Search found 9 matches

by o30k
Tue Sep 11, 2018 5:25 am
Forum: Design and Modding
Topic: Star Sector Ship sets
Replies: 10
Views: 571

RE: Star Sector Ship sets

I updated the ships with markers for running lights and engines.

Here's the link "mediafire dot com/folder/lum27b125nnmb/DWU_Starsector_Ships"
by o30k
Mon Sep 10, 2018 6:57 pm
Forum: Design and Modding
Topic: A question about ship models.
Replies: 5
Views: 291

RE: A question about ship models.

I now have the problem that after adding the blue lines and loading into the game. All of the ships have the white background to them. Any idea how to fix this? Thanks.

Edit: Never mind i'm just dumb.
by o30k
Mon Sep 10, 2018 5:10 pm
Forum: Design and Modding
Topic: A question about ship models.
Replies: 5
Views: 291

RE: A question about ship models.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Retreat1970<br/>
<br/>
I found it. RGB 0,0,256 pure blue. Draw a line for the exhaust and there you go. Yellow is RGB 255,255,0 for running lights.
<e>[/quote]</e></QUOTE>
<br/>
After reading the manual I have one question, is the length of the line the ...
by o30k
Mon Sep 10, 2018 3:50 pm
Forum: Design and Modding
Topic: A question about ship models.
Replies: 5
Views: 291

A question about ship models.

Hello,

Does anyone know how to get the engine trail to appear behind custom ships? I haven't the slightest clue and can't seem to find anything referring to it on the forum.

Thanks.
by o30k
Mon Sep 10, 2018 3:21 pm
Forum: Design and Modding
Topic: Star Sector Ship sets
Replies: 10
Views: 571

RE: Star Sector Ship sets

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rosbjerg<br/>
<br/>
Good call. I've added a bunch of these to my mods as well - and photoshopped them to fit Distant Worlds.<br/>
<br/>
Can't seem to download yours though, I just get a link to the softworks forums.
<e>[/quote]</e></QUOTE>
<br/>
Are you ...
by o30k
Thu Sep 06, 2018 6:13 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 81107

RE: Bacon Mod

So how would I go about doing that? Is it as simple as deleting from the file everything I don't want to use or do I have to change the numbers etc to be the same as the original? Thanks.
by o30k
Thu Sep 06, 2018 5:24 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 81107

RE: Bacon Mod

Hey, is there anyway that I could use the changes to the hyperspace exiting changes without the use of everything else?

I like the mod as a whole but at the moment i'm enjoying the base game and wanted to try it with ships exiting jump closer/farther apart.

Thanks.
by o30k
Wed Sep 05, 2018 2:41 am
Forum: Design and Modding
Topic: Star Sector Ship sets
Replies: 10
Views: 571

RE: Star Sector Ship sets

<t> You go to \Steam\steamapps\common\Distant Worlds Universe\Customization and make a folder inside and name it whatever you like. You then make a folder called images, then units and finally ships. This is where you want to drop the folders with the images in. You then find the family name of the ...
by o30k
Tue Sep 04, 2018 6:15 pm
Forum: Design and Modding
Topic: Star Sector Ship sets
Replies: 10
Views: 571

Star Sector Ship sets

<r> Aloha!<br/>
<br/>
So whilst playing DWU I realised that Star Sector uses the same type of ship models. So I went pillaging through the files and created three of my own shipsets for DWU using Star Sector ships/stations.<br/>
<br/>
I didn't personally make any of the images I just ported them ...

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