Search found 129 matches

by Drybreeze
Fri Apr 12, 2019 8:57 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> <IMG src="http://i.imgur.com/ITQNn6c.png"><s>[img]</s><URL url="http://i.imgur.com/ITQNn6c.png">http://i.imgur.com/ITQNn6c.png</URL><e>[/img]</e></IMG><br/> <br/> Added all the characters and the race image for a new humanoid race called the Solics. These guys also have their base tech tree comp...
by Drybreeze
Mon Apr 08, 2019 6:35 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> <IMG src="http://i.imgur.com/ITQNn6c.png"><s>[img]</s><URL url="http://i.imgur.com/ITQNn6c.png">http://i.imgur.com/ITQNn6c.png</URL><e>[/img]</e></IMG><br/> <br/> <B><s>[b]</s>@ Hattori Hanzo:<e>[/b]</e></B> Thanks! It's a very playable mod already (but very incomplete of course). But rapid prog...
by Drybreeze
Mon Apr 08, 2019 5:22 am
Forum: Design and Modding
Topic: temporary test
Replies: 2
Views: 166

RE: temporary test

Why can't I delete this post?
And why aren't images showing up??


EDIT >

TEST 2

Image
by Drybreeze
Mon Apr 08, 2019 5:21 am
Forum: Design and Modding
Topic: temporary test
Replies: 2
Views: 166

temporary test

<r> Test (this thread will be deleted shortly)<br/> <br/> <IMG src="https://imgur.com/SkIYa70"><s>[img]</s><URL url="https://imgur.com/SkIYa70">https://imgur.com/SkIYa70</URL><e>[/img]</e></IMG><br/> <br/> IMGUR<br/> <br/> <br/> <br/> <br/> <IMG src="https://www.dropbox.com/s/h8196c3pl7a7srb/Cydra%2...
by Drybreeze
Sat Apr 06, 2019 8:52 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<t> I have done a huge play through with a now very altered and mostly functional research tech tree (for the race non-specific techs), as well as some conversion of the Borg race over to the Cydracitics race.<br/> <br/> It plays through very well indeed now, quite balanced (although still needs som...
by Drybreeze
Sat Apr 06, 2019 8:46 pm
Forum: Design and Modding
Topic: Modding Tool [1.1.0 Released!]
Replies: 437
Views: 19665

RE: Modding Tool

Yes that is totally understandable of course!
Just giving feedback.

I've made a massive amount of changes very easily using your tool, it's extremely useful thank you so much for developing it!
by Drybreeze
Sat Mar 30, 2019 5:48 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> @<B><s>[b]</s>Shogouki<e>[/b]</e></B> - Thanks! Yeah I'm enjoying having a roof. 2 years in a caravan with small children isn't fun.<br/> <br/> Ok well thanks to Sabranan's mod editor I have made fast progress... it's a remarkable tool!<br/> I have altered the entire Research Tree, edited the Bo...
by Drybreeze
Thu Mar 28, 2019 6:08 am
Forum: Design and Modding
Topic: Modding Tool [1.1.0 Released!]
Replies: 437
Views: 19665

RE: Modding Tool

<t> I have made edits, output files, tested in games. It all works.<br/> <br/> It has drastically increased ease and efficiency in editing this mod.<br/> Your work here is amazing! Thank you so much for such an incredibly useful tool.... very impressive stuff!<br/> <br/> One tiny bit of feedback fro...
by Drybreeze
Wed Mar 27, 2019 7:15 am
Forum: Design and Modding
Topic: Modding Tool [1.1.0 Released!]
Replies: 437
Views: 19665

RE: Modding Tool

<t> Wow Sabranan.<br/> Just wow.<br/> <br/> I remember when you started this project.<br/> I'm just now looking at it loaded and ready to specify a mod folder. <br/> <br/> It has come SUCH a long way since last time I saw it. Looks amazing! Is it fully functional yet, or are there holes in what it c...
by Drybreeze
Sun Mar 10, 2019 2:44 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> <B><s>[b]</s>@larrybush<e>[/b]</e></B> : I agree with your thinking regarding water ice on asteroids. And Sea of Stars mod caters for it. But to get around Hydrogen being a gas and other resources I have made resources reflect their refined resources. For example asteroids can contain a mix of s...
by Drybreeze
Sat Mar 09, 2019 10:05 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<t> Yeah you can't have both gas and solids resources on the same bodies. Hydrogen (or any resource nominated as a gas) may only appear on gas giants, frozen gas giants, or clouds.<br/> <br/> I suspect that you can have asteroids ONLY have gas on them (no solids) but I haven't tried to do that becau...
by Drybreeze
Sat Mar 09, 2019 6:36 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> <B><s>[b]</s>@larrybush<e>[/b]</e></B> : Thank you I will definately check out Project Rho. I will assume you mean this <LINK link="http://www.projectrho.com/"><s>[link=http://www.projectrho.com/]</s>Project Rho<e>[/link]</e></LINK>?<br/> <br/> <B><s>[b]</s>@Uncle Lumpy<e>[/b]</e></B> : Me too <...
by Drybreeze
Fri Mar 08, 2019 5:32 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> <B><s>[b]</s>@larrybush<e>[/b]</e></B> : You've made a good choice. This game is very playable. And re-playable. And that's even without the amazing mods that are produced by so many people in the community. There's some really great ones out there! I also think that realism is a great thing.<br...
by Drybreeze
Wed Mar 06, 2019 10:43 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> Many thanks for your responses!<br/> <br/> <B><s>[b]</s>@Landris<e>[/b]</e></B>: Its been a crazy time for me and my family, but now it's time to resume this. I'll check out the mod you suggest, thank you!<br/> <br/> <B><s>[b]</s>@rjord1<e>[/b]</e></B> : No, I had it as a link to a Drop Box fold...
by Drybreeze
Sun Mar 03, 2019 4:06 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<t> So several years later, something like 4 laptops later, we have finished building our new home and I'm ready to resume this project.<br/> <br/> I have not got access to the original files, but I can reverse engineer them from the upload. Does anyone still have this mod? If so, send it to me or a...
by Drybreeze
Fri Sep 09, 2016 1:09 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

Hi again.

I'm just focusing on a few other things right now. In the process of selling our house, building a new one, and a transition at work between two roles is keeping me pretty occupied. Not dead. I will get to the next release as soon as I can.

:)
by Drybreeze
Fri Jul 15, 2016 7:33 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<t> Yes this is still active.<br/> Slower than I'd have liked due to personal things (we're in the process of selling and building) but still active.<br/> <br/> I'm in the process of creating race factions, so that there are the key races but they have factions that are different, therefore filling ...
by Drybreeze
Tue Jun 28, 2016 7:41 am
Forum: Design and Modding
Topic: How to limit races to be able to colonize only one planet type? Remove planet type colony research?
Replies: 2
Views: 135

RE: How to limit races to be able to colonize only one planet type? Remove planet type colony research?

<t> There are several ways to do this, but the very simplest would be to locate the research lines that allow colonisation of a planet type (volcanic for example) and disable it for the race(s) that you don't want to be able to do it. <br/> <br/> You can either do this by making a preceding technolo...
by Drybreeze
Thu Jun 23, 2016 9:44 am
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

<r> @Twigster<br/> <br/> I agree, setting up ship designs is half the game. However the mod will need to cater for this NOT being necessary to function for two key reasons:<br/> 1) Some players don't enjoy it or do it for whatever reason, and<br/> 2) AI players of course can ONLY work from mod/game-...
by Drybreeze
Mon Jun 20, 2016 11:52 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 5440

RE: Sea Of Stars - development thread

Yes most feedback I've had indicates that players are not custom editing ship designs. So it's clear that I need to male ship designs work for every race as part of any release.

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