Search found 63 matches

by PrinceBolkonsky
Fri May 15, 2026 7:50 am
Forum: General Discussion
Topic: Discord Link
Replies: 0
Views: 510

Discord Link

Does anyone know of a discord group for Matrix Games? Particularly one for Operational Art of War? The most recent link I can find is dead and I can never find anything on discord when I search.
by PrinceBolkonsky
Thu May 14, 2026 6:04 am
Forum: The Operational Art of War IV
Topic: TOAW IV Discord
Replies: 5
Views: 8089

Re: TOAW IV Discord

These too are invalid. I can never find anything on discord. I searched for matrix games there and it didn't come up
by PrinceBolkonsky
Thu May 14, 2026 5:52 am
Forum: The Operational Art of War IV
Topic: Sea Lift
Replies: 3
Views: 1094

Re: Sea Lift

Well of course! Now I remember. I wonder. Does the weight displayed on the unit display correlate directly with transport capacities (rail and sea) stated in the situation briefing? If so, I remain confused. My rail cap is 200. I don't believe I have a unit with that low a weight even when broken ...
by PrinceBolkonsky
Wed May 13, 2026 9:12 am
Forum: The Operational Art of War IV
Topic: Sea Lift
Replies: 3
Views: 1094

Sea Lift

The inimically terse manual says very little on the subject.

Where can I find my sea lift capacity?

Does anyone know the following: In the scenario scenario Revisionist War, the Imperialists have mobilized their Merchant Marine. Presumably they receive some sea lift capacity. I see there is an ...
by PrinceBolkonsky
Tue Mar 01, 2022 12:04 am
Forum: War in the Pacific: Admiral's Edition
Topic: Kamikaze Bellum Pacifica Map
Replies: 11
Views: 2119

Kamikaze Bellum Pacifica Map

Could someone send me, or post a link, to the file for the Kamikaze Bellum Pacifica Map. The current one is not working. I finally bought the game and got my switches right. This is the last step before I start playing. Thanks!
by PrinceBolkonsky
Wed Jan 06, 2021 12:03 am
Forum: Tech Support
Topic: Hex Info
Replies: 6
Views: 452

RE: Hex Info

I just figured it out. Sorry for the trouble. I just had to use the area tab. What a dunce I am!
by PrinceBolkonsky
Tue Jan 05, 2021 11:57 pm
Forum: Tech Support
Topic: Hex Info
Replies: 6
Views: 452

RE: Hex Info

<r> This is what appears in the bottom right corner of my screen. And note I have selected a hex in the referenced zone but not the city hex of the zone.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/35635/3DC131632E394726B25A088A91E722ED.jpg"><s>[img]</s><URL url="https://www ...
by PrinceBolkonsky
Tue Jan 05, 2021 11:51 pm
Forum: Tech Support
Topic: Hex Info
Replies: 6
Views: 452

RE: Hex Info

<r> Below is a screenshot that shows page 70 of the manual and you can see the info box that would show environmental information. It also describes the problem with screen resolution width that I referenced. I know of no other way to get this kind of hex info from the game.<br/>
<br/>
<IMG src ...
by PrinceBolkonsky
Tue Jan 05, 2021 11:42 pm
Forum: Tech Support
Topic: Hex Info
Replies: 6
Views: 452

RE: Hex Info

<r> In the picture below you see a hex selected that has a radiation symbol. The hover dialogue is showing and that is not the answer. No hex info regarding temperature, radiateion, etc., is available.<br/>
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<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/35635 ...
by PrinceBolkonsky
Tue Jan 05, 2021 9:37 pm
Forum: Tech Support
Topic: Hex Info
Replies: 6
Views: 452

Hex Info

<t> I have version 1.06.05 I have both the Steam and the Matrix Games versions. <br/>
<br/>
I cannot find environmental information available anywhere. Page 70 of the manual manages to state, both prosaically and yet cryptically, the following:<br/>
<br/>
"In all Tabs and if your resolution has ...
by PrinceBolkonsky
Sat Nov 18, 2017 8:26 pm
Forum: The Operational Art of War IV
Topic: Version III Map Graphics
Replies: 14
Views: 529

RE: Version III Map Graphics

<t> Thanks much guys. Yeah its just personal preference. There's nothing wrong with current graphics and I will probably get used to them. I just wanted to have the option. I am very much looking forward to the new version. Are there new terrains that the old graphics don't cover in updated or new ...
by PrinceBolkonsky
Sat Nov 18, 2017 5:55 pm
Forum: The Operational Art of War IV
Topic: Version III Map Graphics
Replies: 14
Views: 529

Version III Map Graphics

Does anyone know of a means or a mod to get the version III map graphics back? I prefer them, they were crisp. The new graphics are just too washed out for me.
by PrinceBolkonsky
Fri Nov 17, 2017 7:31 pm
Forum: Tech Support
Topic: My mistake
Replies: 1
Views: 272

My mistake

Everything is just fine
by PrinceBolkonsky
Fri Oct 13, 2017 1:20 am
Forum: Scourge of War: Waterloo
Topic: Sprite Ratio
Replies: 2
Views: 795

Sprite Ratio

<t> I'm think of buying. I'd like to be able to set the sprite ratio to 1-1.<br/>
<br/>
The Sprite Ratio defaults at 6 to 1. The rulebook states you can set this to 1-1. Does this work? What memory does the game require to set the ratio to 1-1? Or, does this not work well except for small battles ...
by PrinceBolkonsky
Sun Sep 09, 2012 6:49 pm
Forum: Opponents Wanted
Topic: Civil War 2008 Classic Scenario
Replies: 3
Views: 397

RE: Civil War 2008 Classic Scenario

I sent you an e-mail Trotsky. Actually two. It includes my e-mail. Looking forward to gaming with you!
by PrinceBolkonsky
Sat Sep 08, 2012 8:09 pm
Forum: Opponents Wanted
Topic: Civil War 2008 Classic Scenario
Replies: 3
Views: 397

RE: Civil War 2008 Classic Scenario

<t> Now I know this isn't the most popular scenario. It may seem awkward. I normally play WW2 scenarios too. But I have developed a fondness for this scenario due to its virtues. The terrain is genuinely interesting, the situation is at the same time both balanced and the players have different ...
by PrinceBolkonsky
Fri Sep 07, 2012 12:25 am
Forum: Opponents Wanted
Topic: Civil War 2008 Classic Scenario
Replies: 3
Views: 397

Civil War 2008 Classic Scenario

<t> Looking for someone who would like to play this scenario as the South. I would prefer to get a send in at least five times a week (each) though I can do more if you are motivated. At a minimum there ought to be send from one side or the other most days. Obviously, each side will have ...
by PrinceBolkonsky
Mon Jul 30, 2012 4:15 am
Forum: TOAW III Support
Topic: Did update but want access to old map skin
Replies: 4
Views: 347

RE: Did update but want access to old map skin

Thankyou for the quick reply. I had tried that but from within a game. I did it this time on the way in to the program. Now I understand.
by PrinceBolkonsky
Mon Jul 30, 2012 3:51 am
Forum: TOAW III Support
Topic: Did update but want access to old map skin
Replies: 4
Views: 347

Did update but want access to old map skin

I did the update. The new map graphics are good, probably clearer, but I am also fond of the old map skin too. Can I get some pointers about how to migrate between the two?
by PrinceBolkonsky
Sun Jul 29, 2012 8:33 pm
Forum: The War Room
Topic: What is the cost/benefit of breaking down units
Replies: 3
Views: 464

RE: What is the cost/benefit of breaking down units

<t> I was already aware of this equation and clearly the situation needs to be taken into account. I guess my question is: Is breaking down units intentionally, wide spread, or is it generally avoided whenever possible? That's too innocuous...What does "Lage" mean again? <br/>
<br/>
So far, it ...

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