Search found 6 matches

by vorbarra2
Fri Dec 13, 2019 8:22 pm
Forum: Distant Worlds 1 Series
Topic: The Distant Worlds Saga Continues
Replies: 95
Views: 4288

RE: The Distant Worlds Saga Continues

Well, that's snazzy indeed! Does 'fully 3d' mean 3d rendered only, or does that mean ships actually move in volume as opposed to a plane? Are there tactical reasons for this? Also, is collision implemented for ships?
by vorbarra2
Sun Nov 17, 2019 10:28 am
Forum: Command: Modern Operations series
Topic: Country Borders and Town Names
Replies: 6
Views: 310

RE: Country Borders and Town Names

Agree with both - I've found custom overlays allow this to be circumvented to some extent but their definitely should be some options for placename and border display in the GUI
by vorbarra2
Sun Nov 18, 2018 7:20 pm
Forum: Armored Brigade
Topic: Concerning the AI
Replies: 43
Views: 1430

RE: Concerning the AI

<t> No it's not an issue of time or training sets. The AI instruction sets for something like AB cannot map to the type of ML framework used by the Go or chess learning tools. It's a different type of computation trying to solve a different (limited, ridigly defined) type of problem.<br/>
<br ...
by vorbarra2
Sun Nov 18, 2018 5:56 pm
Forum: Armored Brigade
Topic: Concerning the AI
Replies: 43
Views: 1430

RE: Concerning the AI

<t> That's true, but not useful. You can teach a computer how to recognize a cat with that type of learning, and therefore any other type of image recognition, but thats a binary outcome. Is the image cat? is a yes/no question. In the case of Go, though the board state is complex, there are still ...
by vorbarra2
Fri Nov 16, 2018 9:45 pm
Forum: Armored Brigade
Topic: APFSDS, thou art our lord and saviour
Replies: 0
Views: 116

APFSDS, thou art our lord and saviour

Alright, so I have a new favourite acronym. Those KE penetrators don't mess around.

... and then some infantry in a building kill the tank with a missile. The scourge of HEAT!
by vorbarra2
Fri Nov 16, 2018 6:45 pm
Forum: Armored Brigade
Topic: Can I give orders to mounted passengers?
Replies: 8
Views: 230

RE: Can I give orders to mounted passengers?

See, things like that behaviour are really cool, but exactly how it works is very poorly signalled in the game. Things like this - also using March formations for road dmovement - would really benefit from either direct tutorialization ingame, or illustration in the manual. Otherwise, thanks!

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