Search found 53 matches

by Colwolf77
Sat May 10, 2025 8:17 pm
Forum: Distant Worlds 2
Topic: [UI Suggestion] Notification System Improvement
Replies: 8
Views: 177

Re: [UI Suggestion] Notification System Improvement

Great work ! I really like your idea ! Now if there was a way to classify some notifications or add more categories it would be perfect. What I mean by that is late game I would prefer to concentrate only on fleet engagements. I don't care if a civilian ship is being attacked or an escort. I would ...
by Colwolf77
Fri May 09, 2025 3:42 pm
Forum: Distant Worlds 2
Topic: [UI Suggestion] Notification System Improvement
Replies: 8
Views: 177

Re: [UI Suggestion] Notification System Improvement

I think your on a path in the right direction. Anything to simplyfy notifications....GP Thanks! I really like how this game has so much information available, think it really adds to the immersion seeing all the little working parts of your empire. It can just get a little overwhelming trying to pr...
by Colwolf77
Fri May 09, 2025 12:44 pm
Forum: Distant Worlds 2
Topic: [UI Suggestion] Notification System Improvement
Replies: 8
Views: 177

[UI Suggestion] Notification System Improvement

I think the current notification system is good and the customisation is welcome but think there is still room for improvement in how we interact with it and in the way it displays information. I'd like for notifications to be more intuitive to use whilst also providing more useful information. 1. S...
by Colwolf77
Wed May 07, 2025 5:52 pm
Forum: Distant Worlds 2
Topic: Is in better to mine a resource or to colonize?
Replies: 6
Views: 204

Re: Is in better to mine a resource or to colonize?

Ship construction speed is based on population, I would guess a lot of other things, like mining rate, is as well. So your 30m colonists will not be as much as a dedicated mining post. I think it all depends on whether money is important to you at the time. If it is then you 100% want to colonise a...
by Colwolf77
Sat May 03, 2025 1:50 pm
Forum: Distant Worlds 2
Topic: How to use attack points
Replies: 3
Views: 162

Re: How to use attack points

Attack points allow you to mark enemy targets before you begin a war. Once the war commences those fleets will try and destroy them then attack targets within its engagement range or other attack points.
by Colwolf77
Sat May 03, 2025 11:13 am
Forum: Distant Worlds 2
Topic: Is in better to mine a resource or to colonize?
Replies: 6
Views: 204

Re: Is in better to mine a resource or to colonize?

Personally I'd always colonise a world if it has high suitability and a decent diameter. Even if the world has the best luxury resources you'll still get those from the colony. It'll just take time before the amount you can mine takes over a mining station's mining rate.
by Colwolf77
Sat May 03, 2025 11:10 am
Forum: Distant Worlds 2
Topic: Shipbuilder menue needs desperately more subcategories
Replies: 3
Views: 145

Re: Shipbuilder menue needs desperately more subcategories

Agreed but I'd like if it was a checkbox drop down menu and you could simply tick what types of hulls you want to see. That way you can customise it to exactly what you want and it remembers the settings. I could just untick the hull types that I'm not interested in.
by Colwolf77
Wed Apr 16, 2025 11:01 pm
Forum: Distant Worlds 2: Tech Support
Topic: Any way to save your DW2 settings?
Replies: 7
Views: 152

Re: Any way to save your DW2 settings?

Buio wrote: Wed Apr 16, 2025 8:40 am When I started playing I changed some hotkeys to my liking. I don't do that anymore, because they get reset all the time.
Hotkeys should stay the same in every playthrough. Mine have never reset. I'm guessing you play on the beta?
by Colwolf77
Mon Apr 14, 2025 12:38 pm
Forum: Distant Worlds 2
Topic: AMA with the devs
Replies: 1
Views: 139

Re: AMA with the devs

This AMA is excellent! great to see so much detailed feedback from the community. Hope it becomes a regular event.
by Colwolf77
Sun Apr 13, 2025 11:48 pm
Forum: Design and Modding
Topic: DW2 Cheat Sheet - A reference list of everything - Version 6 (23/2/2024)
Replies: 28
Views: 9436

Re: DW2 Cheat Sheet - A reference list of everything - Version 6 (23/2/2024)

Just wanted to let people know that I was working on an update for the Cheat Sheet with the previous beta, but decided to postpone it, till the Shakturi DLC gets released. Fantastic work with the cheatsheet! its great to see how dedicated the community is to this excellent game. I was wondering, ar...
by Colwolf77
Mon Apr 07, 2025 10:56 am
Forum: Distant Worlds 2
Topic: DW2 CPU usage
Replies: 20
Views: 510

Re: DW2 CPU usage

I'm also curious about how the CPU scaling setting works. It mentions that it determines how much of the CPU processes are dedicated to the game and how much for rendering and background tasks. Does that mean me setting it to max is going to cause me rendering issues and problems with my systems bac...
by Colwolf77
Mon Apr 07, 2025 10:51 am
Forum: Distant Worlds 2
Topic: Scott's Guide to DW2 available to download (version 3.2)
Replies: 143
Views: 106059

Re: Scott's Guide to DW2 available to download (version 3.2)

Could we get an updated version of the guide please? There's been many changes since this guide was made.
by Colwolf77
Tue Mar 25, 2025 9:57 am
Forum: Distant Worlds 2
Topic: Request to implement natural sorting for lists
Replies: 6
Views: 184

Re: Request to implement natural sorting for lists

In the meantime, rename fleets 1 through 9 by adding a space before the number, ie., change "1st Fleet" to " 1st Fleet". They will then sort ahead of fleets numbered 10 and upwards. I'm not sure what you mean by this. Do you mean the space makes the game not increment the fleet ...
by Colwolf77
Sat Mar 22, 2025 5:05 pm
Forum: Distant Worlds 2
Topic: The Control Update is now available
Replies: 7
Views: 538

Re: The Control Update is now available

I'm deep into my Zenox playthrough now and I have to say the changes are so good. The focus on ruins makes every discovery of a new one exciting with potentially great rewards much more than would be gained by any other race. Enjoying the game a lot and if the Atuuk and Wekkarus are as well made the...
by Colwolf77
Fri Mar 14, 2025 3:56 pm
Forum: Distant Worlds 2
Topic: [UI Research] Right-Click Function for More Info
Replies: 3
Views: 117

Re: [UI Research] Right-Click Function for More Info

There's been occasions where I'll look at a component in the research screen and wonder what its function is so I'll leave the research screen, open the Galactopedia, select components then scroll through the list to find and open it. I think this UI change would help a lot and be of great benefit t...
by Colwolf77
Fri Mar 14, 2025 3:51 pm
Forum: Distant Worlds 2
Topic: [UI Research] Right-Click Function for More Info
Replies: 3
Views: 117

[UI Research] Right-Click Function for More Info

I think it would be a good QoL improvement if when you right-click on a tech in the research screen it changes the info box to a description of the tech. The info can be taken directly from the Galactopedia. (see attached image for example)
by Colwolf77
Fri Mar 14, 2025 12:46 pm
Forum: Distant Worlds 2
Topic: Galactic scale war while Shakturi inbound - absolute epic game!
Replies: 28
Views: 734

Re: Galactic scale war while Shakturi inbound - absolute epic game!

That looks so epic! I wish my PC could run a 2000 star galaxy. I'm afraid it would catch on fire if I tried :D Out of curiosity what's your PC's specs? very tempted to upgrade mine so I can play a game like this one. I was actually playing with 2000 stars a couple of years ago on my ancient Intel i...
by Colwolf77
Thu Mar 13, 2025 10:08 pm
Forum: Distant Worlds 2
Topic: Galactic scale war while Shakturi inbound - absolute epic game!
Replies: 28
Views: 734

Re: Galactic scale war while Shakturi inbound - absolute epic game!

That looks so epic! I wish my PC could run a 2000 star galaxy. I'm afraid it would catch on fire if I tried :D
Out of curiosity what's your PC's specs? very tempted to upgrade mine so I can play a game like this one.
by Colwolf77
Thu Mar 13, 2025 5:46 pm
Forum: Distant Worlds 2: Tech Support
Topic: [UI Bug] 'Show Me' Function Not Working Correctly
Replies: 1
Views: 68

[UI Bug] 'Show Me' Function Not Working Correctly

There is currently a buggy interaction with the 'Show Me' function where it won't track the object and instead shows the location of where the object was initially. It will also sometimes not actually zoom to the object and instead put you at maximum zoom in a random area of space around the object....

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