Search found 28 matches

by Unreal2004
Wed Oct 27, 2021 12:10 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 - Release date update
Replies: 36
Views: 1779

RE: Distant Worlds 2 - Release date update

<r> <QUOTE><s>[quote]</s>ORIGINAL: deMangler<br/> <br/> <br/> Especially if it is on steam. There are some really good passion projects by lone devs that are updated regularly that still get totally trashed on the discussions. It's a real shame. Much better to have a closed beta with an NDA.<br/> <b...
by Unreal2004
Mon Aug 24, 2015 1:20 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 9052

RE: [WIP] DW - Starfall - version 1.01

Thanks for the 256 bug update and keeping this alive!!
by Unreal2004
Sun Jun 07, 2015 6:24 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 9052

RE: [WIP] DW - Starfall - version 1.01

<r> <QUOTE><s>[quote]</s>ORIGINAL: MaxRebo<br/> <br/> Registered just to inform you of this, as I can't believe no one noticed it before:<br/> Completely normal, already built ships and bases are being turned into troll ships randomly whenever certain processing is done by the game. They are NOT err...
by Unreal2004
Thu Feb 19, 2015 10:41 am
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Good luck and enjoy!! Hope they didnt camp too close to your homeworld ;)
by Unreal2004
Wed Feb 18, 2015 5:07 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

<r> <QUOTE><s>[quote]</s>ORIGINAL: ravincravin<br/> <br/> You're lucky so far the Species 8472 hasn't found you! Unless you can get some research under your belt, they can be devastating.<br/> <e>[/quote]</e></QUOTE> <br/> Speaking of, I found their base of operations and was able to slowly build up...
by Unreal2004
Tue Feb 17, 2015 9:37 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

<r> <QUOTE><s>[quote]</s>ORIGINAL: ravincravin<br/> <br/> In my game, I was lucky that they offered me a Protection Agreement and left me alone.<br/> <br/> Once you get the popup saying the spies were successful, you have to look around the main map screen for a flag. I found it doesn't tell you in ...
by Unreal2004
Tue Feb 17, 2015 7:29 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

<t> Well this is a pointless map now, no matter what I do now I cant build anything, they just wiped out every single station and all my ships, they leave the planets alone but nothing else, worst part is your alliances do nothing to help since you havent declared war. So about 45 stations and over ...
by Unreal2004
Tue Feb 17, 2015 6:35 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

<t> Holy crap, I am only on year 2260 as the Breen and Species 8472 just arrived and is STEAMROLLING every single one of my bases (thankfully not my colonies), my ships are no match AT ALL, 8472 is using about 20 ships at one time on me at each point................wow..............now I know how th...
by Unreal2004
Tue Feb 03, 2015 11:06 am
Forum: Design and Modding
Topic: Research Reloaded - [DWU][WIP][beta soon] New huge research tree, new everything
Replies: 571
Views: 7977

RE: Research Reloaded - [DWU] [WIP] New huge research tree, new everything...

I have not had any issues with it, it is a decent mod but it can be a bit overwhelming on the amount of resources at times.
by Unreal2004
Mon Feb 02, 2015 5:36 pm
Forum: Design and Modding
Topic: Research Reloaded - [DWU][WIP][beta soon] New huge research tree, new everything
Replies: 571
Views: 7977

RE: Research Reloaded - [DWU] [WIP] New huge research tree, new everything...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Unforeseen<br/> <br/> Are there any good mods that add a large amounts of tech? I made a silly pact with myself back before my life went to pot to not play until I found a good research mod to plug into DWO. <e>[/quote]</e></QUOTE> <br/> <br/> This is what I have b...
by Unreal2004
Sun Feb 01, 2015 9:37 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 423
Views: 24098

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Same here, this was like the Reddit hug of death for the update. Well I go to bed and it hopefully is up when I get up :)
by Unreal2004
Sat Jan 03, 2015 11:02 am
Forum: Design and Modding
Topic: Research Reloaded - [DWU][WIP][beta soon] New huge research tree, new everything
Replies: 571
Views: 7977

RE: Research Reloaded - [DWU] [WIP] New huge research tree, new everything...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tikigit<br/> <br/> Wondering if it's time to give up on ever seeing this mod.<br/> <br/> Currently using the Starfall mod for the time being, but would be great to see a dedicated research tree overhaul mod actually get finished. <E>:(</E><br/> <br/> Any word on ot...
by Unreal2004
Tue Nov 11, 2014 3:45 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.10 Public Beta Update Available!
Replies: 27
Views: 883

RE: Distant Worlds v1.9.5.9 Public Beta Update Available!

<r> WOO!! Keep up the great work guys, I was hoping for an earlier release, like what was hinted at in the original post but I do understand bugs crop up that just slam you and NEED to be squashed before release. In the end I think this will make the modders (and us) very happy to get this out so wo...
by Unreal2004
Sat Nov 08, 2014 10:38 am
Forum: Distant Worlds 1 Series
Topic: We have invaded and taken over planet x (destroy own colony)
Replies: 12
Views: 306

RE: We have invaded and taken over planet x (destroy own colony)

<t> Pirates dont land troops or fight a colony to take it over, all you have to have is a ship in orbit that builds (WITHOUT you telling it, it is automatic) a pirate base there, once it gets a high enough level you automatically take it over. If you do not want a colony do NOT park any military shi...
by Unreal2004
Tue Nov 04, 2014 12:10 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.10 Public Beta Update Available!
Replies: 27
Views: 883

RE: Distant Worlds v1.9.5.9 Public Beta Update Available!

It has been roughly 3 1/2 weeks since the beta announcement for this patch, any updates on progress to an official release or are there still major bugs to be worked out?
by Unreal2004
Tue Oct 28, 2014 6:48 pm
Forum: Tech Support
Topic: 1.9.5.8 Frequent Crashes - GxBO and ProcMN
Replies: 13
Views: 321

RE: 1.9.5.8 Frequent Crashes - GxBO and ProcMN

<r> <QUOTE><s>[quote]</s>ORIGINAL: synpax<br/> <br/> By the way, how do you know my vid drivers are out of date? My preliminary check shows they are current. <e>[/quote]</e></QUOTE> <br/> <br/> That was my bad, I went off of the driver date and not the version number, you do have the current driver ...
by Unreal2004
Tue Oct 28, 2014 6:45 pm
Forum: Tech Support
Topic: 1.9.5.8 Frequent Crashes - GxBO and ProcMN
Replies: 13
Views: 321

RE: 1.9.5.8 Frequent Crashes - GxBO and ProcMN

<t> Here is my error detail:<br/> <br/> An error has occurred. Distant Worlds will now exit.<br/> <br/> Details of the error are below:<br/> <br/> Error Code: GxEmP<br/> <br/> System.OutOfMemoryException: Exception of type<br/> 'System.OutOfMemoryException' was thrown.<br/> at System.Threading.Threa...
by Unreal2004
Tue Oct 28, 2014 6:29 pm
Forum: Tech Support
Topic: 1.9.5.8 Frequent Crashes - GxBO and ProcMN
Replies: 13
Views: 321

RE: 1.9.5.8 Frequent Crashes - GxBO and ProcMN

<t> I just reproduced your bug, the game was running a stable 1,400,000k in memory usage and then all of a sudden (after alt-tabbing out and back in) it jumped up to 3,367,708k (the limit for x86) and crashed with an out of memory exception. Will try again to see if I can reproduce it a second time ...
by Unreal2004
Tue Oct 28, 2014 4:45 pm
Forum: Tech Support
Topic: 1.9.5.8 Frequent Crashes - GxBO and ProcMN
Replies: 13
Views: 321

RE: 1.9.5.8 Frequent Crashes - GxBO and ProcMN

<t> I have a x64 multicore processor and have zero issues with the game so it is not a x64 issue but something else related to your setup. Also Distant Worlds is x86 and not x64 so you are still limited by the 3.2GB memory limit of the x86 architecture. First off I would say update your video driver...
by Unreal2004
Sun Oct 26, 2014 7:38 am
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 9052

RE: DW - Starfall - ver 0.6 (48 Races with 1000 Research Techs)

Gotcha, will wait till 1.9.5.9 is out of Beta to retry then, had a nasty crash that I cant locate with the beta update so I reverted to *.5.8 where it is stable again.

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