Search found 11 matches

by LPKreitz
Mon Dec 18, 2017 9:09 am
Forum: Tech Support
Topic: Game Speed
Replies: 16
Views: 408

Game Speed

<t> Is there any way to increase the AI speed for large scenarios. I have a fairly new updated Dell computer with Win 10. <br/> Large scenarios with more than 20 or so units on the board average 2 min 31 sec to move from 1 hex to another which<br/> makes the large scenarios all but unplayable, which...
by LPKreitz
Wed Aug 03, 2016 8:10 am
Forum: Tech Support
Topic: Game Suggestions
Replies: 3
Views: 124

Game Suggestions

<t> [font="Arial"]I have already asked for you to work on usable smoke rules so I won't go into that again but one other easy thing that you could add is the ability of infantry units to be transported by personnel carriers such as half tracks, trucks (to be added) LST's and boats, all using a simpl...
by LPKreitz
Sat Jun 18, 2016 9:56 am
Forum: Tigers on the Hunt
Topic: Where we are & where we are going
Replies: 137
Views: 10367

RE: Where we are & where we are going

[font="Arial"]Great game. I believe most of us would be willing to pay for updates and improvements if that would advance the game system and make it more playable and realistic.[/font]
by LPKreitz
Sat Jun 18, 2016 9:53 am
Forum: Tech Support
Topic: Smoke
Replies: 2
Views: 76

Smoke

[font="Arial"]Smoke is an essential tactic for infantry combat and was very basic to ASL. We need the ability to place smoke from Support weapons, AFV's, and especially infantry units to properly represent WWII combat. (PLEASE)[/font]
by LPKreitz
Sat Jun 18, 2016 9:48 am
Forum: Tech Support
Topic: Problems with Flamethowers and DC's
Replies: 0
Views: 64

Problems with Flamethowers and DC's

<t> [font="Arial"]1. At times when you attack with a flamethrower the game crashes, and you have to keep playing that segment over and over until it works.<br/> <br/> 2. DC's usually will not work as the manual specifies. You keep getting the same error message stating that you can not use a DC from...
by LPKreitz
Mon May 30, 2016 8:33 am
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 363
Views: 12393

RE: Feature Request

<t> [font="Arial"]It would also be nice if more features from ASL could be incorporated like stone walls, multi-level buildings, etc. etc. I'm sure many more features could be talked about and added. Even if it would ne necessary to charge for the upgrade. ASL was/is a great game and TotH can be as ...
by LPKreitz
Mon May 09, 2016 8:09 am
Forum: Tigers on the Hunt
Topic: enhancements to TotH
Replies: 1
Views: 48

enhancements to TotH

[font="Arial"]Think we'll ever have a full set of counters, such as the French, Italians, Japanese, and all
the other different factions who fought in WWII? Is anyone working on that?[/font]
by LPKreitz
Sat May 07, 2016 12:25 pm
Forum: Larry Bond's Harpoon - Commander's Edition
Topic: Harpoon On 10
Replies: 2
Views: 702

Harpoon On 10

font="Arial"]Can Harpoon be played on a system running Windows 10. I used to play it back in the 90"s and would like to try it again.[[/font]
by LPKreitz
Wed May 04, 2016 12:10 pm
Forum: Tigers on the Hunt
Topic: enhancements to TotH
Replies: 0
Views: 18

enhancements to TotH

<t> [font="Arial"]I'd like to suggest 2 enhancements for an update to the game.<br/> <br/> 1. Infantry units should have facing as per the Armor/Heavy weapons with penalties if attacked from the flank or rear.<br/> <br/> 2. Allow armor to overrun infantry units in the no-movement-penalty hexes as lo...
by LPKreitz
Sat Nov 30, 2002 3:34 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Map Making Help
Replies: 2
Views: 76

Thanks

Thanks a lot. I had tried out the Map editor but didn't have any instructions and couldn't do much with it. I appreciate the link.

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by LPKreitz
Fri Nov 29, 2002 7:07 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Map Making Help
Replies: 2
Views: 76

Map Making Help

<t>Hi all,<br/> <br/> I'm a little new to SPWAW, although not to wargaming in general, and I am in need of a Map Creation app so that I can convert some Advanced Squad Leader scenarios to SPWAW. All I need is blank (open) terrain maps 10 x 33 and 20 x 33 that I can edit with the SPWAW map editor. It...

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