Search found 6 matches

by kotti
Wed Nov 26, 2014 10:36 am
Forum: Design and Modding
Topic: Mod crash research cost?
Replies: 0
Views: 107

Mod crash research cost?

A simple question:

Is there a way to modify the crash research costs or the crash research speed?
by kotti
Mon Nov 24, 2014 10:22 am
Forum: Distant Worlds 1 Series
Topic: How to increase the number of civil freighters?
Replies: 3
Views: 155

How to increase the number of civil freighters?

<t> Hello,<br/>
<br/>
is there a way to increase the overall numbers of civil freighters or can I even influence it? Can it be done by modding the game? <br/>
I have several colonies with only a star base (medical + recreation) on it and a main starbase at my home world. All resources all ...
by kotti
Mon Nov 17, 2014 9:37 am
Forum: Distant Worlds 1 Series
Topic: How do you manage resources and other staff after the first expansion?
Replies: 6
Views: 296

RE: How do you manage resources and other staff after the first expansion?

Ok this helps a lot.
So far colonies need resources and luxury goods to grow. Has anyone an idea how much of that stuff a colony requires? (different populations levels?)
Are there running costs for colonies and bases /ships beside fuel and maintenance?
by kotti
Wed Nov 12, 2014 5:53 am
Forum: Distant Worlds 1 Series
Topic: Questions about automate and retrofit
Replies: 3
Views: 312

RE: Questions about automate and retrofit

<t> Thanks so far. <br/>
In my actual game I have many civil mining stations with different designs (build a few, updated design, build a few, update... and so on...) . However there is always only one design present. Auto design in the global setups is on suggest, retrofit and design update in the ...
by kotti
Wed Nov 12, 2014 5:41 am
Forum: Distant Worlds 1 Series
Topic: How do you manage resources and other staff after the first expansion?
Replies: 6
Views: 296

How do you manage resources and other staff after the first expansion?

<t> Hello,<br/>
<br/>
so I am a little into the game and after the first few colonize I have some questions regarding resources and other points. <br/>
<br/>
What I have:<br/>
- 4 colonies with low pop <br/>
- every strategic resource at least one times (from the more common ones 4-5)<br ...
by kotti
Tue Nov 11, 2014 9:12 am
Forum: Distant Worlds 1 Series
Topic: Questions about automate and retrofit
Replies: 3
Views: 312

Questions about automate and retrofit

<t> Hello,<br/>
<br/>
I have some questions about the automate upgrade and automate retrofit button in the design screen. <br/>
<br/>
Lets start with an example: (auto design is turned off)<br/>
- a civilian ship has both buttons at automate -> if a new ship component is researched and I ...

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