Search found 163 matches

by TrogusP96
Sat Oct 15, 2022 7:15 pm
Forum: WarPlan
Topic: Warplan 2 wishlist
Replies: 330
Views: 20730

Re: Warplan 2 wishlist

Not many games include sea and air for the Western Allies which was the main GDP and manpower expenditures for most of the war. So air and sea leaders and HQs were important them. WarPlan at least includes these aspects at a higher level than many games. Landing ships were not fully consumed. Certai...
by TrogusP96
Sat Oct 15, 2022 5:09 pm
Forum: WarPlan
Topic: Research Balance
Replies: 5
Views: 388

Re: Research Balance

Hi
Cant these rate of progress be adjusted in Editor "Time for Research" and "Research Success Chance"? and cost to upgrade with "Tech Upgrade Cost"

I am wondering if the time to research can be set lower number of days since the game begins Sept 1939.
by TrogusP96
Wed Sep 28, 2022 2:23 am
Forum: WarPlan
Topic: Warplan 2 wishlist
Replies: 330
Views: 20730

Re: Warplan 2 wishlist

Be able to start the more expensive units, that is the ships with part payments. Ships were not paid for all up front.
by TrogusP96
Thu Dec 30, 2021 2:50 am
Forum: Mods and Scenarios
Topic: World War III VERSION 2
Replies: 23
Views: 2527

RE: World War III VERSION 2

Interesting. Do you know how to mod the unit costs for the base game - the land units since the manual shows how to do the air and naval (2nd cycle cost)?

Is your work a mod or a complete separate game file?

Thanks, Jim
by TrogusP96
Thu Dec 30, 2021 2:50 am
Forum: Mods and Scenarios
Topic: World War III VERSION 2
Replies: 23
Views: 2527

RE: World War III VERSION 2

Interesting. Do you know how to mod the unit costs for the base game - the land units since the manual shows how to do the air and naval (2nd cycle cost)?

Is your work a mod or a complete separate game file?

Thanks, Jim
by TrogusP96
Sun Dec 12, 2021 12:39 pm
Forum: World in Flames
Topic: Suggestions for improvements in forms
Replies: 26
Views: 1291

RE: Suggestions for improvements in forms

<t> I would like to add my thanks to AngelDust2 opening remark starting this thread that I really appreciate all the work done to bring this game to life and the continuing. I could never have enjoyed it again if it had to be set up on a table etc.Thanks Steve. To a person who knows nothing about pr...
by TrogusP96
Sun Dec 12, 2021 12:31 pm
Forum: World in Flames
Topic: Suggestions for improvements in forms
Replies: 26
Views: 1291

RE: Suggestions for improvements in forms

<t> I would like to add my thanks to AngelDust2 opening remark starting this thread that I really appreciate all the work done to bring this game to life and the continuing. I could never have enjoyed it again if it had to be set up on a table etc.Thanks Steve. To a person who knows nothing about pr...
by TrogusP96
Sun Dec 12, 2021 12:26 pm
Forum: World in Flames
Topic: Editing
Replies: 9
Views: 442

RE: Editing

<t> The books have sufficient information to mod the map with cities ports resources factories etc and I am pretty lame.<br/> <br/> What I would like to be able to mod are land unit bp costs especially for divisions. If anyone knows how to do that let me know.<br/> <br/> And I think the link to the ...
by TrogusP96
Sun Dec 12, 2021 12:25 pm
Forum: World in Flames
Topic: Editing
Replies: 9
Views: 442

RE: Editing

The books have sufficient information to mod the map with cities ports resources factories etc and I am pretty lame.

What I would like to be able to mod are land unit bp costs especially for divisions. If anyone knows how to do that let me know.
by TrogusP96
Sun Dec 12, 2021 12:22 pm
Forum: World in Flames
Topic: New computer, no CD drive
Replies: 7
Views: 360

RE: New computer, no CD drive

So you were able to do another download onto a new computer using the serial number from your original CD?
by TrogusP96
Sat Dec 04, 2021 4:29 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Bridges
Replies: 19
Views: 815

RE: Bridges

<t> That is an interesting way around the issue -holding the 5th Army Panzer Divisions. How do I get to that editor page. That is very kind to offer to blow the birdges in a mod.<br/> <br/> The 28th Division getting crushed in my at start.<br/> <br/> Where are those design notes? I dont see them in ...
by TrogusP96
Sat Dec 04, 2021 1:24 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Bridges
Replies: 19
Views: 815

RE: Bridges

Why are all the bridges over the Our River intact at game start or am I missing something? The Germans are over Skyline Drive in a jump and then onto Clervaux. Does the US have to blow these bridges somehow?
by TrogusP96
Tue Nov 23, 2021 9:06 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: next idle unit hotkey?
Replies: 6
Views: 194

RE: next idle unit hotkey?

A moment ago I think I just asked a similar question on the Counter Tutorial thread. Is there a way to cycle through the counters without having to scan the map which is very large and impressive?
by TrogusP96
Tue Nov 23, 2021 9:04 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Counters Tutorial Video
Replies: 7
Views: 303

RE: Counters Tutorial Video

Counter selection?

Is there a way to move to cycle through the counters without selecting them on the map to make sure none are missed for movement etc?
by TrogusP96
Sat Oct 30, 2021 8:58 pm
Forum: WarPlan
Topic: Warplan 2 wishlist
Replies: 330
Views: 20730

RE: Warplan 2 wishlist

<t> I like<br/> <br/> Ncc1701e<br/> I think NCC identifies often overlooked elements from the paper games because they are not practical yet the computer offers the chance to show how important these were in actual campaigns 10, 13, 16, 17 in similar vein his 49 and 50 are intriguing on fogo f war f...
by TrogusP96
Sun Mar 14, 2021 5:14 pm
Forum: World in Flames
Topic: Convoys in Flames
Replies: 1
Views: 165

RE: Convoys in Flames

<t> Yes. Unlike so many other games where the Battle of the Atlantic and naval aspects are too abstracted. The BofAWiF does an amazing job ever since the 1st Edition. And has continued to improve. When I saw Conv in F I thought so cool. However the built in ASW at least for the US seems like its to ...
by TrogusP96
Sun Mar 14, 2021 3:00 pm
Forum: World in Flames
Topic: 3.2 versus 4.02, and coming patch. Convoying and Manufacture
Replies: 10
Views: 365

RE: 3.2 versus 4.02, and coming patch. Convoying and Manufacture

<t> Hi<br/> <br/> Somewhere along the line I downloaded a 3.04. I now have two versions 3.02 and 3.04 but do not know the difference. The UK convoy situation in 3.04 is improved until they lend resources to France then - oh oby. But takes less time to straightenout just have to add extra convoys and...
by TrogusP96
Sun Mar 14, 2021 2:58 pm
Forum: World in Flames
Topic: 3.2 versus 4.02, and coming patch. Convoying and Manufacture
Replies: 10
Views: 365

RE: 3.2 versus 4.02, and coming patch. Convoying and Manufacture

<t> Hi<br/> <br/> Somewhere along the line I downloaded a 3.04. I now have two versions 3.02 and 3.04 but do not know the difference. The UK convoy situation in 3.04 is improved until they lend resources to France then - oh oby. But takes less time to straightenout just have to add extra convoys and...
by TrogusP96
Sun Dec 13, 2020 4:54 pm
Forum: World in Flames
Topic: v04.02.00.00 Beta Available Now!
Replies: 52
Views: 1312

RE: v04.02.00.00 Beta Available Now!

Also what happens with 4.0.2 to mods like Kakhi in Flames to counter colors, maps or extra units or unit changes etc?
by TrogusP96
Sun Dec 13, 2020 4:53 pm
Forum: World in Flames
Topic: v04.02.00.00 Beta Available Now!
Replies: 52
Views: 1312

RE: v04.02.00.00 Beta Available Now!

<t> Can we install 4.0.2 over 3.0.2 or fresh install from discs or do patches since 3.0.2 need to be added before going to 4? Etc.<br/> <br/> Thanks. I stayed with 3.02 because it worked pretty well on production planning only issue was air to air combat dialogue box would sometimes be covered and c...

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