Search found 412 matches

by adecoy95
Fri Feb 23, 2018 9:37 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72555

RE: Bacon Mod

unfortunatly it seems to be happening with older versions too.

i noticed a few pages back some other people were having the problem on windows 10, im using 10 as well. dosent look like they were able to fix it?
by adecoy95
Tue Feb 20, 2018 8:52 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72555

RE: Bacon Mod

no idea why but when i copy over the exe the game will not load. any ideas? i have the latest version. maby im just doing something dumb? can the mod run okay in places other than drive c?
by adecoy95
Fri Oct 20, 2017 3:12 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72555

RE: "Hyping" my forthcoming mod (pun intended)

<t> thanks rogerbacon for adding my suggestion, you do some incredible work<br/> <br/> about the gas giants, i just think it could be fun to be able to colonize them and barren worlds, i know it would be completely unbalanced, but i have always been curious what it would look like in game to see tha...
by adecoy95
Fri Sep 22, 2017 3:39 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72555

RE: "Hyping" my forthcoming mod (pun intended)

<t> hey i was wondering, is it possible to modify what planets you can colonize? i seem to remember there being a bug that let you colonize asteroids at one point.<br/> <br/> would you be able to enable colonization of gas giants or other similar inhospitable worlds?<br/> <br/> you seem to be able t...
by adecoy95
Thu Oct 06, 2016 9:15 am
Forum: Distant Worlds 1 Series
Topic: what exactly are the difficulty setting stats?
Replies: 13
Views: 1907

RE: what exactly are the difficulty setting stats?

<r> <QUOTE><s>[quote]</s>ORIGINAL: RogerBacon<br/> <br/> The factors for difficulty levels are ( 0.7, 1.0, 1.25, 1.6, 2.0) from easiest to hardest.<br/> <br/> The player's <B><s>[b]</s>war weariness, and corruption<e>[/b]</e></B> are <B><s>[b]</s>multiplied<e>[/b]</e></B> by the difficulty factor.<b...
by adecoy95
Sat Sep 17, 2016 5:18 am
Forum: Distant Worlds 1 Series
Topic: what exactly are the difficulty setting stats?
Replies: 13
Views: 1907

RE: what exactly are the difficulty setting stats?

<r> <QUOTE><s>[quote]</s>ORIGINAL: tortugapower<br/> <br/> "It is known." (But not by me at this moment...)<br/> <br/> Have you checked the game manual? I doubt that's the answer you want, but it's where I would go to check for you [;)] <e>[/quote]</e></QUOTE> <br/> i have, its indeed not specific a...
by adecoy95
Wed Sep 14, 2016 9:37 pm
Forum: Distant Worlds 1 Series
Topic: what exactly are the difficulty setting stats?
Replies: 13
Views: 1907

what exactly are the difficulty setting stats?

i know what it affects but i wanted numbers and percentages, is this known?
by adecoy95
Fri Apr 15, 2016 10:50 am
Forum: Design and Modding
Topic: Research Unleashed - Version 2.2
Replies: 195
Views: 10748

RE: Research Unleashed

the ancient guardians were scarier than the shakturi in this mod!

im spooked [X(]
by adecoy95
Wed Mar 30, 2016 11:45 am
Forum: Design and Modding
Topic: Research Unleashed - Version 2.2
Replies: 195
Views: 10748

RE: Research Unleashed

<r> <QUOTE><s>[quote]</s>ORIGINAL: Osito<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: adecoy95<br/> <br/> for some reason my explorer ships wont auto explore with this mod, kinda strange. any ideas why thats happening?<br/> <br/> EDIT: nm i figured it out i had to increase fuel capacity <e>[/quote]</e>...
by adecoy95
Tue Mar 29, 2016 5:07 pm
Forum: Design and Modding
Topic: Research Unleashed - Version 2.2
Replies: 195
Views: 10748

RE: Research Unleashed

for some reason my explorer ships wont auto explore with this mod, kinda strange. any ideas why thats happening?

EDIT: nm i figured it out i had to increase fuel capacity
by adecoy95
Mon Mar 28, 2016 6:56 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 2965

RE: Polaris Sector

<t> for the record there are many star lane games out there that let you modify the number of connections each system has, sins of a solar empire for example. the oldest i believe i have played is pax 2 but i dont remember for sure. sins also had a late game method of bypassing the lanes as certain ...
by adecoy95
Sat Aug 30, 2014 11:12 pm
Forum: Distant Worlds 1 Series
Topic: Gaming the system: Shouldn't you have to have Space Superiority to invade a Planet and take it all?
Replies: 63
Views: 1031

RE: Gaming the system: Shouldn't you have to have Space Control to Invade a Planet and take everything?

i think removing the ability to land troops on star-base defended planets removes a level of strategy to the game
by adecoy95
Fri Aug 29, 2014 6:58 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 28671

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

<t> well, i did not mean my faction as much as all of them, most of the homeworlds i have seen only have minimal garrisons because the large number of capitals are scooping up excess defenders. the only reason that one in the screen had so many troops is because it rebelled. either way i will crossp...
by adecoy95
Fri Aug 29, 2014 5:58 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 28671

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

<r> <QUOTE><s>[quote]</s>ORIGINAL: Blackstork<br/> <br/> As i see wars declared not on you. This is world war where alliances start to fight. As i understand it it is actually cool feature which many people like which comes from Icemanias idea to spice galaxy diplomatics abit. I only re-arranged rac...
by adecoy95
Fri Aug 29, 2014 4:32 am
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 28671

RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

<r> not sure why but i just had 47 wars get declared on the same day when using this mod <URL url="http://i.imgur.com/QQArboX.png">http://i.imgur.com/QQArboX.png</URL><br/> <br/> none of them against me oddly, i suspect 47 is the around the same number of empires on the map as well<br/> <br/> not su...
by adecoy95
Tue Feb 18, 2014 8:12 pm
Forum: Distant Worlds 1 Series
Topic: Space Sector Preview For Distant Worlds - Universe
Replies: 185
Views: 3187

RE: Space Sector Preview For Distant Worlds - Universe

<r> <QUOTE><s>[quote]</s>ORIGINAL: ASHBERY76<br/> <br/> Dude shoud play SW Rebellion.If you can handle high micro,crappy UI the game is the ultimate Starwars simulation. <e>[/quote]</e></QUOTE> <br/> i remember that game, i disliked that a fleet without a hero attached to it might as well have been ...
by adecoy95
Sun Feb 16, 2014 3:02 am
Forum: Distant Worlds 1 Series
Topic: Space Sector Preview For Distant Worlds - Universe
Replies: 185
Views: 3187

RE: Space Sector Preview For Distant Worlds - Universe

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/> <br/> Hi Wolfe,<br/> <br/> I think you're mistaken on your assumption - I think the mods that Universe will unleash will benefit everyone, whether they are modders themselves or not. You can also be assured that general improvements to DW in many a...
by adecoy95
Sun Dec 15, 2013 3:42 am
Forum: Distant Worlds 1 Series
Topic: Custom Designs Overpowered?
Replies: 20
Views: 396

RE: Custom Designs Overpowered?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lightbane<br/> <br/> hmm yeah but that still means you can customize designs that are 'sub-optimal' but still completely squash these so called optimal designs. I have a Capital ship with 70 lasers, 10 tractor beams and 70 shields and I have three fleets with them ...
by adecoy95
Sun Dec 08, 2013 9:12 am
Forum: Distant Worlds 1 Series
Topic: #1 Request to improve the AI: Fix Automated Explorers
Replies: 47
Views: 945

RE: #1 Request to improve the AI: Fix Automated Explorers

ORIGINAL: elliotg

Thanks for the feedback. In the next update exploration ships will check for uninvestigated ruins or galaxy locations once they have explored the entire galaxy.

Elliot

cool :)
by adecoy95
Wed Nov 20, 2013 9:16 pm
Forum: Distant Worlds 1 Series
Topic: Is anyone actually interested in Multiplayer?
Replies: 30
Views: 884

RE: Is anyone actually interested in Multiplayer?

im interested in multiplayer, but it would never happen

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