Search found 1516 matches

by Kayoz
Tue Jul 04, 2017 2:17 pm
Forum: Distant Worlds 1 Series
Topic: Problem with auto-investigating ruins....
Replies: 12
Views: 823

RE: Problem with auto-investigating ruins....

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
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One other thing to keep in mind is that Exploration ships run at the first sign of trouble. Meaning they may move into a system, find a pirate or space monster there and quickly leave the system. This opens the system so you can see everything ...
by Kayoz
Thu Apr 27, 2017 7:18 pm
Forum: Distant Worlds 1 Series
Topic: Anti-fighter weapons
Replies: 5
Views: 243

RE: Anti-fighter weapons

<r>
<QUOTE><s>[quote]</s>ORIGINAL: General Patton<br/>
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Area weapons help, I think. Can't remember....GP
<e>[/quote]</e></QUOTE>
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IIRC, AoE weapons don't affect fighters. I'll have a play to test it, but I believe this was addressed in the forums a while ago. <br/>
<br/>
Offhand ...
by Kayoz
Thu Apr 27, 2017 7:10 pm
Forum: Distant Worlds 1 Series
Topic: [Noob Q] Do countermeasures stack?
Replies: 9
Views: 942

RE: [Noob Q] Do countermeasures stack?

ORIGINAL: Sparviero

If i have one countermesaures without tech,

What do you mean by, "without tech"?
by Kayoz
Mon Oct 31, 2016 11:01 pm
Forum: Distant Worlds 1 Series
Topic: Some questions on defensive bases & Military Ships
Replies: 17
Views: 1325

RE: Some questions on defensive bases & Military Ships

<r>
<QUOTE><s>[quote]</s>ORIGINAL: syntaXerroR<br/>
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<QUOTE><s>[quote]</s>ORIGINAL: RemoteLeg<br/>
I use the Star Base structure to hold the bonus modules (Medical, Recreational, etc.). It's much cheaper and has lower maintenance than a small space port because it does not require ...
by Kayoz
Sun Oct 30, 2016 5:14 pm
Forum: Distant Worlds 1 Series
Topic: Some questions on defensive bases & Military Ships
Replies: 17
Views: 1325

RE: Some questions on defensive bases & Military Ships

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Psychobilly<br/>
3. How early do I need Military ships? I'm paying 800 creds to pirates every mth to keep them from destroying things, which isnt much baring in mind what my income is, but I would still rather not pay them. Should I wait until I'm strong enough ...
by Kayoz
Mon Aug 29, 2016 5:15 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2508

RE: Distant Worlds or Stellaris

I found Stellaris to be uninspired. Mediocre. Bland. If you're really, truly desperate for a 4X game then sure, buy it. Otherwise, there are plenty of better 4X games on the market.

To be clear, it isn't BAD. It doesn't suck. It's just... blah.
by Kayoz
Mon Apr 11, 2016 4:35 am
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

ORIGINAL: NephilimNexus

Sword of the Stars did this too with great success.

A decade ago...
by Kayoz
Sun Apr 03, 2016 3:18 am
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Osito<br/>
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1. True, hence the lawyer language (more specifically patent attorney language) 'at least' which covers everything from 4 to infinity.<br/>
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2. Again the expression 'tens of thousands' covers the direct route and the detour.<e>[/quote ...
by Kayoz
Sat Apr 02, 2016 6:25 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Osito<br/>
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The problem with your view is that nobody really knows what is consistent with a space environment. Based on current knowledge all we know is that it would take at least 4 years to get to the nearest star, and tens of thousands of years to get ...
by Kayoz
Sat Apr 02, 2016 3:54 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r> <QUOTE><s>[quote]</s>ORIGINAL: Hattori Hanzo<br/>
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they are obviously obsolete now, but they were the REAL ancestors of the wargames and strategy games that we love [&o] [:)]
<e>[/quote]</e></QUOTE>
I actually got banned from a gaming club because I actually read the rules. I looked for ...
by Kayoz
Fri Apr 01, 2016 9:31 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hattori Hanzo<br/>
your use of one of the worst of them (RISK) as a "yardstick" do not necessarily mean that every game with such a movement system is automatically rubbish.
<e>[/quote]</e></QUOTE>
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Now now, be fair. For its time, Risk was actually quite ...
by Kayoz
Fri Apr 01, 2016 8:01 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r> <QUOTE><s>[quote]</s>ORIGINAL: Lucian<br/>
Not really true. With starlanes you might have to travel through 3 or 4 star systems just to get to an immediately adjacent star, simply because there is no "space road" going straight to that star. This situation occurs in the new MOO game all the ...
by Kayoz
Fri Apr 01, 2016 7:59 pm
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r> Spacesector.com - 5.5/10<br/>
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Like I said - mediocre.<br/>
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<URL url="http://www.spacesector.com/blog/2016/04/polaris-sector-review/"><LINK_TEXT text="http://www.spacesector.com/blog/2016/04 ... or-review/">http://www.spacesector.com/blog/2016/04/polaris-sector-review/</LINK_TEXT ...
by Kayoz
Thu Mar 24, 2016 3:32 am
Forum: Distant Worlds 1 Series
Topic: Polaris Sector
Replies: 85
Views: 3580

RE: Polaris Sector

<r> Reviews are:<br/>
<br/>
<IMG src="http://acimg.auctivacommerce.com/imgdata/0/2/0/4/2/7/webimg/14260440.jpg"><s>[img]</s><URL url="http://acimg.auctivacommerce.com/imgdata/0/2/0/4/2/7/webimg/14260440.jpg"><LINK_TEXT text="http://acimg.auctivacommerce.com/imgdat ... 260440.jpg">http://acimg ...
by Kayoz
Mon Mar 21, 2016 9:26 pm
Forum: Distant Worlds 1 Series
Topic: Structured Reasearch?
Replies: 6
Views: 445

RE: Structured Reasearch?

ORIGINAL: Retreat1970
The only important number is the last, 30, which is the percentage increase of a scientist appearing.

That's what I meant - I don't see any change in the appearance of scientists.
by Kayoz
Mon Mar 21, 2016 6:47 pm
Forum: Distant Worlds 1 Series
Topic: Structured Reasearch?
Replies: 6
Views: 445

RE: Structured Reasearch?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RemoteLeg<br/>
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I haven't noticed new scientists arriving at my empire any more frequently, but this is really a judgement call. Perhaps someone can dig into the code to verify exactly what sort of boost we're supposed to get.
<e>[/quote]</e></QUOTE>
<br ...
by Kayoz
Fri Mar 04, 2016 9:46 am
Forum: Distant Worlds 1 Series
Topic: Automated explorer only explores system, but not the ruins
Replies: 16
Views: 557

RE: Automated explorer only explores system, but not the ruins

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gazaren<br/>
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Also, I have researched improved phasor cannons, but all my automated designs still have assault blasters. Phasor stats are way better. Shouldn't the automated designs include the best weaponry?
<e>[/quote]</e></QUOTE>
<br/>
The DW ...
by Kayoz
Thu Mar 03, 2016 12:03 am
Forum: Distant Worlds 1 Series
Topic: Automated explorer only explores system, but not the ruins
Replies: 16
Views: 557

RE: Automated explorer only explores system, but not the ruins

Are you playing a normal or pirate empire?
by Kayoz
Thu Feb 18, 2016 2:20 am
Forum: Distant Worlds 1 Series
Topic: What's next for Codeforce?
Replies: 111
Views: 3370

RE: What's next for Codeforce?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Retreat1970<br/>
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I found a leaked DW2 photo online. The 3d is amazing, and it's multiplayer too!<br/>
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<IMG src="https://www.matrixgames.com/forums/upfiles/46735/102C975ECEF94AA38A1B0E60E6EA85CC.jpg"><s>[img]</s><URL url="https://www.matrixgames ...
by Kayoz
Sat Jan 02, 2016 9:43 pm
Forum: Distant Worlds 1 Series
Topic: Few question (caution LONG POST)
Replies: 14
Views: 780

RE: Few question (caution LONG POST)

Sorry, not trying to harp on you. I wasn't sure how familiar you are with how economics works in DW.

What mod (if any) are you running?

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