Search found 26 matches

by Jabod
Mon Oct 14, 2019 2:12 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

<r> Error message.<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/12408/64D8653ACFE042929AC7748BBE1C8D29.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/12408/64D8653ACFE042929AC7748BBE1C8D29.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 1C8...
by Jabod
Mon Oct 14, 2019 2:11 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

<r> Now I start the game and prepare for battle. Once I press the "Attack" button, it freezes and that error message appears. This will always happen on any of the hexes with a Location Type - not just that particular Location and that Type. But the error goes away if I go into the editor and set th...
by Jabod
Mon Oct 14, 2019 2:07 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

<r> Units added.<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/12408/9EE15C2ECFFB497990C7D80C49049D69.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/12408/9EE15C2ECFFB497990C7D80C49049D69.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... 049D6...
by Jabod
Mon Oct 14, 2019 2:06 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

<r> The Location Type editor page.<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/12408/D2672F9E0A3342E9B722F0A245A70B89.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/12408/D2672F9E0A3342E9B722F0A245A70B89.jpg"><LINK_TEXT text="https://www.matrixgames.com/for...
by Jabod
Mon Oct 14, 2019 2:04 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

<r> Embedded<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/12408/BDA52E1AAD3D46BE95EDB1F01EC1E694.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/12408/BDA52E1AAD3D46BE95EDB1F01EC1E694.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ... C1E694.jp...
by Jabod
Mon Oct 14, 2019 2:03 am
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

RE: Bug with new Landstack feature

I am using standard graphics.

by Jabod
Sun Oct 13, 2019 8:50 pm
Forum: Advanced Tactics Support
Topic: Bug with new Landstack feature
Replies: 13
Views: 794

Bug with new Landstack feature

<r> I was testing this out and discovered that I always encounter a bug.<br/> <br/> If I carry out any combat on a Location Type structure, I always get the attached error message. This is where I have set a Landstack limit for the Location Type higher than zero.<br/> <br/> If I carry out the combat...
by Jabod
Sat Mar 09, 2019 1:03 pm
Forum: Mods and Scenarios
Topic: Making Partisans: A sample event
Replies: 29
Views: 1021

RE: Making Partisans: A sample event

<r> Thanks for this!<br/> <br/> Instead of <br/> <QUOTE><s>[quote]</s>SETVAR: TempVar10 = CheckRandomPercent<br/> SETVAR: TempVar10 - 1<br/> SETVAR: TempVar10/ 5<br/> CHECK: CheckHexOwner (TempVar0, TempVar1) == 0<br/> CHECK: CheckSlot (TempVar0, TempVar1, 3) == 1<br/> CHECK: TempVar10 == 0<br/> EXE...
by Jabod
Fri Mar 08, 2019 6:51 am
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 361
Views: 13310

RE: ATG: Wishlist thread

Shouldn't there be a pink button to exit the page on the Setvar page of the events editor?

Every other page has one, so this looks like an oversight. Those pink buttons are useful if you just want to inspect the page, without changing any variables on it.
by Jabod
Wed Mar 06, 2019 6:51 am
Forum: Advanced Tactics Series
Topic: Question about Staff bonuses
Replies: 3
Views: 241

RE: Question about Staff bonuses

<t> Aha! That helps greatly to clarify matters. Thanks Vic!<br/> <br/> I suppose one could also think of these stats as the percentage point gain per XP (so 1 does mean 1%), but there is a cap on all these gains at 100 XPs. <br/> <br/> With officers in the officer-pool (with RuleVar 343 enabled) I s...
by Jabod
Tue Mar 05, 2019 5:23 pm
Forum: Advanced Tactics Series
Topic: Question about Staff bonuses
Replies: 3
Views: 241

Question about Staff bonuses

<r> I have a new question I hope someone will be able to help me with. I have been puzzling about this for days.<br/> <br/> It concerns the combat and morale benefits from Staff. What I get is that there is a basic benefit that is determined by Rulevars 140 and 141. Then on top of that there is a be...
by Jabod
Fri Mar 01, 2019 9:36 am
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 361
Views: 13310

RE: ATG: Wishlist thread

<t> Many thanks Vic!!! This is excellent news.<br/> <br/> Indeed, using the fortress cap to limit the benefits of the landscape defence modifier is probably the best way to implement this, rather than messing about with the entrenchment modifiers. This did occur to me after I had made my previous po...
by Jabod
Fri Mar 01, 2019 9:32 am
Forum: Advanced Tactics Series
Topic: Combat log?
Replies: 7
Views: 613

RE: Combat log?

<r> Many thanks guys for your replies. I very much appreciate this information and feedback. The first-round modifier is definitely something I’ll be looking at.<br/> <br/> And thanks Vic for clarifying the issue with the combat log. After studying the in-game combat summary, I realised that it cont...
by Jabod
Wed Feb 27, 2019 6:42 pm
Forum: Mods and Scenarios
Topic: Looking for Someone
Replies: 14
Views: 692

RE: Looking for Someone

I would be extremely interested in a tutorial on how to script events to form partisans.
by Jabod
Wed Feb 27, 2019 5:00 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 361
Views: 13310

RE: ATG: Wishlist thread

<r> If my idea for fortress capacity were to be implemented, I can see exactly where and how it could be included.<br/> <br/> Under Locations Type, there is a Property Sheet for "Statistics". At the bottom of the first column on the left there is an option that can be selected for "TopAirStack", whi...
by Jabod
Tue Feb 26, 2019 10:40 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 361
Views: 13310

RE: ATG: Wishlist thread

<r> <QUOTE><s>[quote]</s>When speaking of forts and fortifications, perhaps it is best to think of them as series of such.<e>[/quote]</e></QUOTE> <br/> Thanks for your reply. The point is I want to use the engine to model historical campaigns, not imaginery ones. The campaigns I'm interested in had ...
by Jabod
Tue Feb 26, 2019 6:30 pm
Forum: Advanced Tactics Series
Topic: ATG: Wishlist thread
Replies: 361
Views: 13310

RE: ATG: Wishlist thread

<t> Having made a very close study of the game editor over the past several weeks, I know exactly what I'd love to see in future developments of the engine.<br/> <br/> I'd like to see more options for using the editor to model pre-20th Century warfare - and this relates in particular to how fortific...
by Jabod
Mon Feb 25, 2019 6:24 pm
Forum: Mods and Scenarios
Topic: Looking for Someone
Replies: 14
Views: 692

RE: Looking for Someone

<t> I for one would be very interested in following your scenario design ideas, and would not be shy in <br/> providing my opinions of proposed solutions.<br/> <br/> I bought ATG a couple of years ago but have only tried to get to grips with it recently. I am most interested in it as a wargame const...
by Jabod
Mon Feb 25, 2019 8:42 am
Forum: Advanced Tactics Series
Topic: Combat log?
Replies: 7
Views: 613

RE: Combat log?

<t> References to this mysterious "combat log" is found in threads in this forum from several years ago (I am prevented from posting links, but you can find them by searching for "combat log"). There is no file anything like this combat log in my Log folder or anywhere else.<br/> <br/> Fortunately, ...
by Jabod
Sat Feb 23, 2019 9:45 am
Forum: Advanced Tactics Series
Topic: Combat log?
Replies: 7
Views: 613

Combat log?

<t> I have seen references in this forum to a log file that can be created to record the details of the last combat, but I don't see any explanation of how the player selects this option. What is the procedure?<br/> <br/> I am trying to understand the mechanics of combat, and in particular the role ...

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