Search found 29 matches

by Gunfreak
Mon Jul 06, 2015 4:58 pm
Forum: Scourge of War: Waterloo
Topic: commanders all over the map
Replies: 7
Views: 232

RE: commanders all over the map

I've seen the same thing, corps and division commanders far away often riding AWAY from the action, while their units are in the fight.
by Gunfreak
Sun Jul 05, 2015 6:58 am
Forum: Scourge of War: Waterloo
Topic: Regiments marching through each other
Replies: 79
Views: 2236

RE: Regiments marching through each other

<t> I hope they'll stick to the last 500 years if history.<br/>
<br/>
Tactically speaking medieval snd ancients are simple, while not super6 simple like i used to think. Its still quite basic.<br/>
<br/>
I can see the 30 years war work. All wars from late 1600s to napoleonic period.<br/>
<br ...
by Gunfreak
Sat Jul 04, 2015 6:09 pm
Forum: Scourge of War: Waterloo
Topic: Regiments marching through each other
Replies: 79
Views: 2236

RE: Regiments marching through each other

<t> A few points <br/>
<br/>
1. Total war deals with a maximum of 40 units pr side. If sow did that I'm sure each unit would mach and wheel perfectly. Instead it deals with sevral hundred, possibly thousands. <br/>
2. Total war units have 1 formation (same formation no mater how deep or wide you ...
by Gunfreak
Mon Jun 29, 2015 10:38 am
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<r> A few Points.<br/>
<br/>
1. Made use of heavy cav in the charge of the <B><s>[b]</s>LIGHT<e>[/b]</e></B> brigade.<br/>
2. Light brigade was british not french.<br/>
3. it was not rifles(russians didn't have any) nor any longer range of artillery(was not that much longer then Napoleonic) but ...
by Gunfreak
Sun Jun 28, 2015 1:38 pm
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<t> There were almost no bayonet kills in the napoleonic wars. With the exception of fighting in towns and redouts. Infantry almost never made contact with other infantry.<br/>
cavalry was used effectively in the fpw, infact the last great cavalry charge in that war was so effective, people ...
by Gunfreak
Sun Jun 28, 2015 6:26 am
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<t> American war of independence = AWI<br/>
<br/>
Ok a list.<br/>
<br/>
<br/>
1.The rifiled musket could hit a man at 600 yards, probebly only 1 man out of 100 could do it, so a regiment of 600 men would get 6 hits, lets say 10 because if random bullets getting lucky. <br/>
<br/>
2. If the ...
by Gunfreak
Sat Jun 27, 2015 4:13 pm
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<t> Nope, terrain, same terrain as awi, same lack of cav.<br/>
<br/>
You dont need to form square if you are in the woods, and during the acw many battles were fought fully or partly in woods, or in hills, or woody hills, or with streams and rivers.<br/>
<br/>
Same terrain as awi.<br/>
<br ...
by Gunfreak
Sat Jun 27, 2015 1:37 pm
Forum: Tech Support
Topic: solved - graphics card
Replies: 8
Views: 370

RE: graphics card

Cpu is more important then graphics card for this game, that said on board gpus are never a good thing.
by Gunfreak
Sat Jun 27, 2015 1:14 pm
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Skyhigh<br/>
<br/>
I understood the reason of different tactical cav use was the Minié bullet.<br/>
The aim of Napoleonic muskets (and their users) was terrible. Cavalry could survive a charge on infantry even in square without too many losses.<br/>
<br ...
by Gunfreak
Sat Jun 27, 2015 12:23 pm
Forum: Scourge of War: Waterloo
Topic: Differences between ACW and Napo tactics
Replies: 25
Views: 1167

RE: Differences between ACW and Napo tactics

<t> American civil war battle was an infantry thing, with arty coming in second and cav a distant 9th.<br/>
<br/>
Napoleonic wars was a combined ghing with all 3 branches working close.<br/>
<br/>
Of course, not all battles were like that, some battles were mostly infantry affairs with some ...
by Gunfreak
Tue Jun 23, 2015 8:10 am
Forum: Scourge of War: Waterloo
Topic: Spawning distance for enemy forces
Replies: 11
Views: 368

RE: Spawning distance for enemy forces

Line of sight means you can see the enemy and they can see you. Doesn't mean Wellington and Napoleon have to wake up in bed together. The distance could easily be doubled and it would still be line of sight.
by Gunfreak
Mon Jun 22, 2015 7:06 pm
Forum: Scourge of War: Waterloo
Topic: Column Attack
Replies: 10
Views: 492

RE: Column Attack

<t> The british like the french did use columns, but like the french it was almost always a mix of line and columns.<br/>
<br/>
<br/>
I can't find it online, but I'm quite sure from my salamanca book by rory muir it shows british in mixed line/column formation.<br/>
<br/>
Very much like my ...
by Gunfreak
Mon Jun 22, 2015 4:05 pm
Forum: Scourge of War: Waterloo
Topic: Column Attack
Replies: 10
Views: 492

RE: Column Attack

Coloumn of division/compnaies ect are in the game, it varries how much it is used.

by Gunfreak
Mon Jun 22, 2015 7:38 am
Forum: Scourge of War: Waterloo
Topic: Mad Cav
Replies: 5
Views: 441

RE: Mad Cav

<r>
<QUOTE><s>[quote]</s>ORIGINAL: con20or<br/>
<br/>
When you order a cavalry unit to charge they will charge the nearest unit. If they are left to AI control they will almost never charge a square.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
Mine often do, they seem to be "testing" the squares ...
by Gunfreak
Sat Jun 20, 2015 5:46 pm
Forum: Scourge of War: Waterloo
Topic: Regiments marching through each other
Replies: 79
Views: 2236

RE: Regiments marching through each other

<r>
<QUOTE><s>[quote]</s>ORIGINAL: redmarkus4<br/>
<br/>
I listed games in which the graphical element works well. I'm sure you understand that really, but you clearly prefer point scoring and defending SoW at all costs to any kind of rational discussion.<br/>
<br/>
I'm afraid that you're not ...
by Gunfreak
Sat Jun 20, 2015 3:26 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5091

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: aaatoysandmore<br/>

<QUOTE><s>[quote]</s>ORIGINAL: psynnott<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: aaatoysandmore<br/>
<br/>
Norb said that? I don't believe it till I see it from his on post. I don't believe NORB the HEAD developer said that at all ...
by Gunfreak
Thu Jun 18, 2015 8:18 am
Forum: Scourge of War: Waterloo
Topic: AI's Competency
Replies: 13
Views: 227

RE: AI's Competency

The ai is improved alot, but it's the same type of ai, if you didn't like gettysburg, you probably won't like this either
by Gunfreak
Wed Jun 17, 2015 5:21 pm
Forum: Scourge of War: Waterloo
Topic: It's almost impossible to write about the game
Replies: 2
Views: 109

It's almost impossible to write about the game

Because if you start mention troops numbers ect. the forum thinks you are adding phone numbers, and won't let you post, and it doesn't save your post, and so you have to write a totaly new post.
by Gunfreak
Wed Jun 17, 2015 8:26 am
Forum: Scourge of War: Waterloo
Topic: Please mae an option to turn of scores i sandbox
Replies: 1
Views: 178

Please mae an option to turn of scores i sandbox

<t> Especially sand box campaign, just a toogle, i get some people don't want to fight the whole battle, but when i bring my army to battle i want to see tge conclusion!<br/>
<br/>
So for sandbox campaign. Add two toogles.<br/>
<br/>
1. Remove max score, it can still show the score, but battle ...
by Gunfreak
Tue Jun 16, 2015 8:17 am
Forum: Tech Support
Topic: How is the performance, compared to SoW: Gettysburg?
Replies: 18
Views: 555

RE: How is the performance, compared to SoW: Gettysburg?

<t> It scales perfectly, ram and gpu has almost no effect, the game does not run any better with a gtx 970 then a gtx 570.<br/>
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Its all about the cpu.<br/>
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My 3.5ghz quadcore gets me 12-15 fps on the full waterloo battle, sprite ratio or view distance has little effect on fps.<br ...

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