Search found 41 matches

by ZiggyMaca
Mon Aug 24, 2020 6:41 am
Forum: Shadow Empire
Topic: Does the AI build sealed roads and rail?
Replies: 37
Views: 1106

RE: Does the AI build sealed roads and rail?

<t> I remember Bic mentioning he could have the AI use the exact same rules as the player. I think the reason he has not done so is that would have to be a new beta version number with iteration on the bugs and AI behavior issues it would create, thus requiring quite a time investment. I may be ...
by ZiggyMaca
Mon Aug 24, 2020 6:30 am
Forum: Tech Support
Topic: A message to Vic
Replies: 4
Views: 164

RE: A message to Vic

I think it would better to have the existing logistic system more transparent, maybe even add more automation options (controlled by a leader?), than add new logistic system. That is how I would allocate time needed for the project, at least.
by ZiggyMaca
Tue Aug 11, 2020 7:14 pm
Forum: Shadow Empire
Topic: fading suns
Replies: 15
Views: 498

RE: fading suns

<t> Fading Suns was a stellar game. I played it so much, it was so deep and fun. And the lore was really grimdark. Loved it. If you could give SE a space layer that you could access though the tech tree, with a large number of systems/planets to travel to, populated with majors that have the same ...
by ZiggyMaca
Tue Aug 11, 2020 6:38 pm
Forum: Shadow Empire
Topic: So is this a good game?
Replies: 34
Views: 735

RE: So is this a good game?

<t> If you like like DWU, I think you will like SE. It is deep, and there is a learning curve. There is a lot of management options and controls, but I would not call it hell. There are many systems and mechanics to deal with. I think the game is super interesting, for me at least, and the game has ...
by ZiggyMaca
Fri Jul 17, 2020 10:04 am
Forum: Shadow Empire
Topic: Is there any way to run Shadow Empire in a window?
Replies: 29
Views: 3355

RE: Is there any way to run Shadow Empire in a window?

If you un-screen lock the mouse in the options, you don't need to alt-TAB. The only thing that is annoying could be that the map will scroll in direction of the mouse on the other screen till you click on the other screen or desktop.
by ZiggyMaca
Sat Jul 11, 2020 6:05 pm
Forum: Shadow Empire
Topic: The Good, Bad, & Ugly of SE (Suggestions)
Replies: 7
Views: 307

RE: The Good, Bad, & Ugly of SE (Suggestions)

The political system effects who votes in elections among other effects. It's listed in the manual.
by ZiggyMaca
Tue Jul 07, 2020 5:52 pm
Forum: Shadow Empire
Topic: New logistics system is just a stop gap band-aid
Replies: 41
Views: 1148

RE: New logistics system is just a stop gap band-aid

<t> If you water down the mechanics, make it less 'hardcore', there is no reason for the game to exist. Other games look better and are 3D, have better sound, character and model animation, voice acted scripted cinematics, and streamlined simple to understand in a few sittings mechanics. Shadow ...
by ZiggyMaca
Fri Jul 03, 2020 9:48 pm
Forum: Shadow Empire
Topic: Unclear up new (1.04b2) Supply base rules.
Replies: 2
Views: 186

RE: Unclear up new (1.04b2) Supply base rules.

Thx, I read this thread when it was shorter, answered my question now.
by ZiggyMaca
Fri Jul 03, 2020 1:40 pm
Forum: Shadow Empire
Topic: Unclear up new (1.04b2) Supply base rules.
Replies: 2
Views: 186

Unclear up new (1.04b2) Supply base rules.

"Changed the way Supply Bases are giving extension. They now only give extension points up to the point normal action points have already been used."
What exactly does that mean? Not sure.
P.
by ZiggyMaca
Fri Jul 03, 2020 1:34 pm
Forum: Tech Support
Topic: [1.04b1] Traffic Sign Working Intermittently
Replies: 38
Views: 850

RE: [1.04b1] Traffic Sign Working Intermittently

<r>
<QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Malevolence<br/>
<br/>
If it is intended that putting xx% block allows the movement of 100%, then I question the intent. Some percentage of new players are going to keep bringing this up a bug, because the ...
by ZiggyMaca
Thu Jul 02, 2020 1:08 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1662
Views: 165644

RE: Open Beta Patch v1.01a-beta1

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GodwinW<br/>

<QUOTE><s>[quote]</s>-Reduced the chance for a Decision to be communicated through Metrics by a factor of 10.<e>[/quote]</e></QUOTE>
<br/>
What does this mean? :p I've searched through the manual but didn't find anything about Metrics. I hope ...
by ZiggyMaca
Thu Jul 02, 2020 7:33 am
Forum: Shadow Empire
Topic: Replacing lost components of units
Replies: 10
Views: 611

RE: Replacing lost components of units

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Majick<br/>
<br/>
Several times now for various reasons, my units have lost one particular component, and once gone it is never replaced. For example, I have a mobile infantry battalion with 10 trucks and nothing else. <br/>
<br/>
Is there some way I can make ...
by ZiggyMaca
Tue Jun 30, 2020 6:28 am
Forum: Shadow Empire
Topic: City hexes
Replies: 2
Views: 149

RE: City hexes

<t> I'm nor sure I understand the question; do you mean change city to another zone? I'm not sure you can do that, but you can draw a new zone around it, making everything you didn't want the city zone to have be a different new zone and taking in the features you wanted in that zone(but you would ...
by ZiggyMaca
Sun Jun 28, 2020 3:18 pm
Forum: Graphic Mods
Topic: The Eddy Vegas UI Mod - V3.1 small update
Replies: 70
Views: 18667

RE: Eddy Vegas UI Mod - FINAL

Might as well roll with it, it does need to stand out more.
by ZiggyMaca
Sun Jun 28, 2020 2:46 pm
Forum: Graphic Mods
Topic: Transportation Lines Mod (v2.1 update)
Replies: 21
Views: 5899

RE: Transportation Lines Mod

I like it in general, but question; is it possible to get the join a little tighter? Just asking, could be hard to do, I don't know.
by ZiggyMaca
Sun Jun 28, 2020 2:44 pm
Forum: Shadow Empire
Topic: Praise to Vic's UI Design
Replies: 18
Views: 692

RE: Praise to Vic's UI Design

<r>
<QUOTE><s>[quote]</s>ORIGINAL: eddieballgame<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: zgrssd<br/>
<br/>
While the basis is solid, people overall seem to disagree with that assesment for now:<br/>
<URL url="https://www.vrdesigns.net/?p=2014">https://www.vrdesigns.net/?p=2014</URL>
<e ...
by ZiggyMaca
Sun Jun 28, 2020 2:40 pm
Forum: Shadow Empire
Topic: Too many PP and Strat cards?
Replies: 22
Views: 585

RE: Too many PP and Strat cards?

Yeah, expiring does not get my vote. It is no problem to stockpile cards, and they can be cards from your profile feats, which can change cutting off access to those cards. Maybe there can be an card exchange for PPs or some other currency, that might be cool.
by ZiggyMaca
Sun Jun 28, 2020 12:35 pm
Forum: Shadow Empire
Topic: Replacement needed
Replies: 4
Views: 178

RE: Replacement needed

Try setting the SHQ logistic preferences to favor units. Have the SHQ selected and use the Unit admin button, top tab in left pane.
by ZiggyMaca
Sun Jun 28, 2020 8:51 am
Forum: Suggestions and Feedback
Topic: More effort towards the user experience
Replies: 14
Views: 423

RE: More effort towards the user experience

I really what mouse wheel scroll to work in all scrollable lists.
by ZiggyMaca
Sun Jun 28, 2020 8:48 am
Forum: Suggestions and Feedback
Topic: Linking to Construction Menu from Management -Assets Screen
Replies: 1
Views: 97

Linking to Construction Menu from Management -Assets Screen

I hope I am not missing it, but I would like to be able to open the construction screen to make asset upgrades from the management - assets screen. Maybe be able to go to the map hex of an asset from the screen too would be helpful to.

Thanks,
P.

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