Search found 8 matches

by xNECROx
Fri Jun 07, 2013 10:18 pm
Forum: Distant Worlds 1 Series
Topic: Newbie Questions on Research vs Caps
Replies: 3
Views: 75

Newbie Questions on Research vs Caps

Is the "empire wide cap" the total of all 3 research fields or just 1? What affects the research cap? Is it population? Happiness? In my human game with just my main colony, I swear my research capability reduced while playing without anything changing(that I know of).
by xNECROx
Thu Jun 06, 2013 10:18 pm
Forum: Distant Worlds 1 Series
Topic: Newbie Questions on Research/Income/Expansion
Replies: 22
Views: 489

Newbie Questions on Research/Income/Expansion

<t> I find myself not really keeping up with technology of rivals or pirates - so my question is, how do I keep up? Do you build tons of research stations as upkeep allows it?<br/> <br/> In early stages - What is a good way to improve income? I know there are ways to cut costs(maintenance) but how d...
by xNECROx
Thu Jun 06, 2013 10:07 pm
Forum: Distant Worlds 1 Series
Topic: Do any of you use the Colonization range limitations?
Replies: 34
Views: 1889

RE: Do any of you use the Colonization range limitations?

I've been using it on 2 because it seems "normal" Although I don't know what heck a "sector" is.
by xNECROx
Thu Jun 06, 2013 10:06 pm
Forum: Distant Worlds 1 Series
Topic: So... did the bundle deal work out for Matrix?
Replies: 15
Views: 255

RE: So... did the bundle deal work out for Matrix?

I know as a self employed game developer(for a living but browser-based), there is no better feeling than monetary incentive. For me I love my job but getting a fat payment will get me out of bed working on developments faster than any cup of coffee ;)
by xNECROx
Thu Jun 06, 2013 4:21 am
Forum: Distant Worlds 1 Series
Topic: So... did the bundle deal work out for Matrix?
Replies: 15
Views: 255

RE: So... did the bundle deal work out for Matrix?

/shrugs I bought it but it kind of timed out right. I was reading on the steam forums someone referencing the game and saw the bundle so dived right in.
by xNECROx
Thu Jun 06, 2013 4:12 am
Forum: Distant Worlds 1 Series
Topic: Best way to defend systems?
Replies: 8
Views: 50

Best way to defend systems?

How should I defend a system against nuisances like pirates? It seems like they swarm me and my fleet sits there picking its nose(on auto). How do I setup defenses that defend? :-)
by xNECROx
Wed Jun 05, 2013 7:39 am
Forum: Distant Worlds 1 Series
Topic: First Impressions of Distant Worlds as a Newbie
Replies: 4
Views: 50

RE: First Impressions of Distant Worlds as a Newbie

<r> <QUOTE><s>[quote]</s>ORIGINAL: Osito<br/> <br/> So far as 3 is concerned, you can toggle a lot of messages on and off from the options menu (press ESC, then Options, then uncheck what you don't want). Unfortunately I think there are still some messages that can't be toggled e.g., the one telling...
by xNECROx
Wed Jun 05, 2013 6:04 am
Forum: Distant Worlds 1 Series
Topic: First Impressions of Distant Worlds as a Newbie
Replies: 4
Views: 50

First Impressions of Distant Worlds as a Newbie

<t> I'll say I'm really intrigued by the game. I find it a step above most formulas and really reminds me of something like (love them or hate them) X3-series by Egosoft, Mount and Blade Warband and Spore..as in, they're outside the box. All games(besides Spore) have things in common such as incredi...

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