Search found 54 matches

by Hampe
Fri Oct 31, 2008 6:47 pm
Forum: Maximum-Football 2.0
Topic: And the profile nonsense bites again
Replies: 20
Views: 245

RE: And the profile nonsense bites again

Nevermind, I got it.  I changed the team size number in the league DB, because I wanted to have rosters of 29, not 20. 


The team profiles were for 20, and after I created 9 more entries for each team, it appears to work.
by Hampe
Fri Oct 31, 2008 6:10 pm
Forum: Maximum-Football 2.0
Topic: And the profile nonsense bites again
Replies: 20
Views: 245

RE: And the profile nonsense bites again

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tullius<br/> <br/> Maybe because i have the latest build when i have an invalid depth chart the game sends now an error message and does NOT manage the team (both in the sim and 3D modus). Here is a screen. Before the game i removed all QBs from the depth chart.<br...
by Hampe
Fri Oct 31, 2008 7:09 am
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mykal<br/> <br/> that might explain it then<br/> <br/> I never rush staight out and buy hot off the press titles at £40+<br/> I sit tight and wait a while for the price to drop off a little<br/> and sometimes even wait for others to get sick of playing it or unable...
by Hampe
Thu Oct 30, 2008 1:56 pm
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mykal<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Hampe<br/> Haha....oh no! not Brooks! <br/> <br/> <br/> There was a huge glitch in the European PS2 version of Madden 2007, where if you were playing superstar mode and had CPU control for the side of the ball you wer...
by Hampe
Thu Oct 30, 2008 1:42 pm
Forum: Maximum-Football 2.0
Topic: Why wont the AI use TOs
Replies: 9
Views: 178

RE: Why wont the AI use TOs

Oh yea....I was playing 8 man on a big field with US rules.....so maybe the CPU got a little confused.
by Hampe
Thu Oct 30, 2008 1:40 pm
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mykal<br/> <QUOTE><s>[quote]</s>Like Maurice Clarett? <e>[/quote]</e></QUOTE> <br/> Who's that [:D][:D][:D]<br/> <br/> My main inclusions from the NFL<br/> were O-Line men where there is a wealth of players anyway in NFL<br/> many many O-Line men in the average cat...
by Hampe
Thu Oct 30, 2008 1:18 pm
Forum: Maximum-Football 2.0
Topic: Why wont the AI use TOs
Replies: 9
Views: 178

RE: Why wont the AI use TOs

<t> I've never had a problem with the CPU not calling timeouts, just problems with when they call them (basically what th1207 said).<br/> <br/> I've seen teams call timeout, under two minutes (can't remember if it was game or half), with the lead, and the other team was on offense and had just compl...
by Hampe
Thu Oct 30, 2008 11:56 am
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

ORIGINAL: Mykal


and added in a few NFL players who have no team and arnt likely to get signed anytime soon
Like Maurice Clarett?

[;)]
by Hampe
Wed Oct 29, 2008 11:04 am
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mykal<br/> <br/> Yes I've implemented the cap to 5 of the 10 teams in my canadian league<br/> <br/> so far 4 teams were under the cap (some not by much)<br/> and one team $100K over<br/> <br/> which is pretty realistic I think<br/> <br/> Yes a top QB would make $15...
by Hampe
Tue Oct 28, 2008 7:01 am
Forum: Maximum-Football 2.0
Topic: Salary & Contract
Replies: 43
Views: 593

RE: Salary & Contract

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mykal<br/> <br/> OK this is what I've got after Calculations<br/> let me know what you think Hampe, I'm pretty happy with it but 2 heads is better than one<br/> <br/> working with a cap of $4,200,000<br/> Calculations were done on $4,000,000 (before I realised the ...
by Hampe
Fri Oct 24, 2008 10:21 am
Forum: Maximum-Football 2.0
Topic: Field Size
Replies: 7
Views: 241

RE: Field Size

Oh yea.....I forgot that the hash marks are different.


Small change, but can have a big influence on gameplay I suppose.
by Hampe
Fri Oct 24, 2008 6:30 am
Forum: Maximum-Football 2.0
Topic: Field Size
Replies: 7
Views: 241

Field Size

Is there any difference between the USA amateur and professional fields?
by Hampe
Fri Oct 24, 2008 5:25 am
Forum: Maximum-Football Support
Topic: This is an example
Replies: 6
Views: 173

RE: This is an example

Yea....I don't really see the "support" aspect of this thread.
by Hampe
Fri Oct 24, 2008 5:19 am
Forum: Maximum-Football Support
Topic: CPU Doesn't send players in motion
Replies: 23
Views: 433

RE: CPU Doesn't send players in motion

<t> Ugh.....I watched two games yesterday trying to narrow this down a bit and didn't get anywhere.&nbsp; The damn game keeps not showing the play called!&nbsp; Argh!<br/> <br/> <br/> It seems like it shows the name for every other play except the ones where the motion doesn't get completed....
by Hampe
Thu Oct 23, 2008 6:02 am
Forum: Maximum-Football 2.0
Topic: Player Progression
Replies: 10
Views: 133

RE: Player Progression

Oh great thanks a lot Gary. Now I'm going to be super worried any time I go and mess with the DB for my league :).



I've been trying to get in the habit of backing up the DB anytime I'm about to fiddle with it. I hate that Access automatically saves changes.
by Hampe
Wed Oct 22, 2008 8:51 pm
Forum: Maximum-Football 2.0
Topic: Player Progression
Replies: 10
Views: 133

RE: Player Progression

<r> <QUOTE><s>[quote]</s>ORIGINAL: Marauders<br/> <QUOTE><s>[quote]</s>- The players_potential table for my league is empty......does that ever get generated automatically, or do I have to go through and make entries for all 500+ players manually?<e>[/quote]</e></QUOTE> <br/> Have you started a seas...
by Hampe
Wed Oct 22, 2008 8:48 pm
Forum: Maximum-Football Support
Topic: CPU Doesn't send players in motion
Replies: 23
Views: 433

RE: CPU Doesn't send players in motion

<t> Well that would kinda suck if there was nothing we could do about it.&nbsp; <br/> <br/> <br/> <br/> But it is weird....like I said, sometimes it works (even coming across the formation).&nbsp; I went through all my plays with motion the other day to make sure they were all as similar as ...
by Hampe
Wed Oct 22, 2008 7:28 am
Forum: Maximum-Football 2.0
Topic: Player Progression
Replies: 10
Views: 133

RE: Player Progression

<r> I've been looking at this and I'm getting a bit better understanding for it, but I'm not quite there.  I was looking through the usmfl database at both the player and players_potential tables, and I noticed some things/had some questions:<br/> <br/> - I noticed that some of the players_potential...
by Hampe
Wed Oct 22, 2008 5:24 am
Forum: Maximum-Football Support
Topic: CPU Doesn't send players in motion
Replies: 23
Views: 433

RE: CPU Dpesn't send players in motion

<t> Well, in the PDS I'm the one controlling the motion and the snap, so no.....just in the games when the CPU is in control.<br/> <br/> <br/> I'm trying to pin down if it always happens on the same plays or not. So far I haven't been able to though (the damn game seems to always decide not to show ...
by Hampe
Tue Oct 21, 2008 6:27 pm
Forum: Maximum-Football Support
Topic: CPU Doesn't send players in motion
Replies: 23
Views: 433

RE: CPU Dpesn't send players in motion

<r> <QUOTE><s>[quote]</s>ORIGINAL: dreamtheatervt<br/> <br/> The biggest motion problem I have is in the PDS.  When I load a play that has motion, the first time I snap it I can start the motion.  I can also start the motion if the previous play is a TD, an incomplete pass, or goes out of bounds.  I...

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