Search found 127 matches

by Nami Koshino
Sat Jan 25, 2025 6:23 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 286
Views: 18969

Re: New Public Beta - v1128 Live Now!

Scen001 1128b When you install the vanilla game, and then install 1128b patch, you get sixteen variants of scen001 in the SCEN folder. Unlike the updated main variant of the scenario, which has its AI from year 2022, the other fifteen files have AI from year 2010. Now, as I understand, when you sta...
by Nami Koshino
Sat Jan 25, 2025 11:53 am
Forum: The War Room
Topic: Japanese AI Down Under
Replies: 7
Views: 362

Re: Japanese AI Down Under

Invading Australia was not really in Japanese "playbook". It's not only a country, it's a continent and pretty big one. Yes, I'm thinking any full sized American or Australian divisions I bring to Oz can be quickly earmarked for future offensive moves rather than defending the Northern Te...
by Nami Koshino
Sat Jan 25, 2025 1:58 am
Forum: The War Room
Topic: Japanese AI Down Under
Replies: 7
Views: 362

Re: Japanese AI Down Under

Thanks for the responses!
by Nami Koshino
Thu Jan 23, 2025 2:41 am
Forum: The War Room
Topic: Japanese AI Down Under
Replies: 7
Views: 362

Japanese AI Down Under

Hi! I was thinking of starting a grand campaign playing as the Allies for the first time in a while.

I was curious if the Japanese AI ever seriously attempts to invade Australia or New Caledonia for that matter.
by Nami Koshino
Sun Dec 22, 2024 3:44 pm
Forum: Tech Support
Topic: Can't Uninstall
Replies: 1
Views: 134

Can't Uninstall

When I attempt to uninstall the game I'm getting the following prompt.

Invalid uninstall control file: C:\Program Files\Matrix Games\Strategic Command-American Civil War\Uninstall\uninstall.xml

Any ideas? I haven't moved or changed anything since the original installation.
by Nami Koshino
Sat Mar 30, 2024 7:23 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AI spawning units??
Replies: 24
Views: 1078

Re: AI spawning units??

Only a bit confused by the below comment. The AI doesn't create supply TFs? Ever? Been playing AE since the beginning (and witp/uv before that), mostly against the AI and I've seen/sunk about a billion AKs bringing cargo to various bases. Were/are they all pre-programmed? Is there nothing like an &...
by Nami Koshino
Sat Mar 30, 2024 7:17 pm
Forum: Scenario Design and Modding
Topic: Crusade in Europe 20km Pre-Release Thread
Replies: 117
Views: 12422

Re: Crusade in Europe 20km Pre-Release Thread

This is quite an amazing and substantial endeavor Elessar. I hope it doesn't cut into your sleep time too often. :)
by Nami Koshino
Sat Mar 23, 2024 10:52 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Minesweepers conducting ASW
Replies: 11
Views: 728

Re: Minesweepers conducting ASW

Some Japanese local minesweepers have an ASW capability. While on local minesweeping duty, will they engage in ASW if a target sub is spotted within their reaction range? With the two features interacting, would one override or prevent the other?
by Nami Koshino
Sun Mar 10, 2024 6:37 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Realistic Japanese aircraft losses
Replies: 18
Views: 928

Re: Realistic Japanese aircraft losses

Arkham wrote: Sun Mar 10, 2024 5:38 pm Off topic and just curious, but what counters are there for Deathstars that other players make?
There's this small thermal exhaust port below the main port about the size of a womp rat.

Oops. Wrong game. :oops:
by Nami Koshino
Sat Mar 02, 2024 8:25 pm
Forum: General Discussion
Topic: Lets talk tea... again.
Replies: 327
Views: 6474

Re: Lets talk tea... again.

May I offer you some tea with homemade knotted cinnamon rolls? Cinnamon_roll_in_Stockholm.jpg IMG_20220726_174721.jpg My blood sugar should be going up just looking at that but the cinnamon should keep it under control. But I made this rolls myself. Tempting pictures. Now due to time constraints I ...
by Nami Koshino
Sat Mar 02, 2024 8:19 pm
Forum: General Discussion
Topic: Re: whyblogelsewherecenter
Replies: 1
Views: 251

Re: whyblogelsewherecenter

Platoonist wrote: Sat Mar 02, 2024 7:03 am Are you the same AI hack that wrote up the advertising copy for the Willy Wonka Experience?
:lol:
I've read there's talk of turning that epic flop of an event into a movie.
by Nami Koshino
Sun Feb 04, 2024 8:39 pm
Forum: Tech Support
Topic: Slower animation
Replies: 2
Views: 320

Re: Slower animation

El_Condoro wrote: Sun Feb 04, 2024 5:14 am The only one I know is: In the Options screen, turn OFF Quick Animation (right-hand side).
Yeah, I do have that turned off already.

I think a lot of it has to do with my new PC. It seems to run the game's animations at a much faster clip than the old one.
by Nami Koshino
Sat Feb 03, 2024 7:10 pm
Forum: Tech Support
Topic: Slower animation
Replies: 2
Views: 320

Slower animation

I've often wondered if there is a way in the game to slow down the speed with which battles and movement are animated on the map during the opposing side's turn? Thanks for any insight you can offer. 8-)
by Nami Koshino
Tue Jan 02, 2024 6:33 am
Forum: Strategic Command WWII War in Europe
Topic: Unit experience (yet another noob question)
Replies: 5
Views: 423

Re: Unit experience (yet another noob question)

Jorgito78 wrote: Tue Jan 02, 2024 4:28 am I had the same issue with the flags and posted it here in the forum. It has been solved (read thread: https://www.matrixgames.com/forums/view ... 8#p5141658 if you want a easy solution).
Problem solved. Thanks! 8-)
by Nami Koshino
Tue Jan 02, 2024 4:01 am
Forum: Strategic Command WWII War in Europe
Topic: Unit experience (yet another noob question)
Replies: 5
Views: 423

Re: Unit experience (yet another noob question)

It might be a graphic glitch of some sort. However, I'm only seeing five potential eagles on the Karpaty Army or any other Polish unit. Sometimes art mods do unexpected things. I've noticed the national flags on the cities in this mod seem chopped up.

5 eagles.jpg
5 eagles.jpg (27.53 KiB) Viewed 401 times
by Nami Koshino
Fri Dec 29, 2023 11:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WITPAE AI
Replies: 30
Views: 2350

Re: WITPAE AI

Assuming you are using either 11.26a or b, did you update the AI files after installing the base game? If not, you are using the 2010 AI files, which have been VASTLY improved in the many years since. I discuss the issue in this thread: Were the Allied AI files ever updated outside of the Ironman t...
by Nami Koshino
Sun Oct 29, 2023 6:38 am
Forum: MODS and Scenarios
Topic: TRP installation
Replies: 1
Views: 816

Re: TRP installation

SagsGames77 wrote: Sat Oct 28, 2023 4:12 pm
Can anyone help please?
I would suggest posting this question in the WW2 War in Europe section. There is no TRP mod for the WW1 game (not yet anyway.)
by Nami Koshino
Sat Sep 02, 2023 8:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Intel on IJN Fleet Movements
Replies: 5
Views: 454

Re: Intel on IJN Fleet Movements

I will tell Halsey he can go ahead and bring the boys home. Waste of a week with my best fleet units sitting on the bottom of the world, hopefully the Kiwis are at happy to know we will spare no expense to help them. Wow. Score one for the AI disinformation machine---if that's what it was. However,...
by Nami Koshino
Sat Aug 26, 2023 10:37 pm
Forum: Warplan Pacific
Topic: SERVER
Replies: 4
Views: 373

Re: SERVER

Seems like the servers are down or disconnected. This issue is cropping up on most of the boards.
by Nami Koshino
Sat Aug 26, 2023 8:55 pm
Forum: Tech Support
Topic: PBEM Connection Error [6]
Replies: 8
Views: 637

Re: PBEM Connection Error [6]

This seems to be happening all across the Matrix boards. Hopefully, they're not all away from their jobs for the weekend.

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