Search found 191 matches

by Guderian1940
Wed May 15, 2019 3:52 pm
Forum: Strategic Command WWII: World at War
Topic: Nato Counters
Replies: 1
Views: 114

Nato Counters

How to use Nato counters like War in Europe
by Guderian1940
Mon Jul 02, 2018 3:10 am
Forum: Strategic Command WWII War in Europe
Topic: DAK Africa placement
Replies: 13
Views: 168

RE: DAK Africa placement

<t> Was not the DAK a decision made to help the Italians because they were losing. Is this not a decision the Axis player would make depending on the situation or strategy chosen from the start of the war. Therefore there should be no DAK event in the 39-40 scenarios. It is historical but if you sta...
by Guderian1940
Sat Jun 30, 2018 1:32 pm
Forum: Tech Support
Topic: Language change
Replies: 1
Views: 46

RE: Language change

Found it on the main display. Google did the trick.
by Guderian1940
Sat Jun 30, 2018 1:25 pm
Forum: Tech Support
Topic: Language change
Replies: 1
Views: 46

Language change

How do you change language? Started with a FR player now it is in french. That is fine but want to play local in English.

by Guderian1940
Fri Jun 29, 2018 1:17 pm
Forum: Strategic Command WWII War in Europe
Topic: Weather in the UK
Replies: 14
Views: 393

RE: Weather in the UK

<t> Not so simple. Doubling the turns doubles the production, research, diplomacy. You will have twice as much production points to spend etc.. It would require a lot of tweaking to get it right. Basically starting from scratch to adjust everything. I dabled a bit and adjusted resource values but it...
by Guderian1940
Fri Jun 29, 2018 10:05 am
Forum: Strategic Command WWII War in Europe
Topic: Weather in the UK
Replies: 14
Views: 393

RE: Weather in the UK

<t> I understand it is a design decision. I also do not agree with it as I have preciously posted.<br/> <br/> Is there any way to simply change the weather randomness to have more of a chance that it is the same?<br/> <br/> I know that the turns are not simultaneous in having different time periods,...
by Guderian1940
Fri Jun 22, 2018 8:13 am
Forum: Strategic Command WWII War in Europe
Topic: DAK Africa placement
Replies: 13
Views: 168

RE: DAK Africa placement

<t> There are issues withe DAK. I have started to use a strategy of trying to occupy the area around Tripoly and Benghazi if not actually taking them. This prevents the DAK of arriving which was my goal. However sometimes I did not totally succeed and a few of the DAK units arrive on the hexes not c...
by Guderian1940
Mon Jun 11, 2018 6:04 pm
Forum: Tech Support
Topic: Garrison Surrender bug?
Replies: 33
Views: 676

RE: Garrison Surrender bug?

<r> You forget the 6 strength and experience level. When The USSR only gets 10-20 points a turn, at the beginning, not so easy to replace. Certainly not a handicap the USSR needs early on.<br/> <br/> <B><s>[b]</s>And you guys are forgetting the combat loss bug with the non 01 version.<e>[/b]</e></B>...
by Guderian1940
Mon Jun 11, 2018 6:00 pm
Forum: Tech Support
Topic: Garrison Surrender bug?
Replies: 33
Views: 676

RE: Garrison Surrender bug?

What if this bug affects other turns that we do not know about. Other things may still not be right. It does not feel like the same.

It should be fixed right away. IMHO
by Guderian1940
Sun Jun 10, 2018 6:23 pm
Forum: Strategic Command WWII War in Europe
Topic: 1.13.01 hot fix
Replies: 7
Views: 216

1.13.01 hot fix

I think there is an issue with both sides not having the hotfix when playing. Make sure you check with your opponent. Just had the same garrison problem with a new PBEM game.

PLEASE FIX
by Guderian1940
Sat Jun 09, 2018 12:55 pm
Forum: Tech Support
Topic: Garrison Surrender bug?
Replies: 33
Views: 676

RE: Garrison Surrender bug?

Started a new game the Brest garrison is missing but the pzemyst is there!!!
by Guderian1940
Sat Jun 09, 2018 7:09 am
Forum: Strategic Command WWII War in Europe
Topic: Question.
Replies: 7
Views: 139

RE: Question.

<t> The basic game provides for many different strategies. The results will vary depending on your opponents choices as well. You can choose to do all of the choices as described in the 46 mod reply. All in the basic game. It all depends where you spend your money and time. It does take a lot of pla...
by Guderian1940
Sun Jun 03, 2018 8:30 am
Forum: Tech Support
Topic: Garrison Surrender bug?
Replies: 33
Views: 676

RE: Garrison Surrender bug?

I had the same problem. Poland surrendered VS AI, Both 6str Garrisons flicked on then disappeared.
by Guderian1940
Sat Apr 28, 2018 11:12 pm
Forum: Strategic Command WWII War in Europe
Topic: Knocking Italy out of the war very early.
Replies: 21
Views: 381

RE: Knocking Italy out of the war very early.

<t> My post was cryptic on purpose. The point I was trying to make, with the initial post, was not to make any game changes but to highlight the need to garrison NM cities in Italy because of the AVL threat. As mentioned most just send everything to other tasks. Wanted to let people know about the p...
by Guderian1940
Sat Apr 28, 2018 2:56 pm
Forum: Strategic Command WWII War in Europe
Topic: Knocking Italy out of the war very early.
Replies: 21
Views: 381

RE: Knocking Italy out of the war very early.

<t> Italy is more vulnerable as a Major than any other Country. Think about it in an aggressive way. Knocking it out by early 41 is easy against an unwary opponent this is what I am getting at. A trick to use in line with London. Too many tricks in the game. AVL, AVL, AVL. Trying to point it out to ...
by Guderian1940
Sat Apr 28, 2018 2:16 pm
Forum: Strategic Command WWII War in Europe
Topic: Knocking Italy out of the war very early.
Replies: 21
Views: 381

Knocking Italy out of the war very early.

Bring NM to zero and it surrenders.
by Guderian1940
Thu Apr 26, 2018 8:52 am
Forum: Strategic Command WWII War in Europe
Topic: How to make Oil Strategically vital
Replies: 13
Views: 369

RE: How to make Oil Strategically vital

<t> The oil issue is a complex one. It is not only oilfields. Germany manufactured synthetic oil from coal and I believe used coal powered vehicles. They adapted. Romania was a source of 1/3rd and was increasing. Most of Geramny's transport was still horse driven. Later in the war when the Oilfields...
by Guderian1940
Fri Apr 20, 2018 4:44 pm
Forum: Strategic Command WWII War in Europe
Topic: Mass Air Groups
Replies: 138
Views: 1426

RE: Mass Air Groups

<r> Historical is what can possibly happen based on historical knowledge of the period <U><s>[u]</s>not what should happen<e>[/u]</e></U>. Your mixing up what historical means. Choose whatever strategy you like within the realm of possibility during the period, both politically and what was physical...
by Guderian1940
Fri Apr 20, 2018 3:54 pm
Forum: Strategic Command WWII War in Europe
Topic: Mass Air Groups
Replies: 138
Views: 1426

RE: Mass Air Groups

<t> Your example highlights the infrastructure issue. Morocco has a better infrastructure then the Allied side and should (logically) be able to support more. The Allied side has a much weaker infrastructure and therefore maybe the choice of a campaign there is a poor one. There are some places wher...
by Guderian1940
Fri Apr 20, 2018 3:36 pm
Forum: Strategic Command WWII War in Europe
Topic: Mass Air Groups
Replies: 138
Views: 1426

RE: Mass Air Groups

<t> I think sugar you are missing the point. The purpose is not to balance a game but to try to help fix flaws in the game. These are obvious flaws. Both players knowing all the flaws and gimmicks in the game does not make a balanced game. Knowing a game gimmick and doing a gotcha move is not a fun ...

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