Search found 32 matches

by W4lth3r
Wed Jan 29, 2025 8:52 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

Alright, the new Version, Beta V3.0 is out now!

- Full AI support added plus some more aesthetics.
- Balancing slightly tweaked.

Download still via the Dropbox link on the first post :)
by W4lth3r
Wed Jan 29, 2025 8:42 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

BillRunacre wrote: Wed Jan 29, 2025 9:10 am Perhaps having land hexes that are totally neutral is the answer?

If you've already signed the relevant ones to a country, i.e. Germany, replace them with sea, then add land again.
Alright, thanks. I've done something like this.
by W4lth3r
Tue Jan 28, 2025 8:55 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

Question for the Devs:
How could I improve on separating the Germany part of my map?
Just putting land tiles with depression terrain looks a bit ugly. :?

I think you have better solutions in some of your official campaigns. :)
by W4lth3r
Tue Jan 28, 2025 7:18 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

HalfTauter wrote: Fri Mar 22, 2024 7:17 am Wow, this looks really good, great job! If you want to do any playtesting I'm up for it :D
Thanks!
Sorry, I was quite busy throughout 2024 and generally don't get around to do much PvP playtesting unfortunately.
by W4lth3r
Tue Jan 28, 2025 7:16 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

The AI pulls off decent naval invasions, though on normal difficulty it doesn't necessarily stretch the german defences thin enough to secure a lasting foothold.

Higher difficulty levels should pose a challenge though.
by W4lth3r
Tue Jan 28, 2025 7:10 pm
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

The AI development is well under way now, soon I will release a new version of this mod.

As a teaser I will share some screenshots from a test game as the German side.
by W4lth3r
Mon Jan 27, 2025 3:59 pm
Forum: MODS and Scenarios
Topic: [Question] AI scripting - Naval transport
Replies: 2
Views: 289

Re: [Question] AI scripting - Naval transport

Alright, I will let the AI cheat and just spawn them in then.

But maybe it would be good to have some override possibility so that for these exceptions the AI could still do it. Also, the strength limitation would stop garrison transports anyways, with them being capped at 5 by default, no?
by W4lth3r
Sun Jan 26, 2025 12:04 pm
Forum: MODS and Scenarios
Topic: [Question] AI scripting - Naval transport
Replies: 2
Views: 289

[Question] AI scripting - Naval transport

Hello all,

I'm currently scripting the AI for one of my campaigns. There I would require the AI to naval transport a bunch of units through naval loops to their destination.

So far I managed to transport the regular core units (detachments, divisions, cavalry div) as well as an HQ. It looks like ...
by W4lth3r
Sun Mar 17, 2024 11:52 am
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

Re: 1910 Havanna Crisis - New Mini Campaign!

BiteNibbleChomp wrote: Sun Mar 17, 2024 11:49 am So you've given Remember the Maine a sequel for the universe where Spain wins?

Interesting idea, good luck with this :D

- BNC

That is exactly what I did!
by W4lth3r
Sun Mar 17, 2024 11:51 am
Forum: MODS and Scenarios
Topic: Battle for Galicia and Poland scenario - 3.5th version ready!
Replies: 42
Views: 6540

Re: Battle for Galicia and Poland scenario - 3.5th version ready!

Very interesting mod. I did not have this on my radar.
Looks like for a long time I confused this with Jazon's Poland mod.

Great work! Looking forward to testing this.
by W4lth3r
Sun Mar 17, 2024 11:20 am
Forum: MODS and Scenarios
Topic: 1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]
Replies: 15
Views: 1501

1910 Havanna Crisis - New Mini Campaign! [Beta now available for download]

🔥 Engage in Tactical Warfare in 1910 Havanna Crisis: The Battle for Cuba! 🔥

Commanders, immerse yourself in the intense combat of the 1910 Havanna Crisis, where Germany's acquisition of Cuba from Spain ignites a powder keg of asymmetric warfare. With the stage set for a thrilling clash of forces ...
by W4lth3r
Fri Mar 01, 2024 5:44 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Version 6 in Preliminary Release
Replies: 170
Views: 20801

Re: Icarus Mod, Version 6 in Preliminary Release



Interesting point about renaming Saudi Arabia as the Hashemite Kingdom of the Hejaz. I had to use the country names that are already loaded into the game editor and Saudi Arabia is already there. There may be a way of renaming a country or creating a new country name. Perhaps Bill can reply here ...
by W4lth3r
Fri Mar 01, 2024 5:26 pm
Forum: MODS and Scenarios
Topic: Scenario: World War I
Replies: 6
Views: 2439

Re: Scenario: World War I

Whilst I don't plan to work on this mod, I'd be happy to assist anyone who would be interested in continuing the development.

If you have any scripting questions just write me a message.
by W4lth3r
Sun Feb 04, 2024 9:07 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Version 6 in Preliminary Release
Replies: 170
Views: 20801

Re: Icarus Mod, Version 6 in Preliminary Release

Hi

Thanks for the update.

I noted in section 2.1 Artillery changes that the numbers don't add up. (I quickly pulled the data into an Excel and calculated the column sums.)
Looks like something is off with the Ottomans.
Also, Entente sums, old and new, are a bit higher according to my calculations ...
by W4lth3r
Mon Jan 23, 2023 7:57 pm
Forum: MODS and Scenarios
Topic: What if AI Germany went for a Russia First strategy??? - [WiP Dropbox Download available]
Replies: 2
Views: 1432

Re: What if AI Germany went for a Russia First strategy??? - [WiP Dropbox Download available]

Hi Michael

What changes to the vanilla game have I made?

Wow, I don't think I remember all the changes I made to set this up. It took many iterations over several months until I was happy with how the AI behaved and the campaign played out.

Keep in mind that I thought about how a player would ...

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