Search found 4 matches

by Captain_Ahab
Sun May 30, 2010 7:09 pm
Forum: Command Ops Series
Topic: Future Directions - Features
Replies: 452
Views: 9873

RE: Future Directions - Features

<t> Some ideas for greater immersion. <br/>
<br/>
1.&nbsp; More staff officer type briefings. Eg. Chief of Staff informs you what he thinks enemy intentions may be, or suggests plans.<br/>
2. In game scripting, for example an Operation Cobra scenario would require carpet bombing by the US/British ...
by Captain_Ahab
Mon Jan 11, 2010 11:06 am
Forum: Command Ops Series
Topic: Quiet around here....
Replies: 6
Views: 142

RE: Quiet around here....

I lurk no more!

Shoudn't be too long now...
by Captain_Ahab
Fri Oct 16, 2009 1:15 pm
Forum: Command Ops Series
Topic: Terrain
Replies: 1
Views: 77

Terrain

<t> Just a thought that I had for further installments of the Command Ops series.<br/>
<br/>
It would be cool if you could chnage the terrain tables of town, cities and villages into a new "rubble" type of terrain, with new movement values. For example, if there was a game based on the Normandy ...
by Captain_Ahab
Thu Oct 15, 2009 3:00 pm
Forum: Command Ops Series
Topic: Progress
Replies: 530
Views: 7674

RE: Progress

FUP Forming Up Point

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