rest of the stuff to work since most of my stuff are not dat format yet and probably wont be so they can be openly modded.
by CnnfdrTerris
Sun Apr 16, 2006 4:57 am
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

ahhh crap

built a new comp and ported all my starshatter mods over fine.....the only problem i have now is that i cant remember how to get it to work. i think it has something to do with the command line but not sure but any help will be appreciated.
by CnnfdrTerris
Thu Mar 30, 2006 6:12 pm
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

RE: a little break from the Branton folder

<r> alternate view<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/19868/CC3792042677457896C0F1F3E7450046.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/19868/CC3792042677457896C0F1F3E7450046.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by CnnfdrTerris
Thu Mar 30, 2006 6:12 pm
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

a little break from the Branton folder

<r> as stated took a break from one group as they still need bridge and military freighter for them. went back to another group and worked on a DN. unfortunatley this group needs a carrier and newer fighter models like the aardvark variants. anyway here are the pics of the new DN. still working on ...
by CnnfdrTerris
Tue Mar 28, 2006 1:33 am
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

From to Bevak BB to Arbiter DN

<r> well that would be nice if GS is capable of that....on another note made the Arbiter DN. its exactly the same as the Bevak except its a DN missile ship. the missile the bevak has is the Krygen Torpedo (30k damage) and a small limited supply of Vykral Nukes (80k). if possible the nukes can barely ...
by CnnfdrTerris
Mon Mar 27, 2006 3:46 am
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

RE: Bevak Bridge WIP

<r> now a slightly side view....i plan to add more panels, flight controls in front, and chairs with a the view from a captains chair with panels...is it possible to put active data in a model such as power display, speed, hull status and etc??<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by CnnfdrTerris
Mon Mar 27, 2006 3:44 am
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

Bevak Bridge WIP

<r> my first attempt for a bridge....still a WIP<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/19868/58DB760941B04FDEA0990F9EEB119056.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/19868/58DB760941B04FDEA0990F9EEB119056.jpg"><LINK_TEXT text="https://www ...
by CnnfdrTerris
Mon Mar 27, 2006 3:39 am
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

RE: missile frustration

<r> thank u dragonlead and wdboyd. i got the missiles to fire like that by setting the azimuth to -1.571 and elevation to 0.611 for port and 1.571-0.611 for stbd. with a little tinkering i got them to work now...only problem now is when launched the missiles are facing the target instead of ...
by CnnfdrTerris
Sun Mar 26, 2006 12:16 pm
Forum: Starshatter Modding Forum
Topic: Aardvark Variants
Replies: 33
Views: 532

RE: missile frustration

<r> here is the pic of the missiles launch<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/19868/D02440D0F3594C8EAB79E78F427EA230.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/19868/D02440D0F3594C8EAB79E78F427EA230.jpg"><LINK_TEXT text="https://www ...

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