Search found 10 matches

by rn
Wed Sep 09, 2009 1:44 am
Forum: Conquest of the Aegean Support
Topic: crash with patch 34151
Replies: 6
Views: 381

RE: crash with patch 34151

That worked. Thanks. Was on the road and had to get home in order to reload the orginal.
by rn
Sat Sep 05, 2009 2:55 am
Forum: Conquest of the Aegean Support
Topic: crash with patch 34151
Replies: 6
Views: 381

crash with patch 34151

After installing the patch the game crashes after I choose a scenario and hit play. Worked fine with the previous patch. My system - hp laptop, winxp - sp3.
by rn
Mon Jan 28, 2008 5:28 am
Forum: Advanced Tactics Support
Topic: Request
Replies: 1
Views: 39

Request

<t> Great game - love the flexability, AI. It's kind of what TAOW should have been. Is it possible to allow the player to arrange the desktop? On a wide screen the map is pretty narrow. If the info on the bottom panel could be rearranged so you could access it via a scroll bar, or if the panels ...
by rn
Wed Aug 30, 2006 4:59 pm
Forum: Conquest of the Aegean
Topic: Wishlist (cont'd)
Replies: 127
Views: 3510

RE: Wishlist (cont'd)

<t> Love both HTTR and COTA - My question refers to planning: is there any way that an alpha channel with text and drawing tools could be added to the map as an overlay that could be turned off and on like the km grid? The idea is that you could use this overlay to plan your campaign, draw force ...
by rn
Tue Aug 15, 2006 10:13 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: The Operational Art of War v3.0.0.17 Released!
Replies: 32
Views: 346

RE: The Operational Art of War v3.0.0.17 Released!

I'm not able to download the patch. Any suggestions? I see that other people have add trouble as well. Thanks.
by rn
Wed Aug 09, 2006 4:57 pm
Forum: Conquest of the Aegean
Topic: Another arty question
Replies: 2
Views: 138

Another arty question

This is tactical - when postioning arty units, can they be better protected from counter-battery fire if they are distributed across a wide front (as opposed to allowing the AI to chose the front width)? Or would this affect their ability to coordinate a bombardment?
by rn
Mon Jul 24, 2006 5:03 pm
Forum: Conquest of the Aegean
Topic: High Visibility Graphics Mod
Replies: 40
Views: 354

RE: High Visibility Graphics Mod

Sorry - I mean the link to the paper.zip file.
by rn
Mon Jul 24, 2006 5:02 pm
Forum: Conquest of the Aegean
Topic: High Visibility Graphics Mod
Replies: 40
Views: 354

RE: High Visibility Graphics Mod

The link doesn't work.
by rn
Thu Oct 07, 2004 6:29 pm
Forum: General Discussion
Topic: Battlefields?
Replies: 1
Views: 20

Battlefields?

I probably missed something - I log in infrequently - but what happened to the Battlefields forum - or the game for that matter?

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