Search found 356 matches

by Duedman
Tue Oct 06, 2026 10:15 am
Forum: Tech Support
Topic: Turkey after SU surrender
Replies: 4
Views: 406

Re: Turkey after SU surrender

Yes, if a choice has to be made, Turkey is better as a SU Minor.
Thanks!
by Duedman
Tue Oct 06, 2026 6:21 am
Forum: Tech Support
Topic: Turkey after SU surrender
Replies: 4
Views: 406

Re: Turkey after SU surrender

maybe it was not clear but I'm referring to multiplayer

If it is that easy, maybe the Devs can auto-switch when SU surrenders
by Duedman
Mon Oct 05, 2026 11:52 am
Forum: Tech Support
Topic: Turkey after SU surrender
Replies: 4
Views: 406

Turkey after SU surrender

Hello :)

I recently had a match where the Soviet Union went down. I tried to deny a total victory so fought it out as Allies.
Then Axis attacked Turkey and instead of joining the Allies who were still alive and kicking the Turks became undead Russians.

So I could not rail in US/GB troops from ...
by Duedman
Mon Oct 05, 2026 11:41 am
Forum: Strategic Command WWII: World at War
Topic: New to series - which game to get first?
Replies: 4
Views: 1160

Re: New to series - which game to get first?

Yeah WiE
I also think it is still the best overall

WW1 and ACW are good fun but tactically limited since there are no real tanks and planes.
WaW has less downtimes than WiE (Marching from Poland to France and then from France to Russia) because Japan is already active in China.
It really is grand ...
by Duedman
Mon Oct 05, 2026 11:13 am
Forum: Strategic Command WWII: World at War
Topic: A question about unit movement points
Replies: 3
Views: 848

Re: A question about unit movement points

I can not see the pictures but Bill once confirmed that in South East Asia there are hidden movement "buffs".
If units are on one of those hexes with a supply of less than 6, they may enter adjacent hexes at the cost of just 1 AP.
Even if said units enter a hex with ZoC on it, which they should not ...
by Duedman
Fri Sep 04, 2026 3:57 pm
Forum: Tech Support
Topic: No Russian Winter on first winter year.
Replies: 4
Views: 1103

Re: No Russian Winter on first winter year.

Afaik the Winter event will happen automatically in spring 1942 if has not triggered by then.
If not, I'd consider it a real bug.

If it does trigger in Spring 1942 it is really bad news for the Germans because it delays the restart of combat operations.
The boosted forward HQs get damaged. Their ...
by Duedman
Thu Aug 06, 2026 2:22 pm
Forum: Strategic Command WWII: World at War
Topic: Unrealistic strait in Denmark
Replies: 4
Views: 2956

Re: Unrealistic strait in Denmark

I was on the receiving end of a very early intrusion into the Baltics from Fafnir.
It was very unplesant but interesting to witness.

I would like the Baltic Sea to be a "automatic damage zone" for Allied ships until 1943 or something. I saw something like that in a mod (TRP iirc).
But since this is ...
by Duedman
Thu Jul 23, 2026 1:59 pm
Forum: The War Room
Topic: Surrender of a major power
Replies: 14
Views: 3660

Re: Surrender of a major power


"Major Country Surrender = 3% * number of remaining units within the home country"

I'm surprised this mechanism has nothing to do with National Morale, but I'm ok with it.


It actually has. As was confirmed by Bill or Hubert quite some time ago.

When no Capital is left the chance to continue ...
by Duedman
Thu Jul 23, 2026 12:59 pm
Forum: Strategic Command WWII: World at War
Topic: Defense Value vs. Defense Bonus
Replies: 6
Views: 1860

Re: Defense Value vs. Defense Bonus

Also, in some older post, Bill or Hubert said that AA upgrades of ressources only count fully, when the hex is not occupied by a unit.
If it is occupied, the bonus AA defense is halved by 50%.
So you if you want to harden your units on ressources, cities or harbours vs air attacks, the 1, 3 and 5 ...
by Duedman
Mon Apr 13, 2026 4:05 pm
Forum: Tech Support
Topic: Movement calculation broken in China
Replies: 3
Views: 1714

Re: Movement calculation broken in China

I see, thanks for the reply.

These are not units totally out of supply but maybe the same mechanic takes over.
At the timestamp where the video starts it can be seen, that the unit in question has a supply of 7.
After initial attack and swap it ended up with 1 AP and was able to reach a hex that ...
by Duedman
Wed Mar 25, 2026 7:10 pm
Forum: Tech Support
Topic: Movement calculation broken in China
Replies: 3
Views: 1714

Movement calculation broken in China

Hi all,

in my current match I noticed several times that units were able to cross at 1 AP cost where they never should be able to do this.
In the following link this can be seen.
Additional info: The unit had 3 AP at the start. Made a prepared attack -1, swapped -1 and then could have moved into ...
by Duedman
Tue Nov 18, 2025 10:53 pm
Forum: Strategic Command WWII: World at War
Topic: France conquest rules
Replies: 16
Views: 3931

Re: France conquest rules

Took me quite a few tries with the AI to find it.
Second post of this thread

https://forums.matrixgames.com/viewtopic.php?t=376486&hilit=ussr+surrender


Looks like the Manual is missing one additional piece in that the check for Majors (Majors only) also includes a consideration for the current ...
by Duedman
Thu Nov 13, 2025 9:08 am
Forum: Strategic Command WWII: World at War
Topic: France conquest rules
Replies: 16
Views: 3931

Re: France conquest rules

Umeu wrote: Sat Oct 25, 2025 6:54 am Don’t think it is correct. Afaik, there is no multiplication with NM, at least not in WaW. The manual doesn’t mention it. Was it patched?
I‘m pretty sure I read this in a post from Bill or Hubert. But I would bet only a small amount on it 😊
by Duedman
Fri Oct 24, 2025 1:09 pm
Forum: Strategic Command WWII: World at War
Topic: France conquest rules
Replies: 16
Views: 3931

Re: France conquest rules

Fun thing. remembers me of Beauregard running 3 times in a single turn from my Northeners lol

As for the mechanics it would have been 2 units x 3% = 6%
But while small that is still not the bullet he dodged.
The 6% get multiplied by the current NM
Which in your case seemed to be very low. Lets ...
by Duedman
Wed Sep 03, 2025 2:33 pm
Forum: Tech Support
Topic: Riga not dropping to 5
Replies: 4
Views: 1713

Re: Riga not dropping to 5


I've tried to repeat this but to no avail, is this perhaps a custom campaign?


No it is a still running vanilla MP in the 1939 campaign.
Now that I think about it I do not even remember how Estonia can be still neutral.

I re-checked - all 3 Baltic states where neutral.
Axis declared on ...
by Duedman
Mon Sep 01, 2025 6:10 pm
Forum: Tech Support
Topic: Riga not dropping to 5
Replies: 4
Views: 1713

Riga not dropping to 5

Hi all,

in my recent match Riga got cut off the rail and did not drop to 5.
Had I realized that I might have left the army there (to do a heroic last stand and go down for cheap rebuy).

I think this is a bug
2025-09-01 20_05_40-Window.jpg
2025-09-01 20_05_40-Window.jpg (224.56 KiB) Viewed 1713 times
by Duedman
Fri Aug 22, 2025 6:16 am
Forum: Strategic Command WWII War in Europe
Topic: Research and Intelligence, updated complete guide and thoughts.
Replies: 29
Views: 8841

Re: Research and Intelligence, updated complete guide and thoughts.

Ah!

I always thought it adds the bonus % as a flat value at the end.
5/2 = 2,5 = 3 and then +2

Knowing this does hardly change a thing. But thank you for the explanation! :)
by Duedman
Thu Aug 21, 2025 5:42 pm
Forum: Strategic Command WWII War in Europe
Topic: Research and Intelligence, updated complete guide and thoughts.
Replies: 29
Views: 8841

Re: Research and Intelligence, updated complete guide and thoughts.


From my notes, I have the following, hopefully this answers the question?

-- RULES
-- Only the intelligence levels from fully mobilized enemy majors are taken into account.

-- EXAMPLES
-- UK and Germany are fully mobilized. Higher enemy intelligence levels will be taken into account for ...
by Duedman
Thu Aug 14, 2025 2:31 pm
Forum: Strategic Command WWII: World at War
Topic: Allied supply in the Caucasus
Replies: 4
Views: 742

Re: Allied supply in the Caucasus

The Screenshot is too small to determine where the supply might exactly come from.
Nonetheless to my understanding the British HQ must receive at least 1 supply from a friendly HQ outside of Russia.
That would allow for an 8

I tried similar stuff in WiE but although (with Double HQ) the units had ...
by Duedman
Sun Jul 06, 2025 7:40 pm
Forum: Strategic Command WWII: World at War
Topic: [Opinion] Paratroops went limp after patch
Replies: 29
Views: 3242

Re: [Opinion] Paratroops went limp after patch

I loved my paratroopers pre-patch but they there simply too extreme.
As OCB described you could forcemarch them through gaps and do crazy stuff.
Not just capturing cities. Cutting the final rail connection to drop an entire front comes to mind.
They where way too powerful and overused compared to ...

Go to advanced search