Search found 9 matches

by dongonzo
Thu Oct 24, 2013 4:06 pm
Forum: Tech Support
Topic: Sticky Range and Bearing
Replies: 6
Views: 108

RE: Sticky Range and Bearing

I see, thanks.
by dongonzo
Thu Oct 24, 2013 2:57 pm
Forum: Tech Support
Topic: Sticky Range and Bearing
Replies: 6
Views: 108

RE: Sticky Range and Bearing

<r> No, that part I also got... the range and bearing tool [ctrl-d]: can that be stuck on the map <I><s>[i]</s>as you would a reference point<e>[/i]</e></I> so that when I'm done using the range and bearing tool, the range and bearing I measured with it is left displayed on the map for reference ...
by dongonzo
Thu Oct 24, 2013 2:44 pm
Forum: Tech Support
Topic: Sticky Range and Bearing
Replies: 6
Views: 108

RE: Sticky Range and Bearing

Yes, but is there a way to paste it on the map as you would a reference point?
by dongonzo
Thu Oct 24, 2013 2:36 pm
Forum: Tech Support
Topic: Sticky Range and Bearing
Replies: 6
Views: 108

Sticky Range and Bearing

Sorry if this has been covered before, but is there a way to sticky a range and bearing on the map? I could swear I've seen it done.

-DonGonzo
by dongonzo
Wed Oct 23, 2013 2:05 pm
Forum: After Action Report
Topic: Brother Against Brother [In Progress]
Replies: 2
Views: 154

RE: Brother Against Brother [In Progress]

<r> <B><s>[b]</s>0650-0700 Local<e>[/b]</e></B><br/>
Multirole 18 VID as F-16A at 6nm, RP03 ordered to engage. I lost a Kfir to an AIM-9, but downed the F-16 with a Python-3.<br/>
<br/>
...<br/>
<br/>
Get those remaining Kfirs in the air! I am out of weapons and running for my life through the ...
by dongonzo
Wed Oct 23, 2013 1:50 pm
Forum: After Action Report
Topic: Brother Against Brother [In Progress]
Replies: 2
Views: 154

RE: Brother Against Brother [In Progress]

<r> <B><s>[b]</s>0600 Local<e>[/b]</e></B><br/>
Squad 111 #s 1,2 and 3 ordered off the ground. 4,5 and 6 followed by 7,8 and 9 will follow as they get<br/>
into the air. 10 and 11 will be held in reserve on the ground just in case.<br/>

<HR>[hr]</HR>
0605-0615 Local<br/>
First Kfir group ...
by dongonzo
Wed Oct 23, 2013 1:37 pm
Forum: After Action Report
Topic: Brother Against Brother [In Progress]
Replies: 2
Views: 154

Brother Against Brother [In Progress]

<r> <I><s>[i]</s><SIZE size="1"><s>[size=1]</s>Bear with me, I haven't written up anything like this before... so it'll probably end up being overly verbose...<e>[/size]</e></SIZE><e>[/i]</e></I><br/>
<br/>
So I basically completed the training tutorial scenarios with acceptable figures and ...
by dongonzo
Sat Oct 19, 2013 1:09 pm
Forum: After Action Report
Topic: Air Tutorial
Replies: 5
Views: 209

RE: Air Tutorial

<r> <QUOTE><s>[quote]</s> I like to hit from multiple axis.<e>[/quote]</e></QUOTE>
<br/>
I think aircraft will fly to an existing waypoint before engaging in a mission... so you could try getting the strike aircraft off the ground with no mission, assigning them a waypoint for navigation [say, 2 ...
by dongonzo
Sat Oct 19, 2013 3:07 am
Forum: After Action Report
Topic: Air Tutorial
Replies: 5
Views: 209

RE: Air Tutorial

<r> I don't know if it's _really_ in keeping with the spirit of the scenario, but since there are apparently no neutral air [suggestion to author: add neutral air to scenario], you can change the ROE to engage non-hostile targets since it's a foregone conclusion that everything you see in the air on ...

Go to advanced search