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by WoodMan
Sat May 24, 2014 1:03 pm
Forum: Distant Worlds 1 Series
Topic: How to upgrade to Universe - Get your discount!
Replies: 48
Views: 1408

RE: How to upgrade to Universe - Get your discount!

Thanks very much, grabbed a physical copy [:)]
by WoodMan
Sat May 24, 2014 8:01 am
Forum: Distant Worlds 1 Series
Topic: Will you be playing this on Steam?
Replies: 91
Views: 1836

RE: Will you be playing this on Steam?

<t> If you use the Steam version is there no going back? For example I turned my Trackmanias into Steam version and now there are features ONLY available to the non-Steam version and I can't go back. So, if I turn my DW into Steam can I still install it and use the matrix key without Steam in the fu...
by WoodMan
Sun May 11, 2014 6:49 pm
Forum: Distant Worlds 1 Series
Topic: [Video Series] Distant Worlds Universe ~ Under the Hood Preview
Replies: 18
Views: 287

RE: [Video Series] Distant Worlds Universe ~ Under the Hood Preview

Thanks Das! I will watch these when I get home tomorrow [:)]
by WoodMan
Fri Dec 13, 2013 2:57 pm
Forum: Distant Worlds 1 Series
Topic: Modding expansion soon?
Replies: 1
Views: 201

RE: Modding expansion soon?

Yup, very interested here too [:)]
by WoodMan
Fri Jun 07, 2013 7:36 pm
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 1825

RE: Do any of you use the Colonization range limitations?

<t> Unless Eliott changed it the AI focuses on colony techs no matter which race it is.<br/> <br/> As far as I am aware the AI focusses on the things it is set to focus on by race (I haven't modded for a while,*I think* it used to be 3 things but it may be more now) and on top of that all AI players...
by WoodMan
Fri Jun 07, 2013 7:11 pm
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 1825

RE: Do any of you use the Colonization range limitations?

<t> Colony prevalence is how rare or common colonizable worlds are. <br/> <br/> Set it higher and you will see higher quality planets set it lower and a lot of worlds will be lower quality. Even on the lowest setting which I always use I have never seen a continental planet not worth colonizing, whi...
by WoodMan
Fri Jun 07, 2013 2:30 pm
Forum: Distant Worlds 1 Series
Topic: So ... does the AI cheat on colonisation range?
Replies: 17
Views: 516

RE: So ... does the AI cheat on colonisation range?

<t> I believe the entire point of the setting was to stop the pre-legends craziness of overlapping empires, it came in at about the same time as territory was introduced, which also obviously plays a role in stopping this. Anyone who played the original DW should be able to remember the madness of n...
by WoodMan
Fri Jun 07, 2013 1:29 pm
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 1825

RE: Do any of you use the Colonization range limitations?

<t> Has anyone thought about the strategic consequences of the feature? Colony techs are much more important if you play with a 1 or 2 sector limit... or improved invasion troop techs perhaps? While massing explorers and maybe even researching hyperdrive or fuel storage techs may be more important w...
by WoodMan
Fri Jun 07, 2013 5:41 am
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 1825

RE: Do any of you use the Colonization range limitations?

I always play with it turned on too, but I set it to 5 [:D]
by WoodMan
Mon Jun 03, 2013 7:54 am
Forum: Distant Worlds 1 Series
Topic: How can I re-hire some new intelligence agents?
Replies: 11
Views: 450

RE: How can I re-hire some new intelligence agents?

<t> @mikeCK<br/> <br/> What Empire were you spying/stealing from? If it is a race that has a lot of agents or bonuses on agents I believe that would put your agent in more danger without telling you about it in the % chance (counter intelligence). I'm not sure about this, but that is what I have alw...
by WoodMan
Sat Jun 01, 2013 2:14 pm
Forum: Distant Worlds 1 Series
Topic: Has Shadows fixed the "too much money" issue?
Replies: 50
Views: 2514

RE: Has Shadows fixed the "too much money" issue?

<r> I like the new economy too, I've still managed to get a very healthy amount of cash going, but not as well as in Legends. One thing I'd like to point out: PLANETARY DEFENCE UNITS COST A LOT TO MAINTAIN! Found that out the hard way, do not, repeat: DO NOT replace all defending troops with Planeta...
by WoodMan
Sun May 26, 2013 9:17 am
Forum: Distant Worlds 1 Series
Topic: Playing with Original/Specific Expansion?
Replies: 12
Views: 358

RE: Playing with Original/Specific Expansion?

I *think* the Shakturi story is partly based on the overall tech level and or military power of the entire galaxy, so starting low won't bite you in the rear, it will just delay the time until it happens. Not 100% sure though.
by WoodMan
Sat May 25, 2013 7:38 pm
Forum: Distant Worlds 1 Series
Topic: How stable is this expansion?
Replies: 18
Views: 429

RE: How stable is this expansion?

<t> I honestly haven't had a crash in DW since the last patch was introduced for Vanilla DW before the release of RoTS! That is a couple hundred hours of gaming I'd imagine. Shadows runs a lot smoother than Legends though, especially scrolling (and the speed the expansion planner updates, or am I ju...
by WoodMan
Sat May 25, 2013 7:28 pm
Forum: Distant Worlds 1 Series
Topic: Faded ship icons?
Replies: 12
Views: 356

RE: Faded ship icons?

<t> It is WAD, but I also preferred the Legends way of displaying these icons. The dark colours now are hard to tell which kind of ship icon it is (Dark blue that Kiadian usually use for example). <br/> <br/> I love the graphics engine and performance overhaul, a lot of things look much nicer and cr...
by WoodMan
Fri May 24, 2013 10:55 pm
Forum: Distant Worlds 1 Series
Topic: Where does the +20K income bonus come from?
Replies: 5
Views: 521

RE: Where does the +20K income bonus come from?

<t> It is when the private sector buys from you, i.e. uses your spaceport to build a freighter. So, if your private sector is growing you will see much more bonus income. You can usually see a leap in your bonus income when you colonize a new planet or build a new spaceport or get a trade deal becau...
by WoodMan
Fri May 24, 2013 8:13 pm
Forum: Tech Support
Topic: (Shadows)Cannot Start Game With All Races
Replies: 0
Views: 257

(Shadows)Cannot Start Game With All Races

<t> Hey guys,<br/> <br/> You really need to remove the limit on how many empires you can manually add in the start screen. For some reason it is set to the same as number of races in the game -1. So if you use a mod that adds new races you can have more empires starting.<br/> <br/> In Shadows your p...
by WoodMan
Thu May 23, 2013 7:45 pm
Forum: Distant Worlds 1 Series
Topic: The Price :(
Replies: 38
Views: 638

RE: The Price :(

I'm guessing you will get 4 boxes. The bundle deal simply gets you all the products for a bundle price, you still have to install each one seperately [:)]
by WoodMan
Thu May 16, 2013 8:49 am
Forum: Tech Support
Topic: Game won't run
Replies: 17
Views: 861

RE: Game won't run

<t> To the guy above, where was the game installed previously? Was it in Program Files or Program Files(x86)? Or was it just in C:Matrix Games?<br/> <br/> I only ask because Program Files and Program Files(x86) are not good places to install games especially if you have UAC enabled (which you should...
by WoodMan
Wed May 15, 2013 9:00 am
Forum: Distant Worlds 1 Series
Topic: Chris Hadfield is the supreme 'Space Oddity'
Replies: 10
Views: 433

RE: Chris Hadfield is the supreme 'Space Oddity'

<t> Hey Mansen, since your new, welcome and just be aware the odd story of real-life space exploration and scientific discovery is posted in the Distant Worlds forum aswell as the odd "off-topic" post regarding various other sci-fi that may be of interest to DW fans. It is quite a small, close-knit ...
by WoodMan
Sat May 11, 2013 5:27 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds: Shadows Approaches!
Replies: 6
Views: 332

RE: Distant Worlds: Shadows Approaches!

Excellent news! As a lot of others, really looking forward to this one. Good work as always Matrix!

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