Search found 13 matches

by keithrose
Sat Nov 14, 2015 10:40 am
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: Problem opening screenshots
Replies: 0
Views: 43

Problem opening screenshots

<t> I've suddenly started having a problem opening product screenshots on the Matrix site - I just get the stripey line telling me its loading, but it never does. If I "open the link in new window" its OK. Is anyone else having this - don't know if its related to recent Win7 updates.<br/>
<br ...
by keithrose
Tue Dec 23, 2014 5:43 pm
Forum: Decisive Campaigns: Case Blue
Topic: DC3 Barbarossa
Replies: 43
Views: 3752

RE: DC3 Barbarossa

<t> Thanks for taking the time to reply Vic. I enjoyed (& am enjoying still) the first two games so much I'd hate to see them disappear - they are a breath of fresh air in what was becoming a very samey environment - good games that kept pretty close to the history whilst still being fun to play - a ...
by keithrose
Mon Dec 22, 2014 4:55 pm
Forum: Decisive Campaigns: Case Blue
Topic: DC3 Barbarossa
Replies: 43
Views: 3752

RE: DC3 Barbarossa

<t> It would be a shame if a good game was spoilt by an assumption that "bigger is better". Gary Grigsby made a similar error in thinking a more complex game would by definition be "better" - its not, its just more (too?) complex -in a spreadsheet management type of way - I doubt anyone but ...
by keithrose
Mon Aug 25, 2014 9:33 am
Forum: Battleground Series Support
Topic: Win 7 - 64 bit
Replies: 2
Views: 412

RE: Win 7 - 64 bit

Thanks Andy
by keithrose
Wed Jul 23, 2014 4:53 pm
Forum: Battleground Series Support
Topic: Win 7 - 64 bit
Replies: 2
Views: 412

Win 7 - 64 bit

Can anyone confirm if BGW runs in Win 7 64bit?

Thanks
Keith
by keithrose
Thu Aug 30, 2012 4:40 pm
Forum: World in Flames
Topic: OT - best soldiers in WWII
Replies: 66
Views: 1146

RE: OT - best soldiers in WWII

therefore judging the poor Italian soldier needs to be looked at in that light.

Though of course many accounts of the desert war mention the extreme bravery of the Italian artillerymen, frequently dying by their guns.
by keithrose
Mon Oct 04, 2010 3:34 pm
Forum: Decisive Campaigns: The Blitzkrieg from Warsaw to Paris
Topic: 1.03 patch
Replies: 9
Views: 169

RE: 1.03 patch

Does that mean that the 1.02 patch will remain a beta or will it come out "officially"?

Regards
Keith
by keithrose
Fri May 25, 2007 6:05 pm
Forum: War In Russia: The Matrix Edition
Topic: How about version 3.4?
Replies: 9
Views: 200

RE: How about version 3.4?

<t> Thanks Silvanski - much appreciated.<br/>
<br/>
Played this as a young man as 2nd front - after playing many other east front games I keep coming back to it as it just seems to have far more depth than many other more modern takes on the conflict. Hopefully 2by3 will push on & make something ...
by keithrose
Thu May 24, 2007 5:50 pm
Forum: War In Russia: The Matrix Edition
Topic: How about version 3.4?
Replies: 9
Views: 200

RE: How about version 3.4?

You should have a look at the possum variant. It fixes many of the historical inaccuracies as well as the map

Excuse my ignorance - but what is the possum variant & where can I obtain it??

Regards
Keith
by keithrose
Thu Nov 02, 2006 6:38 pm
Forum: Harpoon 3 ANW Support
Topic: units & groups
Replies: 3
Views: 53

RE: units & groups

Thanks for that Hermanhum - it was driving me mad!

Regards
Keith
by keithrose
Wed Nov 01, 2006 10:01 pm
Forum: Harpoon 3 ANW Support
Topic: units & groups
Replies: 3
Views: 53

units & groups

I can't switch between unit display & group display like I'm sure I used to be able to in H2 - is this a bug or intentional?
If intentional does it mean that the only way you can examine a unit in a group is via the formation editor??

regards
Keith
by keithrose
Sat May 13, 2006 9:14 pm
Forum: Scenario Design & Modding [HTTR]
Topic: Unit Icons
Replies: 5
Views: 480

RE: Unit Icons

<t> Thanks for the quick reply guys. I'll continue tinkering. I'm enjoying the flexibility & inbuilt "intelligence" of the scenario designer & the ease of use of the mapmaker - I'll see how my efforts hang together in a scenario.<br/>
<br/>
Looking forward to COTA!<br/>
<br/>
Regards<br/>
Keith ...
by keithrose
Fri May 12, 2006 7:48 pm
Forum: Scenario Design & Modding [HTTR]
Topic: Unit Icons
Replies: 5
Views: 480

Unit Icons

<t> Couple of questions from a scenario design virgin<br/>
<br/>
Is there any way to modify unit icons, or are they fixed/linked to the original unit by the program? I can see that unit establishments are fixed to a degree, and I'm guessing the icon is also unchangeable.<br/>
<br/>
Also, for ...

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