Search found 2 matches

by Star Dragon
Sat Aug 28, 2004 1:01 am
Forum: Starshatter Modding Forum
Topic: StarWars Mod?
Replies: 41
Views: 662

RE: StarWars Mod?

Ah,

So the limits are no walking animations... But you can still have wheeled or hover vehicles correct? Sounds like it still could work, as mainly we need ground installations, defenses, and comabt units represented... I will have to look into this more later on.
by Star Dragon
Fri Aug 27, 2004 11:54 am
Forum: Starshatter Modding Forum
Topic: StarWars Mod?
Replies: 41
Views: 662

RE: StarWars Mod?

<t> Ground Units?<br/>
<br/>
Does this mean we can have mecha and anti-mecha enplacements? I'm doing a RDF/REF robotech mod on another engine, but when I am finished I was wondering how hard it would be to port it to shatterstar if they can cover what my original project can't , LIKE the ground ...

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