Search found 18 matches

by commander H
Fri Jan 10, 2025 3:14 am
Forum: WarPlan
Topic: Can you repair broken rail lines destroyed by Sabatours and if so how?
Replies: 1
Views: 268

Can you repair broken rail lines destroyed by Sabatours and if so how?

The title says it all. I read how to prevent rail lines from being broken (put a line of units on it) but I could not
find how to repair them?
by commander H
Sun Jan 05, 2025 3:49 am
Forum: WarPlan
Topic: How to capture Malta and Cyprus??
Replies: 4
Views: 286

How to capture Malta and Cyprus??

I bombed all the units in both until they were all destroyed, but paratroops cannot drop there and there is not an invasion hex for me to go into.
I was able to land in Gibraltar after all the units in them were destroyed by using that invasion hex.
by commander H
Sun Jan 05, 2025 3:45 am
Forum: Warplan Pacific
Topic: Combine Warplan & Warplan Pacific into one??
Replies: 3
Views: 274

Combine Warplan & Warplan Pacific into one??

Alvaro,

Since both games have been out for awhile, have you thought of using both games as is but having needed interface so you can move your units on the one map then playing the other map with ways of going from one map to the other.
by commander H
Wed Dec 25, 2024 7:01 pm
Forum: War Plan: Tech Support
Topic: Small lettering in boxes
Replies: 3
Views: 111

Re: Small lettering in boxes

Thank you for that prompt and correct suggestion-- it worked- I put it up to 2x and it worked great!!!!!!
by commander H
Wed Dec 25, 2024 5:29 pm
Forum: War Plan: Tech Support
Topic: Small lettering in boxes
Replies: 3
Views: 111

Small lettering in boxes

I played WarPlan when it first came out then deleted it because of the small text. Then I reinstalled it a few weeks ago with the new update. This is the only game I ever had that does this- the boxes are very small with its lettering but the map looks ok. I pressed windows icon with the plus sign a...
by commander H
Sat Jul 23, 2022 1:54 am
Forum: Scenario Design and Modding
Topic: How to add more of one unit in editor mode
Replies: 2
Views: 405

How to add more of one unit in editor mode

I want to add more RR repair units (Germany has 4 and Rumania has 1 at start of campaign) to see what happens.
How do I do that in the editor.
by commander H
Sun Jul 03, 2022 2:43 am
Forum: Gary Grigsby's War in the East 2
Topic: Western Europe-bombing losses/repairs-written in stone?
Replies: 1
Views: 287

Western Europe-bombing losses/repairs-written in stone?

Does the more flak/fighters you have in the Western Europe theater box really matter? Example- you have 105% and does that do historical normal damage from Allied bombing? How about if you go up to say 150% the requirement-does that to less damage from the bombing by the USA and Great Britain? Repai...
by commander H
Tue Sep 21, 2021 10:03 pm
Forum: Gary Grigsby's War in the East 2
Topic: Defending Berlin etc from strategic bombing by USA and GB
Replies: 11
Views: 368

Defending Berlin etc from strategic bombing by USA and GB

<t> So its 1944 January and USAAF and RAF are doing strategic bombing on Berlin and other cities "on the map"-area I have control over (not theater boxes). If I place my fighters and AA flak in these cities, will the AI take note of that for strategic damage and losses of their planes? Also does the...
by commander H
Sun Sep 05, 2021 10:33 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2369
Views: 103356

RE: Quick Questions Thread

HOW BEST TO SUCCESSFULLY TAKE A MAJOR CITY (Rostov,etc) using troops and planes-strategy wise. Some of the cities have like 240 defense or more!
by commander H
Tue Nov 24, 2020 2:11 pm
Forum: WarPlan
Topic: Pacific Project-Alvaro
Replies: 26
Views: 461

Pacific Project-Alvaro

<t> I read all 7 pages of the Pacific post and here is a suggestion--Some games have a game within a game. So the big game is weekly turns then if combat occurs it goes to the "detailed game mode"- moving ships etc. Alvaro--Please look at Carrier Battles 4 Guadalcanal on steam- its excellent especia...
by commander H
Thu Jul 16, 2020 2:34 pm
Forum: WarPlan
Topic: Is France too strong?
Replies: 107
Views: 1997

Kudos and suggestions to Alvaro

<t> First I want to commend the one man band-Alvaro- on an excellent job of combining the best of all wargame strategy worlds into Warplan!!!!<br/> I have read the Developer Diaries and have played one game only and am in the second game but I am a long time gamer (like over 50 years including makin...
by commander H
Mon Feb 27, 2017 11:39 pm
Forum: Scenario Design and Modding
Topic: Axis deployment phase fails?
Replies: 2
Views: 85

Axis deployment phase fails?

<t> I changed alittle of the 1939 scenario and when I started the game it says<br/> <br/> "Failed(new_deployment_units_dialog:set up_dialog):"<br/> <br/> If I do not want to change the deployment I do not see the button to check as it say in the manual.<br/> <br/> If I do want to change the initial ...
by commander H
Fri Aug 03, 2012 1:24 am
Forum: Time of Fury
Topic: Vichy Fleet going over to the German!!??
Replies: 3
Views: 85

Vichy Fleet going over to the German!!??

<t> Well its 1942 and I get a message saying something to the effect that Vichy might go allies so do I want (as the Germans) to take over Vichy. I say yes and low and behold I see that the French fleet in the Med and in the Atlantic is under German control. WOW!!<br/> <br/> Question: is this a hard...
by commander H
Fri Aug 03, 2012 1:17 am
Forum: Time of Fury
Topic: Six month wait for Germans-hardwired or variable??
Replies: 8
Views: 124

RE: Six month wait for Germans-hardwired or variable??

<t> Only several times have I posted a comment on forums and usually some says a rude & inappropriate remark like the last post-"you might as well use the cheat key or play another game"<br/> <br/> The nice things about games is to have what if type scenarios and not have the game play out the s...
by commander H
Wed Aug 01, 2012 10:51 pm
Forum: Time of Fury
Topic: Six month wait for Germans-hardwired or variable??
Replies: 8
Views: 124

RE: Six month wait for Germans-hardwired or variable??

Doom,

When I posted my thread you replied that this can be easily modified.
I asked you how but you did not reply.
Please explain how you can do this- this is the only modification I would like to do.

Thanks.
by commander H
Thu Jul 26, 2012 11:07 am
Forum: Time of Fury
Topic: Six month wait for Germans-hardwired or variable??
Replies: 8
Views: 124

RE: Six month wait for Germans-hardwired or variable??

Thanks for letting me know BUT how can I make this event variable?
I am not much on the computer or changing things in games.
Please be so kind as instructing me in detail how I can make it variable.
by commander H
Thu Jul 26, 2012 1:01 am
Forum: Time of Fury
Topic: Six month wait for Germans-hardwired or variable??
Replies: 8
Views: 124

Six month wait for Germans-hardwired or variable??

<t> I have started two games- regular grand campaign and the German grand campaign.<br/> In both games after conquering Poland it says much wear and tear on the equipment, etc. The<br/> German army needs 6 months to refit, etc. Since the Poland invasion lasted 3-4 turns I cannot<br/> believe there w...
by commander H
Sun Dec 04, 2011 10:50 pm
Forum: Panzer Corps
Topic: 2D vs 3D
Replies: 2
Views: 60

2D vs 3D

<t> I played the demo which was 3D<br/> <br/> I am funny and would not want 3D figures on the map but rather the traditional counter type symbols.<br/> Also I would not want that explosions etc.<br/> <br/> Does the full game have an option to do 2D with not special effects traditional counters??<br/...

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