Search found 303 matches

by cf_dallas
Thu Nov 24, 2016 10:42 pm
Forum: Mods and Scenarios
Topic: Caribbean Tinderbox - Western Caribbean 1984
Replies: 10
Views: 202

RE: Caribbean Tinderbox - Western Caribbean 1984

<t> Well.... This one's meant to reward some level of patience and "picture-building." If you go in guns-blazing, you're likely to get shredded by the Pegasus boats and air attacks.<br/> <br/> I'm really glad you enjoyed it enough to play 4+ times!<br/> <br/> My pointers:<br/> - yes, you have to for...
by cf_dallas
Thu Nov 10, 2016 5:26 pm
Forum: Mods and Scenarios
Topic: Caribbean Tinderbox - Western Caribbean 1984
Replies: 10
Views: 202

RE: Caribbean Tinderbox - Western Caribbean 1984

<t> I finally got back to this one... Release 0 was a rushed piece of junk. I've made significant updates in this version. Better briefing and communications with the player and more reasonable opposition forces, and I think the timing's been improved too.<br/> <br/> Updated version here, and in the...
by cf_dallas
Thu Nov 10, 2016 5:22 pm
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

RE: Don't Start What You Can't Finish - 1964

Other than updating to the latest DB version, anyone see anything that needs changed on this one?
by cf_dallas
Wed Nov 09, 2016 3:02 am
Forum: Command: Modern Operations series
Topic: Future history question: Black swans
Replies: 12
Views: 439

RE: Future history question: Black swans

Ahem.

Not to get political, but the world could get very very weird in the next 4 years.
by cf_dallas
Sat Oct 22, 2016 11:32 pm
Forum: Tech Support
Topic: CWDB AIM-9C and Talos H issue
Replies: 14
Views: 433

RE: CWDB AIM-9C and Talos H issue

<t> Well, I was going to report the same but this thread already exists so I'll put it here. I understand it's already on the list, but I'm attaching two more test scenarios. The scenario I built that used AIM-9C armed Crusaders (and many thanks to the guys who played it) and a test scenario I built...
by cf_dallas
Sat Oct 22, 2016 11:23 pm
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

RE: Don't Start What You Can't Finish - 1964

<t> Well... I couldn't find anything wrong with the WRAs. I ran it for a while playing for the USN side, and the AIM-9C equipped Crusaders couldn't engage with the missiles. "Weapon must detect target prior to firing." Either the AIM-9C is looking for a radar return it's not getting from the F-8s ra...
by cf_dallas
Thu Oct 20, 2016 1:08 pm
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

RE: Don't Start What You Can't Finish - 1964

I'm glad you guys liked it! It was definitely a challenge to find USAF jets with enough range in that time period, particularly for eastern Cuba.

I'll take a look at the WRAs this weekend. Anything else you thought needed tweaking?
by cf_dallas
Sat Sep 24, 2016 9:10 pm
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

RE: Don't Start What You Can't Finish - 1964

ORIGINAL: Randomizer

Sorry, have been side-tracked with other stuff of late. Plan to give it a run through Sunday (tomorrow).

-C

No apology needed... If you do get the chance, let me know what you think.
by cf_dallas
Sat Sep 24, 2016 3:42 pm
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

RE: Don't Start What You Can't Finish - 1964

Anyone have a chance to play this yet?
by cf_dallas
Wed Sep 21, 2016 7:32 pm
Forum: Command: Modern Operations series
Topic: Reference Point Question
Replies: 4
Views: 319

RE: Reference Point Question

<t> In my observation... Subs/ships/aircraft will plot a course to a randomly selected point in the patrol box. They'll move to that point, at Transit speed while the outside the area, at Patrol speed once they're inside the area. Upon reaching that point, they plot a new course to another point ins...
by cf_dallas
Wed Sep 21, 2016 11:56 am
Forum: Command: Modern Operations series
Topic: Baloogan's database
Replies: 16
Views: 506

RE: Baloogan's database

Is this impacting your forum in some way? I was looking at the lua section last weekend, and a lot of the posts were blank.
by cf_dallas
Tue Sep 20, 2016 1:06 am
Forum: Command: Modern Operations series
Topic: Hustler?
Replies: 16
Views: 412

RE: Hustler?

Well that certainly took a while.

http://www.matrixgames.com/forums/tm.asp?m=4150843
by cf_dallas
Tue Sep 20, 2016 1:05 am
Forum: Mods and Scenarios
Topic: Don't Start What You Can't Finish - 1964
Replies: 12
Views: 576

Don't Start What You Can't Finish - 1964

<r> I started out writing a simple "hey, let's use a B-58 somewhere" scenario... and as usual with my efforts, it got very out of hand. <E>:-)</E><br/> As always, comments/feedback are welcome. <br/> <br/> It's a fairly large file, there are a lot of dumb units. I tried to make it as processor-frien...
by cf_dallas
Tue Sep 20, 2016 1:01 am
Forum: Command: Modern Operations series
Topic: JD, Iain and Dimitris in Pentagon
Replies: 25
Views: 406

RE: JD, Iain and Dimitris in Pentagon

Nice work, gentlemen!
by cf_dallas
Thu Sep 01, 2016 11:17 am
Forum: Command: Modern Operations series
Topic: Hustler?
Replies: 16
Views: 412

RE: Hustler?

Great video, thanks for posting.

I've got a semi-plausible Cuba scenario cooking, but it's slow going. It's set in 1964, so it'll also feature quite a few of the B-58's Cold War contemporaries... F-100, F-104, F-8, RB-66...
by cf_dallas
Fri Aug 26, 2016 5:44 pm
Forum: Mods and Scenarios
Topic: Lua ScenEdit_AddExplosion
Replies: 6
Views: 203

RE: Lua ScenEdit_AddExplosion

No hurry, I can use what I've got for now. I don't know if you've noticed, it takes me forever to write a scenario.
by cf_dallas
Fri Aug 26, 2016 2:27 pm
Forum: Mods and Scenarios
Topic: Lua ScenEdit_AddExplosion
Replies: 6
Views: 203

RE: Lua ScenEdit_AddExplosion

Awesome, thanks. Same for both databases?
by cf_dallas
Fri Aug 26, 2016 2:04 am
Forum: Mods and Scenarios
Topic: Lua ScenEdit_AddExplosion
Replies: 6
Views: 203

Lua ScenEdit_AddExplosion

<t> I've figured out the proper format to get an explosion to fire right outside the fence at NAS Leeward Point, Guantanamo: ScenEdit_AddExplosion({warheadid=891, Latitude='19.913', Longitude='-75.238', altitude='170'}) <br/> <br/> However... I'm guessing at the warhead. I chose 891 because it's the...
by cf_dallas
Mon Aug 22, 2016 10:55 pm
Forum: Command: Modern Operations series
Topic: RUNNING POLL - gameplay features [Feature Requests Go Here]
Replies: 942
Views: 15081

RE: RUNNING POLL - gameplay features

<r> <QUOTE><s>[quote]</s>ORIGINAL: Supreme 2.0<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: vettim89<br/> <br/> This is just a silly request but would be SOOOOOOOO nice for us scenario designers<br/> <br/> When using the "set orientation" command either have a text box where you can write in the value ...

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