Search found 110 matches

by Japhet
Thu Nov 09, 2017 10:32 am
Forum: Distant Worlds 1 Series
Topic: Opportunity for DW2 now that Stellaris just shot itself in the foot
Replies: 72
Views: 2230

RE: Opportunity for DW2 now that Stellaris just shot itself in the foot

<r> <QUOTE><s>[quote]</s>Stellaris still does a couple of things clearly better than DW...<br/> <br/> 1/ Race customization and diversity. No doubt about it, still by far the king in this area.<br/> 2/ Exploration and the resulting missions and side-quests. <e>[/quote]</e></QUOTE> <br/> No, just no....
by Japhet
Fri Oct 20, 2017 2:58 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Universe on the 4X Gaming Podcast
Replies: 35
Views: 1371

RE: Distant Worlds Universe on the 4X Gaming Podcast

<r> I would say that research is actually the most mysterious and unintuitive aspect of the game. At least how research output is calculated. I remember a dozen threads about this subject back when the forum was more active. <br/> <QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>ORIGINAL: tortugapower<br/>...
by Japhet
Wed Oct 04, 2017 7:44 am
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72570

RE: "Hyping" my forthcoming mod (pun intended)

I understand. I was mostly asking from a modding perspective, like giving other modders the possibility to add resources to stars. In general, I would like to know what you are actually capable to mod since your work runs deeper than simply changing some text files.
by Japhet
Tue Oct 03, 2017 4:44 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1417
Views: 72570

RE: "Hyping" my forthcoming mod (pun intended)

I think this is my favourite mod change by far. Great work!

Btw, do you think it's possible to add resources to stars and black holes?
by Japhet
Tue Oct 03, 2017 4:33 pm
Forum: Design and Modding
Topic: Blinking beacons and other visual effects
Replies: 4
Views: 196

RE: Blinking beacons and other visual effects

<r> From the modding manual:<br/> <br/> "<B><s>[b]</s>ENGINE EXHAUST<e>[/b]</e></B><br/> Some colors have special meaning when used in ship and base images.<br/> Pure blue (RGB 0,0,255) is used to indicate the location of engines on the ship,<br/> allowing engine exhaust to be displayed when the shi...
by Japhet
Sat Sep 30, 2017 7:54 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16378

RE: No one will notice this changed

Copy and paste the file to your desktop (or any other place), open it there and change the words. Save it and copy it back to its original folder. Override the existing one (better make a backup before) and it should work.
by Japhet
Thu Sep 28, 2017 3:16 pm
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16378

RE: No one will notice this changed

I think you can change the names by editing the GameText file in the unleashed extended folder.
by Japhet
Thu Sep 28, 2017 9:35 am
Forum: Design and Modding
Topic: Poll: Top three features you like in the Bacon Mod
Replies: 3
Views: 240

RE: Poll: Top three features you like in the Bacon Mod

I think they're ships that work like science stations. DW didn't have such things before, only exploration ships.
by Japhet
Sat May 13, 2017 11:24 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

<t> Stellaris is actually quite fun for the first hour when you are in the exploration phase of the game. But once you start colonizing planets, get in contact with other empires, etc., the game gets really boring and tedious. And quite frankly, I don't think Stellaris will ever be "good", even afte...
by Japhet
Fri Oct 28, 2016 12:17 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

<r> <QUOTE><s>[quote]</s>The game at is core is crap, and nothing will fix that short of a serious overhaul.<e>[/quote]</e></QUOTE> <br/> Yep, that's pretty much it. What's really sad is the fact that paradox doesn't understand their own game or it's problems. Their new dlc (of course) and patch are...
by Japhet
Thu Sep 08, 2016 3:13 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

<t> Yes, that was my impression as well. The only similarity between DW and Stellaris I can think of is the leader/character system and even there DW beats Stellaris. Well, except that in Stellaris you can actively recruit your leaders instead of just waiting for them to spawn, but that's it, really...
by Japhet
Thu Sep 01, 2016 10:04 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

Yeah, I expected a lot more too, especially because I heard the claim that Paradox was inspired by Distant Worlds when they developed Stellaris, yet I see absolutely no similarities between the two.
by Japhet
Thu Aug 25, 2016 9:53 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

<r> Yep, that is what I decided to do too. Unfortunately (well, kinda), Paradox has stated that they will make dlcs and expansions as long as the fans demand them, which means waiting for a long time. [:(]<br/> <QUOTE><s>[quote]</s>In the end, I think Stellaris will end up being a great thing for Di...
by Japhet
Thu Aug 25, 2016 4:49 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds or Stellaris
Replies: 45
Views: 2107

RE: Distant Worlds or Stellaris

<r> Yeah, Stellaris is not a very good game. The art and graphics are nice (they remind me of Endless Space) and some of the writing is good, but in terms of gameplay it's seriously lacking. Colony management is a chore with large empires, sector ai is bad and takes control away from the player (eve...
by Japhet
Thu Jun 16, 2016 7:31 pm
Forum: Distant Worlds 1 Series
Topic: Why isn't every 4x fan playing Distant Worlds?
Replies: 83
Views: 2057

RE: Why isn't every 4x fan playing Distant Worlds?

<t> SOTS2? Is that game even playable? [:'(] The thing is, there are several approaches to a 4x space game and the SotS is very different than Distant Worlds. Its primary focus are the space battles and, to a lesser degree, designing your ships. Research, colony management,diplomacy, economy is pret...
by Japhet
Thu Jun 16, 2016 2:15 pm
Forum: Distant Worlds 1 Series
Topic: Why isn't every 4x fan playing Distant Worlds?
Replies: 83
Views: 2057

RE: Why isn't every 4x fan playing Distant Worlds?

<t> On a list of changes and improvements I would like for the DW 2, 3d is pretty much the lowest next to multiplayer really. I just don't think it would add much gameplay-wise, beside making the game looking prettier.<br/> <br/> One of the more popular Stellaris mods is the 2d Galaxy mod. Why? Beca...
by Japhet
Sun May 29, 2016 10:40 pm
Forum: Distant Worlds 1 Series
Topic: What's next for Codeforce?
Replies: 111
Views: 2734

RE: What's next for Codeforce?

Exactly what I was trying to say, but way better worded.


by Japhet
Sun May 29, 2016 9:20 am
Forum: Distant Worlds 1 Series
Topic: What's next for Codeforce?
Replies: 111
Views: 2734

RE: What's next for Codeforce?

<t> Eh, I doubt that dev diaries and early screenshots had that much effect on the sales. Stellaris sold better than DW simply by being developed by a bigger and more well known company, which already released several other big series. It is more of a "from the makers of Europa Universalis and Crusa...
by Japhet
Sun May 15, 2016 8:08 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5507

RE: Sea Of Stars - development thread

I'm curious, what are your plans with the racial techs, like the shaktur firestorm, and will there be super resources like Korabbian Spice?


by Japhet
Sun May 01, 2016 4:33 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5507

RE: Sea Of Stars - development thread

<r> <QUOTE><s>[quote]</s>ORIGINAL: phi6<br/> <br/> Simple interfaces are the best, look at the icons on Endless Space for example.<br/> <e>[/quote]</e></QUOTE> <br/> Honestly, the sterile interface was the reason why I didn't enjoy Endless Space as much I would have liked. It felt so...lifeless. [:(...

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