Search found 4 matches

by Zee
Sun Feb 08, 2015 6:10 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Bomb Alley??
Replies: 28
Views: 2357

RE: Bomb Alley

<t> In order to improve the Naval model for a Bomb alley Scenario in War in the West the first thing would be to reduce the size of hexes to 1 or 2 miles instead of 60. IMHO the games being produced are too complecated , expansive to be fun ... A med game with the historical resources available ...
by Zee
Tue Feb 03, 2015 2:11 pm
Forum: Gary Grigsby's War in the West
Topic: War in the West - Ask us Anything
Replies: 56
Views: 1500

RE: Bomb Alley

<t> Wow Thanks for the answer but the 1983 model for Bomb Alley the game worked well in Dos , simple algebraic computations cannot be reproduced in the current engines ? The AI actually worked well in Bomb Alley ..... I cannot wrap my head around "a vastly improved navel model" when the old one ...
by Zee
Mon Feb 02, 2015 11:52 pm
Forum: Gary Grigsby's War in the West
Topic: War in the West - Ask us Anything
Replies: 56
Views: 1500

RE: Bomb Alley

<t> <br/>
Where is the "Bomb Alley " scenerio ? <br/>
<br/>
I have been waiting since 1983 for a PC remake of what I consider THE best 2 player campaign (imho) ever . Why has this wonderful campaign been ignored for so long? I like War in the West , War in the East and War in the Pacific ... huge ...
by Zee
Mon Feb 02, 2015 6:10 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Bomb Alley??
Replies: 28
Views: 2357

RE: Bomb Alley

<t> The last post on this thread was 2004 ,we have a new game War in the West and ???? still no Bomb alley lots of talk , bluster and B/S but not even a scenerio in the new game for what is/was arguably the best Gribsby game ever made .<br/>
<br/>
This game can never get so large as to overwhelm ...

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